In-Car Interaction Unit With Adaptive User Engagement

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Solution Overview

Problem

Existing devices for user interaction in motor vehicles are static and fail to adapt to the needs of drivers, lacking personalization and emotional engagement.

Innovation Solution

A device with an interaction unit that can modify its degree of interaction based on user inputs, including voice and touch recognition, and provide personalized and emotional engagement through a companion-like interface, utilizing a display and movement units to direct interaction to the user.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the interaction unit is configured to modify degree of interaction based on user inputs, then adaptability and personalization are improved, but device complexity increases

Engineering Contradiction:
ImproveadaptabilityVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The interaction unit dynamically adjusts its degree of interaction based on real-time user inputs and contextual information. The system transitions from a static interaction model to a dynamic one where the interaction intensity, responsiveness, and engagement level are continuously modified according to user preferences, vehicle conditions, and environmental factors, thereby achieving adaptability without requiring complete system redesign

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The degree of interaction is segmented into multiple adjustable dimensions including responsiveness level, engagement intensity, and information provision depth. Each dimension can be independently controlled and modified based on specific user inputs, allowing the system to adapt to different situations without increasing overall system complexity through modular parameter adjustment

Inventive Principle:
Principle #1Segmentation

2Ease of operation

If the interaction unit provides personalized and emotional engagement, then user engagement is improved, but loss of information increases due to processing user preferences and contextual data

Engineering Contradiction:
Improveuser engagementVSAvoidloss of information
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

User preferences, interaction styles, and contextual parameters are predetermined and stored in the system memory before actual interaction occurs. The interaction unit pre-processes user profiles and contextual information, so that during real-time interaction, the system can retrieve and apply pre-analyzed data rather than processing raw information on-the-fly, thereby reducing information loss while maintaining personalized engagement

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

An intermediary processing layer is introduced between the interaction unit and the user preference data. This intermediary layer filters, aggregates, and structurally organizes user inputs and contextual information before they are processed for personalized engagement, preventing information loss by maintaining structured data representations while enabling rich personalized interaction

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20250231631A1Device for interaction with a user in a motor vehicle, and motor vehicle
Publication Date: 2025.07.17 AUDI AG
  • US20250231631A1 patent drawing
  • US20250231631A1 patent drawing

AI summary

In an example, a device for interaction with a user in a motor vehicle may include an interaction unit arranged in an interior of a motor vehicle and which is configured to provide an interaction with the user. The interaction unit is configured to modify a degree of interaction of the interaction unit in response to a user input.