Gaming machine

JP7852572B2Active Publication Date: 2026-04-28SANYO BUSSAN KK
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
SANYO BUSSAN KK
Filing Date
2023-05-29
Publication Date
2026-04-28

AI Technical Summary

Benefits of technology

【0012】 請求項1記載の遊技機によれば、発射された遊技球が入球し得る入球手段と、前記入球手段に遊技球が入球された場合に、所定情報記憶され得る記憶手段と、を備え、前記記憶手段に記憶された前記所定情報に基づいて、識別情報の動的表示が実行され得て、前記識別情報の前記動的表示において所定結果が導出された場合に、遊技者に所定の遊技価値が付与され得る遊技機であって、前記識別情報の前記動的表示が実行されていない状態において所定の検知された場合に、所定演出実行され得るように構成され、前記所定演出の実行中において、少なくとも、前記所定演出の冒頭に行われ得る第1制御と、該第1制御の後に実行され得る第2制御と、該第2制御の後に実行され得る第3制御と、が実行され得るように構成され、前記第2制御の結果として特定情報を表示可能構成され、前記所定演出として、複数の異なる演出パターンが実行され得るように構成され、所定の前記第2制御が開始されてから、期間の経過に関する第1条件、又は特定検知に関する第2条件、のいずれかが成立することにより前記第3制御が実行され得て、前記所定演出の実行中において前記入球手段に遊技球が入球した場合であっても、所定演出継続され得るように構成され、前記所定演出が終了した後に、前記記憶手段に前記所定情報が記憶されていない場合に、前記動的表示および前記所定演出と異なる特定演出実行され得るように構成され、前記所定演出において表示された前記特定情報、該所定演出が終了した後の演出において表示され得るように構成され、前記第1条件が成立した場合と、前記第2条件が成立した場合とで、前記第3制御として同一の指示情報がそれぞれ出力され得るように構成され、遊技者によって実行期間が影響される第1期間と、遊技者によって実行期間が影響されない第2期間と、が含まれ得るように前記第2制御が構成され、前記第2制御が連続して実行される場合において、先の第2制御における前記第2期間が終了した後に、次の第2制御における前記第1期間が実行され得るように構成され、前記識別情報の前記動的表示が実行されていない状態において、前記所定検知に関する所定条件が満たされていない場合に、前記所定演出実行されないように構成され、前記所定演出が実行されている状況において前記入球手段に遊技球入球された場合に、遊技者に対して遊技方法を示唆し得るように構成される。これにより、遊技の興趣向上を図ることができる、という効果がある。

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Patent Text Reader

Abstract

To provide a game machine capable of enhancing interest in a game.SOLUTION: By operating a frame button 22 in a standby state in which a variation performance of a special pattern is not under execution, a fortune-telling performance can be executed. The fortune-telling comprises three performances, namely an introduction performance, a main performance, and a result performance, and the result performance can be executed when an execution period of the main performance is completed or when a cross-key center button 23e is pressed during execution of the fortune-telling performance.SELECTED DRAWING: Figure 82
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Claims

[Claim 1] A means by which a launched game ball can enter, The system includes a storage means capable of storing predetermined information when a game ball is entered into the aforementioned ball entry means, Based on the predetermined information stored in the storage means, a dynamic display of the identification information can be performed. A gaming machine in which a predetermined gaming value can be awarded to a player when a predetermined result is derived in the dynamic display of the identification information, The system is configured such that a predetermined performance can be executed when a predetermined detection occurs while the dynamic display of the aforementioned identification information is not being performed. During the execution of the predetermined performance, the system is configured to allow at least a first control to be performed at the beginning of the predetermined performance, a second control to be performed after the first control, and a third control to be performed after the second control. As a result of the second control described above, the system is configured to display specific information, The predetermined performance is configured such that multiple different performance patterns can be executed. The third control may be executed when either the first condition regarding the passage of time or the second condition regarding specific detection is met after the predetermined second control has started. Even if a game ball enters the ball entry means while the predetermined performance is being executed, the predetermined performance can be continued. If, after the predetermined performance has finished, the predetermined information is not stored in the storage means, the system is configured to execute a specific performance different from the dynamic display and the predetermined performance. The specific information displayed in the predetermined performance is configured to be displayed in a performance after the predetermined performance has ended. The system is configured such that the same instruction information can be output as the third control when the first condition is met and when the second condition is met. The second control is configured such that it may include a first period in which the execution period is affected by the player, and a second period in which the execution period is not affected by the player. When the second control is executed consecutively, the system is configured such that the first period of the next second control may be executed after the second period of the previous second control has finished. The system is configured such that, when the dynamic display of the identification information is not being performed, the predetermined detection conditions are not met, and the predetermined performance is not performed. The system is configured to suggest a way to play the game to the player when a game ball enters the ball entry means while the predetermined performance is being executed. A gaming machine characterized by the following features.

Citation Information

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