Gaming machine

JP7848468B2Active Publication Date: 2026-04-21SANYO BUSSAN KK
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
SANYO BUSSAN KK
Filing Date
2021-11-30
Publication Date
2026-04-21

AI Technical Summary

Benefits of technology

【0007】 本発明によれば、遊技への注目度を好適に向上させることができる。

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Abstract

To provide a game machine capable of favorably increasing attention to a game.SOLUTION: On a display screen of a symbol display device, scroll display of a symbol row is executed in the horizontal direction on the basis of winning to an operation port, and a symbol combination corresponding to a lottery result based on the winning is finally stopped and displayed on an effective line of the display screen to cause the lottery result to be notified. On the display screen, before the final stop display of the symbol, a symbol combination corresponding to a complete losing is temporarily stopped and displayed on the effective line, the symbol group is variably displayed in a direction different from the horizontal direction while maintaining a state in which multiple symbol combinations including the symbol combination are formed, and a symbol combination corresponding to a chance spot which is one of the formed multiple symbol combinations is finally stopped and displayed on the effective line. Thereby, a symbol combination that is stopped and displayed on the effective line may be changed from the symbol combination corresponding to the complete losing to the symbol combination corresponding to the chance spot.SELECTED DRAWING: Figure 655
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Claims

[Claim 1] A gaming machine comprising a means for controlling the display of a pattern display means by variably displaying patterns using the pattern display means, and then stopping the display of patterns corresponding to the result of the game, The aforementioned pattern is composed of an image that includes at least an image corresponding to predetermined information, As for the display modes of the predetermined information, a first display mode and a second display mode that differs in appearance from the first display mode are provided. The configuration allows switching the display mode of the pattern display means from a first display mode to a second display mode in which at least the background image of the pattern display means is different from that of the first display mode. When switching from the first display mode to the second display mode, the configuration allows the display mode of the predetermined information, which is in the first display mode, to be changed from the first display mode to the second display mode. It has a first predetermined game state corresponding to the first display mode and a second predetermined game state corresponding to the second display mode, In the first predetermined game state, it is possible that the result of the game will be the first result. In the second predetermined game state, it is possible that the result of the game will be the second result. If the result of the game is the first result, it is possible to stop displaying the first pattern, which includes an image corresponding to the predetermined information in the first display mode. If the result of the game is the second result, it is possible to stop displaying a second pattern including an image corresponding to the predetermined information in the second display mode. A gaming machine characterized in that it is configured such that the variablely displayed patterns in the second predetermined gaming state do not include patterns of images corresponding to the predetermined information in the first display mode.

Citation Information

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