Pachinko machine
Patent Information
- Application Number
- JP2022207062
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2022-12-23
- Publication Date
- 2025-06-19
- Estimated Expiration
- 2042-12-23
AI Technical Summary
【0006】 本態様に係る遊技機によれば、円滑に遊技を進行できる遊技機を提供することができる。
Smart Images

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Figure 0007695562000003
Abstract
Claims
【Claim 1】 A starting port into which a game ball can be inserted, An identification information display unit capable of displaying identification information, Main control means for controlling the progress of the game, An effect display unit capable of displaying an effect, Light emitting means capable of emitting light, Sub-control means for controlling the effect are provided, Acquisition means for acquiring game information based on the insertion of a game ball into the starting port, When game information is acquired by the acquisition means, storage means for temporarily storing the acquired game information as being held until the pass / fail determination permission condition is satisfied, Pass / fail determination means for performing a pass / fail determination based on the game information acquired by the acquisition means when the pass / fail determination permission condition is satisfied, Identification information display control means for controlling the identification information to be variably displayed and then stopped and displayed on the identification information display unit based on the game information acquired by the acquisition means, Special game control means capable of executing a special game advantageous to the player after the identification information is stopped and displayed in a predetermined stop display mode on the identification information display unit are provided, The sub-control means has effect display content control means for controlling the effect display content to be displayed on the effect display unit, and effect symbol display control means for controlling the effect symbols to be variably displayed and then stopped and displayed on the effect display unit, and is configured to be able to store the increase number from the reference based on the situation where the difference between the number of game values given after power-on and the number of game values used is the smallest, and when the increase number reaches a predetermined number, it can be configured to enter a suppression state in which control for suppressing the acquisition of game values is executed, and is configured to be able to display a predetermined standby display on the effect display unit when a predetermined condition is satisfied. and is configured to be able to display a predetermined standby display on the effect display unit when a predetermined condition is satisfied. In a situation where the predetermined standby display is being shown on the effect display unit, if a game ball enters the start port, the predetermined standby display will disappear and a variable display of the effect symbols can be shown. When it enters the suppression state, the light-emitting means is controlled in a suppression light-emitting mode, which is a light-emitting mode corresponding to the suppression state, so that a suppression display corresponding to the suppression state can be shown on the effect display unit. When the suppression state occurs while the predetermined standby display is being shown on the effect display unit, the effect symbols are not shown and the suppression display can be shown. When the increased number reaches a specific number less than the predetermined number, while executing a predetermined process for outputting a test signal, which is a signal related to the type test, a connector for outputting the test signal is not installed, and the test signal related to the predetermined process is not output outside the gaming machine. A gaming machine characterized by the above.
Citation Information
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