Pachinko machine

JP7693346B2Active Publication Date: 2025-06-17SANKYO CO LTD
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Patent Information

Application Number
JP2021048422
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2021-03-23
Publication Date
2025-06-17
Estimated Expiration
2041-03-23

AI Technical Summary

Benefits of technology

音信号)の出力によりスピーカ8L,8Rから音声や効果音を出力させること、LEDドライバに対する指令(ランプ制御データ)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、たとえば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が“3”に更新され、可変表示中演出処理は終了する。

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Abstract

To enhance interest regarding a game machine capable of controlling a game state to a special state on the basis of the number of execution times of variable display.SOLUTION: In a time-shortening state B, when game balls newly enter a first start winning hole and variation is started, characters "it may become disadvantageous when balls enter a first start pocket during time-shortening" are displayed as attention-attracting notification in the center or in a lower part of a display area. In the meantime, no attention-attracting notification is performed when variation is performed during the time-shortening state B for reservation storage corresponding to a first special pattern stored before control to the time-shortening state B.SELECTED DRAWING: Figure 287-1
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Claims

【Claim 1】 A gaming machine that can be controlled to an advantageous state favorable to a player, a movable body, a light-emitting body, operating means operable by the player, sound output means, a specific effect that can notify being controlled to the advantageous state, an operation effect that prompts an operation on the operating means in the specific effect, a movable body effect that operates the movable body, a result notification effect and a post-effect that are executed after the movable body effect, and effect execution means capable of executing them, comprising, the advantageous state includes a first advantageous state and a second advantageous state more favorable to the player than the first advantageous state, the effect execution means, as the specific effect, can execute a first specific effect that displays a specific character, a second specific effect that displays a special character, and a third specific effect that does not display either the specific character or the special character, as the post-effect, can execute a first post-effect that displays the specific character, a second post-effect that displays the special character, and a third post-effect that is an effect mode related to the third specific effect and does not display either the specific character or the special character, after executing the result notification effect in the first specific effect, execute the first post-effect corresponding to the first specific effect, after executing the result notification effect in the second specific effect, execute the second post-effect corresponding to the second specific effect, after executing the result notification effect in the third specific effect, execute the third post-effect corresponding to the third specific effect, as the operation effect, can execute a first operation effect that executes the operation effect in the first specific effect, as the operation effect, can execute a second operation effect that executes the operation effect in the second specific effect, As the movable body performance, it is possible to execute a first movable body performance that executes the movable body performance in the first specific performance. As the movable body performance, it is possible to execute a second movable body performance that executes the movable body performance in the second specific performance. As the result notification performance, it is possible to execute a first result notification performance that executes the result notification performance in the first specific performance. As the result notification performance, it is possible to execute a second result notification performance that executes the result notification performance in the second specific performance. It is possible to cause the light emitter to emit light in the post-performance, the operation performance, the movable body performance, and the result notification performance. It is possible to output performance sound from the sound output means in the post-performance, the operation performance, the movable body performance, and the result notification performance. In the first post-performance, it is possible to cause the light emitter to emit light with a light emission pattern common to the second post-performance. In the third post-performance, it is possible to cause the light emitter to emit light with a light emission pattern different from that of the first post-performance and the second post-performance. In the first operation performance, it is possible to cause the light emitter to emit light with a light emission pattern common to the second operation performance. In the first movable body performance, It is possible to cause the light emitter to emit light with a light emission pattern common to the second movable body performance. It is possible to output the performance sound from the sound output means with a sound output pattern common to the second movable body performance. In the first result notification performance, it is possible to cause the light emitter to emit light with a light emission pattern common to the second result notification performance. The ratio controlled to the second advantageous state varies depending on which of the first specific performance, the second specific performance, and the third specific performance is executed. A gaming machine characterized by the above.

Citation Information

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