Processor Idle State Delay for Packet Processing Efficiency

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Solution Overview

Problem

In cloud computing environments, shared resources like CPUs face inefficiencies due to reliance on interrupts for packet processing, leading to high CPU overhead and delays when switching between tasks, reducing overall network packet processing efficiency.

Innovation Solution

Implementing a delay mechanism to keep processors from entering an idle state after processing a packet, anticipating incoming packets by utilizing packet counts, timestamps, or queue lengths to minimize interrupts and maintain processor engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of energy

If the CPU enters an idle state after processing a packet, then energy consumption is reduced, but processing delay increases when subsequent packets arrive

Engineering Contradiction:
ImproveCPU energy consumptionVSAvoidpacket processing delay
Core Design Contradiction:
Loss of energyVSLoss of time

Solution Approach 1:

The CPU dynamically adjusts its operational state based on traffic conditions. When traffic is detected, the CPU transitions from idle to active state to process packets. This dynamic state adjustment allows the system to balance energy consumption with processing responsiveness, avoiding both continuous high energy usage and excessive idle-state delays.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system performs preliminary actions by detecting incoming traffic patterns and anticipating subsequent packets. Before the CPU would normally enter idle state, the system detects traffic signals and prepares the CPU to remain active, ensuring immediate processing capability when packets arrive, thus reducing processing delay while maintaining energy efficiency during low-traffic periods.

Inventive Principle:
Principle #10Preliminary action

2Productivity

If the CPU processes other tasks when no packet processing activity is present, then resource utilization is improved, but interrupt overhead increases

Engineering Contradiction:
ImproveCPU resource utilizationVSAvoidinterrupt overhead
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system ensures continuous useful action by maintaining the CPU in an active state during packet processing bursts. Instead of allowing the CPU to enter idle state between packets and then be interrupted for each new packet, the system keeps the CPU continuously engaged in packet processing, eliminating interrupt overhead while maximizing resource utilization during active traffic periods.

Inventive Principle:
Principle #20Continuity of useful action

Solution Approach 2:

The system uses feedback mechanisms to monitor packet processing activity and traffic patterns. Based on this feedback, the CPU adjusts its behavior - remaining active when packets are being processed and only transitioning to other tasks when packet processing is complete and no immediate traffic is anticipated. This feedback-driven approach reduces unnecessary interrupts while maintaining high resource utilization.

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If the CPU immediately switches to unrelated processes after packet processing, then task diversity is maintained, but scheduling delay increases for resuming packet processing

Engineering Contradiction:
Improvetask switching capabilityVSAvoidscheduling delay
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The CPU dynamically manages task switching based on packet processing needs. When packets are being processed, the CPU remains dedicated to network processing tasks. When packet processing completes and traffic indicates no immediate subsequent packets, the CPU dynamically transitions to unrelated processes. This dynamic task management maintains versatility while minimizing scheduling delays, as the CPU only switches tasks when packet processing is complete rather than immediately after each packet.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS10169060B1Optimization of packet processing by delaying a processor from entering an idle state
Publication Date: 2019.01.01 AMAZON TECH INC
  • US10169060B1 patent drawing
  • US10169060B1 patent drawing
  • US10169060B1 patent drawing

AI summary

Some embodiments facilitate high performance packet-processing by enabling one or more processors that perform packet-processing to determine whether to enter an idle state or similar state. As network packets usually arrive or are transmitted in batches, the processors of some embodiments determine that more packets may be coming down a multi-stage pipeline upon receiving a first packet for processing. As a result, the processors may stay awake for a duration of time in anticipation of an incoming packet. Some embodiments keep track of the last packet that entered the first stage of the pipeline and compare that with a packet that the processor just processed in a pipeline stage to determine whether there may be more packets coming that need processing. In some embodiments, a processor may also look at a queue length of a queue associated with an upstream stage to determine whether more packets may be coming.