Pachinko gaming machine
Patent Information
- Application Number
- JP2023103279
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2023-06-23
- Publication Date
- 2025-06-19
- Estimated Expiration
- 2043-06-23
AI Technical Summary
【0006】 本態様に係る遊技機によれば、円滑に遊技を進行できる遊技機を提供することができる。
Smart Images

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Abstract
Claims
【Claim 1】 A starting port into which a game ball can be inserted, An identification information display unit capable of displaying identification information, Main control means for controlling the progress of the game, An effect display unit capable of displaying effects, Light emitting means capable of emitting light, Sub-control means for controlling the effects are provided, Acquisition means for acquiring game information based on the insertion of a game ball into the starting port, Storage means for temporarily storing the acquired game information as being held until the pass / fail determination permission condition is satisfied when the game information is acquired by the acquisition means, Pass / fail determination means for performing a pass / fail determination based on the game information acquired by the acquisition means when the pass / fail determination permission condition is satisfied, Identification information display control means for controlling the identification information to be variably displayed and then stopped on the identification information display unit based on the game information acquired by the acquisition means, Special game control means capable of executing a special game advantageous to the player after the identification information is stopped and displayed in a predetermined stop display mode on the identification information display unit are provided, The sub-control means includes effect display content control means for controlling the effect display content to be displayed on the effect display unit, and effect symbol display control means for controlling the effect symbols to be variably displayed and then stopped on the effect display unit, has, is capable of storing information regarding the difference between the number of game values given and the number of game values used, is configured such that when the information regarding the difference reaches a predetermined number, the progress of the game is not made and a suppression state is entered, is configured to be able to execute suppression notification for notifying that it is in the suppression state, is configured to be able to execute suppression state suggestion notification for suggesting that the suppression state will be entered at a predetermined timing before the information regarding the difference reaches the predetermined number, is capable of executing a special game advantageous to the player, The main control means can transmit the first information regarding the suppression state and the second information regarding the difference value to the sub-control means. The sub-control means can execute suppression notification based on the first information. The sub-control means can execute suppression state suggestion notification based on the second information. Even when the sub-control means cannot receive the second information during the execution of a special game, if it receives the first information, it is configured to be able to execute a notification suggesting that suppression notification will be executed at a specific timing after the end of the special game based on the received first information. When in a suppression state, the light-emitting means is controlled in a suppression light-emitting mode, which is a light-emitting mode corresponding to the suppression state as suppression notification, and a suppression display corresponding to the suppression state can be displayed on the effect display unit as suppression notification. It is configured such that a predetermined standby demo display can be displayed on the effect display unit when a predetermined condition is satisfied. When a game ball enters the start port in a situation where the predetermined standby demo display is being displayed on the effect display unit, the predetermined standby demo display becomes non-displayed, and a variable display starting effect symbol can be displayed. When in a suppression state, a suppression display corresponding to the suppression state can be displayed on the effect display unit as suppression notification. When it becomes a suppression state in a situation where the predetermined standby demo display is being displayed on the effect display unit, the effect symbol is not displayed, and a suppression display can be displayed. When a power-off occurs in a suppression state and then the power is restored without a predetermined RAM clear, it is configured to be able to control the light-emitting means in a suppression light-emitting mode before a suppression display is displayed on the effect display unit. A gaming machine characterized by the above.
Citation Information
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