Multi-Angle AR Object Positioning via Sensor Segmentation

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Solution Overview

Problem

Current augmented reality systems lack the ability to effectively simulate the appearance of objects and persons at adjustable positions and angles, limiting their realism and user interaction.

Innovation Solution

A system comprising a display component, image sensor, motion and orientation sensors, processors, and electronic storage that captures and processes visual information to generate composite images, allowing users to interactively position and orient virtual objects and persons within a real-world environment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If multiple image sensors are used to capture visual information from different angles, then the realism and interactivity of the augmented appearance is improved, but the device complexity increases

Engineering Contradiction:
Improverealism of augmented appearanceVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system divides the capture task across multiple image sensors positioned at different locations, with each sensor capturing visual information from a specific angle. This segmentation allows the system to construct a comprehensive multi-angle appearance library that enhances realism while distributing the complexity across modular sensor units rather than requiring a single complex sensor system.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system creates virtual copies of the target object or person by processing and synthesizing images from multiple real sensors. These synthetic appearances are stored in an appearance library and can be selectively applied to augment the visual feed, providing realistic multi-angle representations without requiring physical replicas or complex mechanical systems.

Inventive Principle:
Principle #26Copying

2Adaptability or versatility

If captured visual information from multiple angles is processed and stored, then the adaptability and user interaction capability is improved, but the information processing and storage requirements increase

Engineering Contradiction:
Improveuser interaction capabilityVSAvoiddata volume
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The system performs preliminary processing of visual information from multiple sensors by organizing images into angle-specific groups and pre-generating synthetic appearances before user interaction. This advance organization reduces real-time processing requirements and allows users to interactively select from pre-prepared appearance options, enhancing adaptability while managing data volume through proactive structuring.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system organizes the appearance library with locally optimized data structures where images are grouped by angle and synthetic appearances are generated on-demand based on user selection. This local organization allows efficient retrieval and processing of only the relevant angular views needed for current interaction, reducing the effective data volume handled at any given time while maintaining comprehensive multi-angle capability.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS10410390B2Augmented reality platform using captured footage from multiple angles
Publication Date: 2019.09.10 STAYHEALTHY
  • US10410390B2 patent drawing
  • US10410390B2 patent drawing
  • US10410390B2 patent drawing

AI summary

This disclosure relates to systems and methods for augmenting visual information to simulate an appearance of an object and/or a person at an adjustable position and angle. The visual information may be captured by an image sensor. The object and/or the person may have been captured at multiple angles. A user may select at which particular position and angle the appearance will be superimposed and/or otherwise combined with the visual information.