Dynamic Virtual Ray Display Control for Richer Interaction

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Solution Overview

Problem

The display form of virtual rays in virtual scenes is often simple, leading to a poor interactive experience for users interacting with virtual objects.

Innovation Solution

The method involves obtaining real-time position information of a controller emitting a virtual ray, determining a target display form based on this information, and adjusting the display form dynamically to enrich the interaction experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the display form of virtual rays is kept simple, then the system complexity is reduced, but the interactive experience quality deteriorates

Engineering Contradiction:
Improveinteractive experience qualityVSAvoiddisplay form complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent applies dynamics by making the virtual ray display form changeable based on interaction context. The system dynamically adjusts the display form (e.g., from simple line to detailed representation) according to the interaction state, controller position, and target object type, thereby improving interactive experience without permanently increasing system complexity

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes display parameters (such as visibility, thickness, color, or style of virtual ray) based on real-time controller position and interaction context. By adjusting these parameters dynamically, the system enhances interactive experience while maintaining a relatively simple base display structure

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If the display form of virtual rays is made dynamic and diverse, then the interactive experience is improved, but the computational resources and system complexity increase

Engineering Contradiction:
Improvedisplay form adaptabilityVSAvoidcontrol system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies local quality by determining different display forms for virtual rays in different spatial regions or interaction contexts. Instead of making the entire system complex, it selectively applies enhanced display forms only where needed (e.g., when controller is in specific position or interacting with specific object types), thereby improving adaptability with minimal additional complexity

Inventive Principle:
Principle #3Local quality

Data Source

PatentEP4597266A1Display control method and apparatus, device, and medium
Publication Date: 2025.08.06 BEIJING ZITIAO NETWORK TECH CO LTD
  • EP4597266A1 patent drawingFigure 1~3a
  • EP4597266A1 patent drawingFigure 3b~4b
  • EP4597266A1 patent drawingFigure 5~6

AI summary

The present application provides a display control method and apparatus, a device, and a medium. The method includes: obtaining real-time position information of a controller, where the controller is configured to emit a virtual ray pointing to any virtual object in a virtual space; determining a target display form of the virtual ray according to the real-time position information of the controller; and adjusting a display form of the virtual ray according to the target display form of the virtual ray. [Fig. 1]