Pachinko machine

JP7707832B2Active Publication Date: 2025-07-15SANYO BUSSAN KK
View PDF 3 Cites 0 Cited by

Patent Information

Application Number
JP2021164465
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2021-10-06
Publication Date
2025-07-15
Estimated Expiration
2041-10-06

Smart Images

  • Figure 0007707832000001
    Figure 0007707832000001
  • Figure 0007707832000002
    Figure 0007707832000002
  • Figure 0007707832000003
    Figure 0007707832000003
Patent Text Reader

Abstract

To improve game properties in a game machine capable of shifting to a b-time-shortening game state.SOLUTION: A game machine 10 executes a V winning jackpot game for opening or closing a special electric large winning hole 381 by entry of game balls into a V winning hole 383 of a special electric big winning device 38 that is opened by entry of game balls into a special electric start pocket 37 by soft rightward shooting, and sets the number of times of special pattern games required for generating a b-time-shortening game state after completion of a V winning jackpot game to the maximum value. In a special pattern jackpot game executed when a result of a jackpot lottery executed with entry of game balls into a first winning hole 314 or a second winning hole 315 as an opportunity is a jackpot, a jackpot signal is outputted to the outside of the game machine 10. In the meantime, when a V winning jackpot game is executed, a jackpot signal is not outputted to the outside of the game machine 10 but a V winning jackpot game signal differing from a jackpot signal capable of identifying a V winning jackpot game is outputted.SELECTED DRAWING: Figure 320
Need to check novelty before this filing date? Find Prior Art

Claims

【Claim 1】 A game board having a game area on the front side, Predetermined decorative means that are visible in a front view of the game board and are provided at specific positions corresponding to the game board, Information acquisition means capable of acquiring special information when acquisition conditions are satisfied based on a predetermined game by a player, Judgment means for judging whether the acquired special information satisfies predetermined conditions, First rotating means, A gaming machine comprising: The first rotating means, Comprises at least a rotating shaft portion provided in a direction intersecting the game board, and a rotating plate portion rotatable about the rotating shaft portion, The rotating plate portion, Comprises a visible portion that is visible in a front view of the game board and is a part of the predetermined decorative means located on the back side, When a predetermined opportunity is established based on the predetermined game by the player, it is configured to be able to switch from a predetermined stop state to a predetermined rotation state, This gaming machine, In a front view of the game board, a second rotating means that is movable and rotatable in a predetermined manner in the game area is configured to be displaceable between a first position that is visible without passing through the visible portion of the rotating plate portion and a second position that is visible through the visible portion of the rotating plate portion, In the execution state of the predetermined game, a first state in which the specific area of the predetermined decorative means is visible through the visible portion of the rotating plate portion, When the second rotating means moves to the back side of the rotating plate portion and the second rotating means is displaced to the second position, a predetermined area of the second rotating means becomes visible through the visible portion of the rotating plate portion, and a second state in which the area of the specific area of the predetermined decorative means blocked by the second rotating means becomes invisible is configured to be achievable, The first rotating means is configured to be rotatable without moving at a predetermined position determined in advance, The second rotating means is configured to be able to approach or separate from the first rotating means rotating at the predetermined position, The first state can be realized when the second rotating means is separated from the predetermined position, The second state is configured to be achievable when the second rotating means is close to the predetermined position, The rotating plate portion in the first state is configured to be able to generate a first rotation state of rotating in a first rotation direction or a second rotation state of rotating in a second rotation direction different from the first rotation direction, configured to be able to visually recognize predetermined information at the specific position in the predetermined decoration means, regardless of whether it is in the first rotation state or the second rotation state; configured such that when the second rotating means moves while rotating toward the back surface side of the rotating plate portion, the rotation direction of the second rotating means can change during the movement toward the back surface side of the rotating plate portion; A gaming machine characterized in that, based on the correspondence relationship between the first rotating means and the second rotating means, a first aspect that a player can recognize as advantageous and a second aspect that a player can recognize as more disadvantageous than the first aspect can be generated.

Citation Information

Patent Citations

  • Game machine

    JP2015202278A

  • Game machine

    JP2021074510A

  • JPP7577990B