Domain-Invariant 3D Representations for Simulated Robot Training

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing machine learning-based robotic control approaches require extensive real-world data collection, which is time-consuming, resource-intensive, and causes wear to physical robots, while simulated data often lacks accuracy due to the 'reality gap' between simulated and real environments.

Innovation Solution

Training a point cloud prediction model to generate domain-invariant 3D representations from 2.5D observations, allowing for efficient training of robotic manipulation policies using primarily simulated data, mitigating the reality gap and enabling accurate robotic control.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If real-world physical robots are used to generate training data, then the training data accurately reflects real environment conditions, but the process is time-consuming, resource-intensive, and causes wear to physical robots

Engineering Contradiction:
Improveaccuracy of training dataVSAvoidtime to collect training data
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent uses robotic simulators to create virtual copies of physical robots and environments. These simulated robots generate training data that mimics real-world conditions without requiring actual physical robots to perform repetitive data collection tasks, thereby reducing time and wear while maintaining data accuracy through realistic simulation physics and rendering.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent pre-trains machine learning models using extensively generated simulated training data before deploying them to physical robots. This preliminary training in simulation allows the models to learn fundamental patterns and behaviors in advance, reducing the need for time-consuming real-world data collection and fine-tuning later.

Inventive Principle:
Principle #10Preliminary action

2Productivity

If robotic simulators are used to generate simulated training data, then the training process is faster and less resource-intensive, but a 'reality gap' exists between simulated and real environments that reduces accuracy

Engineering Contradiction:
Improvetraining efficiencyVSAvoidaccuracy of training data
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The patent employs domain adaptation techniques that dynamically adjust simulation parameters to better match real-world conditions. By modifying physical parameters, material properties, and environmental conditions in the simulator, the training data becomes more representative of real scenarios, reducing the reality gap while maintaining high training efficiency.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent implements feedback loops where performance differences between simulated and real robot executions are analyzed and used to refine the simulation model. This continuous improvement process reduces the reality gap over time, allowing the system to maintain both high productivity in simulation and high reliability when deployed to physical robots.

Inventive Principle:
Principle #23Feedback

3Reliability

If extensive real-world training data is collected to mitigate the reality gap, then the accuracy of robotic manipulation improves, but the time and resources required for data collection increase significantly

Engineering Contradiction:
Improveperformance of robotic manipulationVSAvoidtraining speed
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The patent uses a small amount of real-world training data strategically applied after extensive simulated training. Rather than requiring large quantities of real data, the system performs partial fine-tuning on real-world data to correct remaining domain differences, achieving high performance with minimal real-world data collection while maintaining fast training throughput.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS12112494B2Robotic manipulation using domain-invariant 3D representations predicted from 2.5D vision data
Publication Date: 2024.10.08 GOOGLE LLC
  • US12112494B2 patent drawing
  • US12112494B2 patent drawing
  • US12112494B2 patent drawing

AI summary

Implementations relate to training a point cloud prediction model that can be utilized to process a single-view two-and-a-half-dimensional (2.5D) observation of an object, to generate a domain-invariant three-dimensional (3D) representation of the object. Implementations additionally or alternatively relate to utilizing the domain-invariant 3D representation to train a robotic manipulation policy model using, as at least part of the input to the robotic manipulation policy model during training, the domain-invariant 3D representations of simulated objects to be manipulated. Implementations additionally or alternatively relate to utilizing the trained robotic manipulation policy model in control of a robot based on output generated by processing generated domain-invariant 3D representations utilizing the robotic manipulation policy model.