Gaming machine

JP7702708B2Active Publication Date: 2025-07-04DAIICHI SHOKAI KK
View PDF 4 Cites 0 Cited by

Patent Information

Application Number
JP2021103619
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2021-06-22
Publication Date
2025-07-04
Estimated Expiration
2041-06-22

AI Technical Summary

Benefits of technology

【0008】 本発明の一形態によれば、上記課題を解決し、遊技の興趣の低下を抑制することが可能となる。

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure 0007702708000001
    Figure 0007702708000001
  • Figure 0007702708000002
    Figure 0007702708000002
  • Figure 0007702708000003
    Figure 0007702708000003
Patent Text Reader

Abstract

To provide a game machine capable of suppressing decline in game amusement.SOLUTION: A game machine capable of executing a lottery when a start condition is satisfied and generating a special game state on the basis of the result of the lottery, includes random number generation means for generating a random number within a specified range to execute the lottery, and lottery result determination means for obtaining the random number generated by the random number generation means and determining the result of the lottery. The lottery includes a first lottery for determining whether or not the lottery is won, and a second lottery executed subsequent to the first lottery. The generated random number includes a first random number for determining the result of the first lottery and a second random number for determining the result of the second lottery, and a generation range is specified for each random number. The lottery result determination means executes the second lottery even if the first random number is not within the specified range.SELECTED DRAWING: Figure 495
Need to check novelty before this filing date? Find Prior Art

Claims

【Claim 1】 Lottery means for conducting a lottery per hit, A specific start port into which a game ball can enter and trigger the lottery by the lottery means, Storage means capable of storing information related to the lottery up to a predetermined limit number, Counting means for updating a count value based on the entry of a ball into the specific start port, and comprising: It has a normal game state, a first advantageous state more advantageous than the normal game state, and a second advantageous state that is more advantageous than the normal game state but has a different display from the first advantageous state. Based on the count value reaching a specific value, it can be changed to the second advantageous state. The count value can be updated not only so as to approach the specific value when a ball enters the specific start port, but also so as to approach the specific value when a ball enters a non-start port different from the specific start port. Furthermore, within a predetermined time, the change amount of the count value within the predetermined time is larger when there are consecutive ball entries into the non-start port than when there are consecutive ball entries into the specific start port. Furthermore, it has at least a first operation unit and a second operation unit that can be operated by an administrator. After the second advantageous state in which the count value has reached the specific value and has been changed ends and the power is cut off, when a predetermined operation is performed on the first operation unit and the power is turned on, the count value is not in a state where it can be updated. When the predetermined operation is performed on the first operation unit while the second operation unit is being operated and the power is turned on, the count value is in a state where it can be updated. Furthermore, even if the information is stored up to the predetermined limit number, a ball can enter the non-start port, and based on this ball entry, the count value can be updated so as to approach the specific value. Furthermore, the non-start port is configured to be changeable between a first state where it is easy for a ball to enter and a second state where it is difficult for a ball to enter. It is possible to be in the first state when the information is stored up to the predetermined limit number, but it will not be in the first state and will be in the second state when the stored information decreases from the predetermined limit number. Furthermore, based on the count value approaching the specific value and reaching a predetermined value before reaching the specific value after a ball enters the non-start port and the count value is updated, a count display suggesting the difference until the count value reaches the specific value can be displayed on the display means. A gaming machine characterized by the above.

Citation Information

Patent Citations

  • Game machine

    JP2015202288A

  • Circulation type game machine

    JP2018008164A

  • Game machine

    JP2020018622A

  • Game machine

    JP2021087657A