3D Communication UI for Virtual Object Movement Feedback
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Solution Overview
Problem
Existing methods for interacting with augmented and virtual reality environments are cumbersome, inefficient, and complex, leading to a significant cognitive burden on users and inefficient use of computer resources, particularly in battery-operated devices.
Innovation Solution
Implementing computer systems with improved user interfaces that provide intuitive and efficient interactions through reduced user inputs, enhanced visual feedback, and smart response mechanisms, including eye and hand tracking, to enhance user-device interaction in three-dimensional environments.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If conventional user interfaces are used in augmented reality environments, then basic interaction functionality is achieved, but user cognitive burden increases and interaction efficiency decreases
Solution Approach 1:
The system displays visual feedback representations showing the movement trajectory and spatial relationship between virtual objects and targets. This feedback mechanism allows users to understand the system's response to their inputs in real-time, reducing cognitive burden and improving interaction efficiency without increasing interface complexity
Solution Approach 2:
The patent introduces an intermediary visual representation that mediates between the user's input actions and the actual virtual object manipulation. This intermediary feedback display acts as a bridge, translating complex spatial transformations into intuitive visual information that users can easily comprehend and respond to
2Productivity
If multiple input steps are required to manipulate virtual objects, then precise control is achieved, but interaction time increases and energy consumption rises
Solution Approach 1:
The system performs preliminary calculations and preparations for object manipulation by predicting user intent and pre-computing transformation parameters. This allows the system to execute virtual object movements more quickly without requiring multiple sequential input steps, thereby reducing interaction time and energy consumption while maintaining precision
Solution Approach 2:
The patent enables users to skip intermediate manual adjustment steps by providing direct manipulation capabilities. The visual feedback system allows users to see the outcome of their inputs in advance and make single-step adjustments that achieve the desired result, eliminating the need for multiple iterative inputs and significantly reducing interaction time
3Loss of information
If detailed visual feedback is provided for virtual object manipulation, then user understanding of system response improves, but computational resources and battery power are consumed
Solution Approach 1:
The system applies local quality by providing detailed visual feedback only in the specific regions and contexts where it is most needed for user understanding. Rather than uniformly rendering high-detail feedback throughout the entire AR environment, the system concentrates computational resources on displaying critical movement information locally near the virtual objects being manipulated, thereby maintaining information quality while reducing overall power consumption
Data Source
AI summary
A computer system displays a representation of a user poses in a three-dimensional environment in response to movement of the current viewpoint of the user. The computer system displays different representations of movement of a virtual representation of a user based on the type of the virtual representation. The computer system reduces a visual prominence of virtual representations while changing a spatial arrangement of a virtual object shared in a communication session. The computer system displays different visual feedback while moving a virtual object in accordance with the virtual object being shared or not shared in a communication session. The computer system displays visual feedback indicating audio provided by another user. The computer system displays feedback indicating participants will correspond to positions. The computer system displays a visual transition sequence when displaying a visual representation of a participant in a communication session.


