3D Environment Representation for Immersive Communication

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Solution Overview

Problem

Existing communication technologies do not adequately facilitate the sharing of 3D environments during communication sessions, limiting the immersive experience for users.

Innovation Solution

The method involves generating and transmitting a 3D representation of a physical environment by selectively replacing certain elements with visual features, using machine learning for semantic labeling, and supplementing with additional detailed content, allowing for a more efficient and immersive communication experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If a complete 3D representation of the physical environment is transmitted, then the immersive experience and detail quality are improved, but the data size increases and communication efficiency deteriorates

Engineering Contradiction:
Improveenvironment detail qualityVSAvoidcommunication efficiency
Core Design Contradiction:
Loss of informationVSProductivity

Solution Approach 1:

The patent extracts only the essential visual features and semantic information from the complete 3D environment representation. Instead of transmitting all geometric details, it identifies and transmits only the key elements that define the environment's structure and appearance, such as wall positions, floor/ceiling planes, and major object locations, thereby reducing data size while maintaining immersive quality

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The environment representation is segmented into distinct semantic categories (walls, floors, ceilings, furniture, decorations) and further divided into essential visual features versus optional detailed elements. This segmentation allows selective transmission of critical information that preserves environmental understanding while eliminating redundant data

Inventive Principle:
Principle #1Segmentation

2Loss of information

If all elements of the 3D representation are transmitted, then the completeness of the environment model is improved, but the data transmission time and processing load increase

Engineering Contradiction:
Improveenvironment completenessVSAvoidtransmission time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The system extracts essential environmental structure information (walls, floors, ceilings forming the room boundary) and transmits it as geometric primitives, while excluding or simplifying non-essential decorative elements. This extraction approach maintains environmental completeness for functional understanding while dramatically reducing transmission time

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent changes the representation parameters from high-detail mesh models to simplified geometric primitives (planes, boxes, cylinders) with key semantic attributes. This parameter transformation reduces data complexity and transmission requirements while preserving the essential spatial and visual characteristics of the environment

Inventive Principle:
Principle #35Parameter changes

3Loss of information

If detailed 3D models of all objects are transmitted, then the visual quality and realism are improved, but the data size and rendering complexity increase

Engineering Contradiction:
Improvevisual qualityVSAvoidrendering complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

Instead of transmitting complete detailed 3D models of all objects, the system creates simplified visual feature copies that capture essential appearance and spatial information. These copies use basic geometric shapes with key visual attributes (color, texture, position) rather than full geometric detail, reducing rendering complexity while maintaining visual quality

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent applies different levels of detail selectively to different elements based on their importance. Critical structural elements (walls, floors) receive accurate geometric representation, while less important elements use simplified primitives. This local quality differentiation maintains visual quality where needed while reducing overall rendering complexity

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS20240037886A1Environment sharing
Publication Date: 2024.02.01 APPLE INC
  • US20240037886A1 patent drawing
  • US20240037886A1 patent drawing
  • US20240037886A1 patent drawing

AI summary

Various implementations disclosed herein include devices, systems, and methods that generate and share/transmit a 3D representation of a physical environment during a communication session. Some of the elements (e.g., points) of the 3D representation may be replaced to improve the quality and/or efficiency of the modeling and transmitting processes. A user's device may provide a view and/or feedback during a scan of the physical environment during the communication session to facilitate accurate understanding of what is being transmitted. Additional information, e.g., a second representation of a portion of the physical environment, may also be transmitted during a communication session. The second representations may represent an aspect (e.g., more details, photo quality images, live, etc.) of a portion not represented by the 3D representation.