Method and apparatus for enabling speed feedback mechanism, and device and storage medium

By obtaining the viewing angle rays in the shooting game and determining their corresponding moving objects, the speed feedback mechanism is turned on, and the problem of viewing angle rays following in a multi-target environment is solved, improving the goal success rate and chance.

WO2025055447A1 Publication Date: 2025-03-20TENCENT TECHNOLOGY (SHENZHEN) CO LTD
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Patent Information

Application Number
PCT/CN2024/100401
Authority / Receiving Office
WO · WO
Patent Type
Applications
Current Assignee / Owner
Priority Date
2023-09-12
Filing Date
2024-06-20
Publication Date
2025-03-20

AI Technical Summary

Technical Problem

In shooting games, when the player's viewing ray passes through multiple attack objects, the prior art cannot effectively judge the attack object that the viewing ray should follow, resulting in a low chance of aiming.

Method used

By obtaining the viewing angle rays in the virtual environment, and determining the first moving object corresponding to the viewing angle rays based on the contact between the viewing angle rays and the plurality of moving objects, the speed feedback mechanism for the moving object is turned on, so that the viewing angle rays can follow the movement of the moving object.

Benefits of technology

The success rate of the user aiming at the first moving object is improved, crosstalk when multiple targets overlap, and the targeting probability of viewing angle rays is enhanced.

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Abstract

The present application relates to the technical field of computers. Disclosed are a method and apparatus for enabling a speed feedback mechanism, and a device and a storage medium. The method comprises: acquiring a viewing-angle ray of a first virtual object which is located in a virtual environment, wherein the viewing-angle ray is an aim baseline of an aim prop of the first virtual object (210); on the basis of contact conditions between the viewing-angle ray and a plurality of moving objects, determining, from among the plurality of moving objects, a first moving object corresponding to the viewing-angle ray (220); on the basis of the contact condition between the viewing-angle ray and the first moving object, enabling a speed feedback mechanism for the first moving object, wherein the speed feedback mechanism is an aim assist mechanism which causes the viewing-angle ray to follow the first moving object on the basis of the moving speed of the first moving object (230). In the present application, a moving object, at which it is easier for a first virtual object to aim, is selected by using different selection modes on the basis of different contact conditions, thereby increasing the success rate of a user aiming at a first moving object.
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