Neural Pixel Generation With Multiresolution Hash Grids

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Solution Overview

Problem

Generating 3D models of objects is complex and often results in artifacts due to entangled illumination, shading, and surface textures, requiring manual correction which can be complicated by inseparable contributions from these factors.

Innovation Solution

A multiresolution hash grid structure is used to partition video frames, training neural networks to generate 3D models by interpolating features from multiple pixel grids of varying resolutions, disentangling diffuse and color residual components, and optimizing a loss function using numerical gradients to refine the model.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Extent of automation

If traditional techniques are used to generate 3D models, then automation is achieved, but artifacts appear due to entangled illumination, shading, and surface textures

Engineering Contradiction:
Improveautomation of 3D model generationVSAvoidaccuracy of 3D model
Core Design Contradiction:
Extent of automationVSManufacturing precision

Solution Approach 1:

The patent segments the 3D model generation process into distinct components: illumination estimation, shading calculation, and surface texture extraction. By processing these elements separately rather than as a unified automated pipeline, the system avoids the artifact generation problem while maintaining automation benefits.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent extracts and separates the entangled components of illumination, shading, and surface textures from the automated generation process. By taking out these components for individual processing and analysis, the system eliminates the artifacts that arise from their entanglement in traditional automated techniques.

Inventive Principle:
Principle #2Taking out (Extraction)

2Manufacturing precision

If manual correction is applied to fix artifacts, then model accuracy improves, but complexity increases due to inseparable contributions from illumination, shading, and surface textures

Engineering Contradiction:
Improveaccuracy of 3D modelVSAvoidcomplexity of correction process
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent segments the correction process by separately estimating illumination, calculating shading, and extracting surface textures. This segmentation transforms a complex inseparable correction task into manageable independent components, reducing the overall complexity while improving accuracy.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent extracts the entangled contributions of illumination, shading, and surface textures into separate analyzable components. This extraction enables targeted correction of each element without dealing with their combined complexity, thereby improving model accuracy while reducing correction process complexity.

Inventive Principle:
Principle #2Taking out (Extraction)

3Manufacturing precision

If high computational resources are used to generate detailed 3D models, then model detail improves, but resource consumption increases significantly

Engineering Contradiction:
Improvedetail of 3D modelVSAvoidcomputational resources
Core Design Contradiction:
Manufacturing precisionVSUse of energy by moving object

Solution Approach 1:

The patent segments the computational workload into distinct tasks for illumination estimation, shading calculation, and texture extraction. This segmentation allows for optimized resource allocation to each specific task, achieving detailed 3D models while reducing overall computational resource consumption compared to unified high-resource approaches.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS12417584B2Neural networks to generate pixels
Publication Date: 2025.09.16 NVIDIA CORP
  • US12417584B2 patent drawing
  • US12417584B2 patent drawing
  • US12417584B2 patent drawing

AI summary

Apparatuses, systems, and techniques to generate pixels based on other pixels. In at least one embodiment, one or more neural networks are used to generate one or more pixels based, at least in part, on sets of pixels surrounding the one or more pixels.