Gaming machine
Patent Information
- Application Number
- JP2021206601
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2021-12-21
- Publication Date
- 2025-07-15
- Estimated Expiration
- 2041-12-21
AI Technical Summary
【0007】 本発明の遊技機によれば、遊技盤に設けられる遊技領域において、遊技領域に設けられる回転手段によって容易に興趣を変化させ、2つの回転手段の相対位置関係によって視認性を変化させることが可能となる。
Smart Images

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Figure 0007707892000003
Abstract
Claims
【Claim 1】 A game board having a game area on the front side, Lottery means for conducting a lottery when a predetermined opportunity is established based on a predetermined game by a player, Game value awarding means capable of awarding a predetermined game value when a winning result is obtained by the lottery, First rotating means configured to be rotatable about an axial direction in a front-rear direction in a predetermined area of the game area and capable of changing its state between at least a predetermined rotating state and a predetermined stopping state, and having a visual recognition portion through which the rear side can be visually recognized, In a gaming machine comprising the first rotating means and predetermined decorative means provided on the rear side of the first rotating means in the game area, The first rotating means is configured to be able to change its state from the predetermined stopping state to the predetermined rotating state when a predetermined condition is satisfied based on the predetermined game by the player, This gaming machine, The relative positional relationship between the first rotating means in a front view of the predetermined area and a second rotating means movable in the game area and rotatable in a predetermined manner is configured to be changeable between a first positional relationship in which at least a part of the first rotating means and at least a part of the second rotating means do not overlap in the front view, and a second positional relationship in which at least a part of the first rotating means and at least a part of the second rotating means overlap in the front view, In the first positional relationship, At least a part of the predetermined decorative means is visible through the visual recognition portion of the first rotating means in the front view, In the second positional relationship, At least a part of the second rotating means overlapping the visual recognition portion of the first rotating means in the front view is visible through the visual recognition portion of the first rotating means, and a region of at least a part of the predetermined decorative means blocked by the second rotating means is configured to be invisible through the visual recognition portion of the first rotating means, At least a part of the rear area of the game board is visible from the front, The first rotating means is configured to be rotatable in the front area of the game board, The second rotating means is configured to be movable from the front area to the rear area of the game board, This gaming machine, When the first rotating means and the second rotating means are in a specific second positional relationship rather than when they are in the predetermined second positional relationship, the ratio of a subsequent predetermined advantageous state favorable to the player is configured to be higher, This gaming machine, Comprises operating means operable by a player, The moving mode of the second rotating means is configured to be changeable according to the operation mode of the operation means operated by the player. This gaming machine is provided with detection means capable of detecting the second rotating means passing through a plurality of positions within the gaming area where the second rotating means can move by changing its vertical and horizontal positions. A gaming machine characterized in that different effects can be executed depending on which of the detection means at the plurality of positions detects the second rotating means.
Citation Information
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