Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- DAIICHI SHOKAI KK
- Filing Date
- 2025-04-30
- Publication Date
- 2026-04-28
AI Technical Summary
【0008】 本発明の一形態によれば、上記課題を解決し、遊技の興趣低下を抑制することが可能となる。
Smart Images

Figure 0007852892000001 
Figure 0007852892000002 
Figure 0007852892000003
Abstract
Claims
[Claim 1] In a gaming machine that performs variable display of identification information and controls the game to a favorable state for the player by deriving a specific display result as a result of the variable display of said identification information, It is possible to calculate a counter value related to the difference between the game value used in the game and the game value that is assigned. It is possible to control between a normal game state and a special game state that is more advantageous than the normal game state. When the game is controlled to the normal game state, if the counter value reaches a predetermined threshold, the game's progress can be restricted. When the game is controlled to the aforementioned special game state, if the counter value reaches the predetermined threshold, the progress of the game can be restricted. When the game is controlled to the advantageous game state, if the counter value reaches the predetermined threshold, the game can be restricted after the end of the advantageous game state without restricting the game's progress. When the counter value reaches the predetermined threshold during the variable display of identification information where the display result is a specific display result, control is performed to restrict the progress of the game, thereby preventing the control to the advantageous game state based on the variable display from being executed. It has a large prize slot and several other prize slots different from the large prize slot, The game value awarded by entering the aforementioned large prize slot is greater than the game value awarded by entering a predetermined prize slot among the plurality of prize slots. The notification based on the counter value is performed by a predetermined notification means, but the mode of the predetermined notification means when a ball enters the predetermined prize pocket where the counter value becomes the predetermined threshold can be different from the mode of the predetermined notification means when a ball enters the major prize pocket where the counter value becomes the predetermined threshold in the advantageous game state. Furthermore, the notification method differs between the notification method when the difference between the counter value and the predetermined threshold falls within a specific value, and the notification method when the counter value reaches the predetermined threshold and the progress of the game is restricted. The notification method based on the counter value is configured to provide at least a display notification, and when the counter value reaches the predetermined threshold and the progress of the game is restricted, the notification method based on the counter value includes a sound notification and a light notification in addition to the display notification. A gaming machine characterized by the following features.
Citation Information
Patent Citations
Game machine
JP2018082811A
Game machine
JP2020065820A
Game machine
JP2020078393A
JPP7648091B