Gaming machine

JP7700634B2Active Publication Date: 2025-07-01SANYO BUSSAN KK
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Patent Information

Application Number
JP2021177566
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2021-10-29
Publication Date
2025-07-01
Estimated Expiration
2041-10-29

AI Technical Summary

Benefits of technology

【0007】 本発明の遊技機によれば、遊技盤に設けられる遊技領域において、遊技領域に設けられる回転手段によって容易に興趣を変化させ、2つの回転手段の相対位置関係によって視認性を変化させることが可能となる。

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Abstract

To provide a game machine capable of suitably switching a game state.SOLUTION: A Pachinko machine includes a pattern display device 43A and the like capable of executing a variation game of a pattern, and a start winning part 33WA and the like capable of generating a starting condition of a variation game on the basis of entry of game balls, and is configured so as to be capable of executing a jackpot game when a variation game results in a special pattern jackpot and capable of executing a time-shortening B mode when the number of execution times of a variation game becomes a predetermined number of times without generating a jackpot. The Pachinko machine opens a second variable winning device 32B when game balls enter a third start winning part 33WC provided in a game region right inner area EC and executes a particular jackpot differing from a special pattern jackpot as a profit game and performs a ceiling reset when game balls entering during this time enter a specific ball entry part 320c in a normal mode in which a time-shortening B mode has already been activated.SELECTED DRAWING: Figure 246
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Claims

【Claim 1】 A game board having a game area on the front side, Lottery means for conducting a lottery when a predetermined opportunity is established based on a predetermined game by a player, Game value awarding means capable of awarding a predetermined game value when a winning result is obtained by the lottery, First rotating means configured to be rotatable about an axial direction in a front-rear direction in a predetermined area of the game area and capable of changing its state between at least a predetermined rotating state and a predetermined stopping state, and having a visual recognition portion through which the rear side can be visually recognized, In a gaming machine including the game board and predetermined decorative means provided on the rear side of the first rotating means in the game area, The first rotating means is configured to be able to change its state from the predetermined stopping state to the predetermined rotating state when a predetermined condition is satisfied based on the predetermined game by the player, This gaming machine, The relative positional relationship between the first rotating means in a front view of the predetermined area and a second rotating means movable and rotatable in a predetermined manner in the game area is configured to be changeable between a first positional relationship in which at least a part of the first rotating means and at least a part of the second rotating means do not overlap in the front view, and a second positional relationship in which at least a part of the first rotating means and at least a part of the second rotating means overlap in the front view, In the first positional relationship, At least a part of the predetermined decorative means is visible through the visual recognition portion of the first rotating means in the front view, In the second positional relationship, At least a part of the second rotating means overlapping the visual recognition portion of the first rotating means in the front view is visible through the visual recognition portion of the first rotating means, and a region of at least a part of the predetermined decorative means blocked by the second rotating means is configured to be invisible through the visual recognition portion of the first rotating means, At least a part of the rear area of the game board is visible from the front, The first rotating means is configured to be rotatable in the front area of the game board, The second rotating means is configured to be movable from the front area to the rear area of the game board, and is configured to be movable and rotatable in the rear area of the game board, This gaming machine, Includes a predetermined movable member capable of contacting the second rotating means, The second rotating means in a stopped state is collided with the predetermined movable member, and the second rotating means is configured to be able to start a moving operation by the force received from the predetermined movable member, This gaming machine, Detection means capable of detecting the second rotating means passing through a plurality of positions within the game area where the second rotating means can change and move in the vertical and horizontal positions is provided. A gaming machine characterized in that different effects can be executed depending on whether the second rotating means is detected by any of the detection means at the plurality of positions.

Citation Information

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