Gaming machine

JP7708719B2Active Publication Date: 2025-07-15SANKYO CO LTD
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Patent Information

Application Number
JP2022114086
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2022-07-15
Publication Date
2025-07-15
Estimated Expiration
2042-07-15

AI Technical Summary

Benefits of technology

音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。

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Patent Text Reader

Abstract

To provide a game machine allowing a player to recognize execution of a movable body performance while preventing disturbance of an operation confirmation of a movable body by performance operation.SOLUTION: When a movable body performance is executed in a variable display started during a predetermined period when conformation movable control is underway on power-on not accompanying initialization, display of an effect display and output of a movable body performance sound are performed while performance movable control is restricted in execution of the movable body performance during the predetermined period, and the performance movable control and display of the effect display and then output of a movable performance sound are performed when the movable body performance is executed after a predetermined period.SELECTED DRAWING: Figure 77
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Claims

【Claim 1】 A gaming machine capable of variably displaying specific identification information and controlling it to an advantageous state favorable to the player, comprising: game control means; effect execution means; hold memory means; a plurality of light-emitting means; a movable body; and movable body control means, wherein when power is turned on, the movable body control means can perform confirmation operation control to operate the movable body by an operation for confirming that the movable body operates normally; wherein the effect execution means can perform an operation promotion effect for prompting the player to perform an operation during variable display based on a specific variable display pattern; the specific variable display pattern includes: a first part until the operation promotion effect is executed; a second part that is executed after the first part and in which the result of the operation promotion effect is notified; and is configured to include; the movable body control means: can perform the confirmation operation control with a first operation control pattern for operating the movable body for a first period and a second operation control pattern for operating the movable body for a second period shorter than the first period; when a power failure occurs immediately before the end of variable display before the variable display based on the specific variable display pattern is started, and then power is turned on, during the execution of the variable display based on the specific variable display pattern, the control of the movable body can be performed so that the confirmation operation control is terminated before the second part is started by performing the confirmation operation control with the second operation control pattern; the confirmation operation control can be performed when the operation promotion effect is being executed; the hold memory means can store information related to variable display as hold memory with a predetermined number as an upper limit; when the variable display ends, the game control means can execute the next variable display if there is hold memory corresponding to the next variable display; the effect execution means: when hold memory is stored, can display one of a plurality of types of hold displays including a normal hold display and a special hold display that is controlled to a higher degree of expectation in the advantageous state than the normal hold display; when hold memory is stored, can display the normal hold display by gradually changing a plurality of normal intermediate states including a normal start mode, a normal completion mode, and a normal pre-completion mode that is one mode before the normal completion mode. When the reserved memory is stored, it is possible to display the special reserved display by gradually changing a special start mode, a special completion mode, and a plurality of special intermediate modes including a special pre-completion mode that is the mode immediately before the special completion mode. During the variable display, the reserved display corresponding to the reserved memory already stored can be moved from the position where it was displayed over a specific period from the reserved shift start timing based on the timing when the next variable display starts to the position corresponding to the next variable display. During the execution of the variable display when the number of reserved memories N is less than the predetermined number, that is, the variable display when the number of reserved memories N, When a new reserved memory is stored and the normal reserved display is to be displayed when the period until the next variable display starts is longer than the predetermined period, a change is made in which the normal reserved display is started in the normal start mode at the reserved display position corresponding to the (N + 1)-th number, gradually changed from the normal start mode to the plurality of normal intermediate modes, and then changed to the normal completion mode, and this change is executed over the predetermined period to display the normal reserved display. When a new reserved memory is stored and the special reserved display is to be displayed when the period until the next variable display starts is longer than the predetermined period, a change is made in which the special reserved display is started in the special start mode at the reserved display position corresponding to the (N + 1)-th number, gradually changed from the special start mode to the plurality of special intermediate modes, and then changed to the special completion mode, and this change is executed over the predetermined period to display the special reserved display. When a new reserved memory is stored and the normal reserved display is to be displayed when the period until the next variable display starts is shorter than the predetermined period, the normal reserved display is started in the normal start mode at the reserved display position corresponding to the (N + 1)-th number, changed to a normal intermediate mode different from the normal pre-completion mode, and when the next variable display starts in the situation of being in the normal intermediate mode different from the normal pre-completion mode, it is changed to the normal completion mode based on this timing to display the normal reserved display. When the period until the next variable display starts is shorter than a predetermined period and a new suspended memory is stored and the special suspended display is to be displayed, the special suspended display is started in the special start mode at the suspended display position corresponding to the (N + 1)-th number, changed from the special start mode to a special intermediate mode different from the special pre-completion mode, and when the next variable display starts in a situation where it is in a special intermediate mode different from the special pre-completion mode, the special suspended display is changed to the special completion mode based on this timing and the special suspended display is displayed. A gaming machine characterized by the above.

Citation Information

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