GPU Compute Optimization via Unified Shader Architecture

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Solution Overview

Problem

Current parallel graphics data processing systems face challenges in efficiently processing graphics data due to limitations in fixed function computational units and the need for increased parallel processing capabilities.

Innovation Solution

The implementation of a graphics processing system that utilizes a general-purpose graphics processing unit (GPU) with SIMT architecture, pipelining, and programmable computational units to maximize parallel processing efficiency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If fixed function computational units are used in graphics processors, then the system has simpler architecture and easier manufacturing, but the processing versatility and adaptability to different operations are limited

Engineering Contradiction:
Improveprocessing versatilityVSAvoidarchitecture complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a unified shader core architecture where a single type of computational unit can execute multiple different shader programs (vertex shaders, fragment shaders, compute shaders) through programmability. This allows the graphics processor to handle diverse operations including graphics rendering, physics simulations, fluid dynamics, and machine learning workloads using the same hardware resources, thereby achieving multi-functionality without proportionally increasing device complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If parallel processing capabilities are increased in graphics processors, then the productivity and performance improve, but the device complexity and difficulty of coordination increase

Engineering Contradiction:
Improveprocessing throughputVSAvoidcoordination complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent divides the parallel processing architecture into hierarchical segments: multiple shader cores are organized into shader clusters, which are further organized into processing units. This segmentation allows independent management and optimization of each level, reducing the coordination complexity while maintaining high parallel throughput. Each segment can be independently controlled and scheduled

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces intermediary components such as shader cluster controllers and thread scheduling units that mediate between the host processor and the large number of parallel shader cores. These intermediaries manage thread dispatch, synchronization, and resource allocation, thereby coordinating complex parallel operations without requiring direct host processor intervention for each operation, thus maintaining productivity while managing complexity

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If programmable computational units are implemented to support wider variety of operations, then the adaptability improves, but the manufacturing precision and ease of manufacture decrease

Engineering Contradiction:
Improveoperational flexibilityVSAvoidmanufacturing ease
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The patent employs a universal shader core design that can be manufactured as a standardized intellectual property (IP) block. This unified computational unit serves multiple purposes through software configuration rather than hardware differentiation, making the manufacturing process simpler while maintaining operational flexibility. The same hardware blueprint produces adaptable units that can be programmed for different functions

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250053797A1Compute optimization mechanism for deep neural networks
Publication Date: 2025.02.13 INTEL CORP
  • US20250053797A1 patent drawing
  • US20250053797A1 patent drawing
  • US20250053797A1 patent drawing

AI summary

An apparatus to facilitate compute optimization is disclosed. The apparatus includes a at least one processor to perform operations to implement a neural network and compute logic to accelerate neural network computations.