3D-Printed Prosthetic Hand Springs for Haptic Throw Control

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Solution Overview

Problem

Conventional 3D printed prosthetics lack the fine motor control and haptic feedback necessary for sports-specific tasks, particularly in upper extremity prosthetics, which limits their functionality and dexterity, especially in activities requiring precise force and positional control like basketball.

Innovation Solution

A multi-material 3D printed prosthetic hand with coil springs that provide energy return and haptic feedback, where the conductivity changes with strain, allowing users to sense the force applied during tasks like throwing a basketball, reducing the need for electronic components and enhancing control.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If conventional 3D printed prosthetics are used, then manufacturing simplicity and cost-effectiveness are maintained, but fine motor control and haptic feedback functionality are lost

Engineering Contradiction:
Improvemanufacturing simplicityVSAvoidfine motor control
Core Design Contradiction:
Ease of manufactureVSEase of operation

Solution Approach 1:

The patent merges the structural spring component with the sensing function by embedding conductive material within the 3D printed spring structure. This integration allows the spring to simultaneously provide mechanical energy return and generate electrical signals through the piezoresistive effect, eliminating the need for separate sensors while maintaining manufacturing simplicity.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent utilizes the piezoresistive effect to change the electrical resistance parameter of the spring material in response to mechanical strain. This parameter change enables the spring to transduce mechanical deformation into electrical signals that can be processed for haptic feedback, adding sensing capability without complex electronics.

Inventive Principle:
Principle #35Parameter changes

2Ease of manufacture

If conventional 3D printed prosthetics are used, then cost-effectiveness is maintained, but haptic feedback capability is lost

Engineering Contradiction:
Improvecost-effectivenessVSAvoidhaptic feedback
Core Design Contradiction:
Ease of manufactureVSLoss of information

Solution Approach 1:

The patent replaces complex mechanical sensing systems with an electrical resistance-based sensing mechanism embedded in the spring. The piezoresistive material allows the spring to generate electrical signals proportional to applied strain, substituting mechanical measurement with electrical measurement for more efficient information capture.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The spring structure serves dual functions: providing mechanical energy return and generating haptic feedback signals. The spring itself becomes the sensor through the embedded conductive material, allowing it to self-report its deformation state without requiring external sensing components.

Inventive Principle:
Principle #25Self-service

3Measurement precision

If traditional sensors and electronic components are added to prosthetics, then sensing capability is improved, but device complexity and weight increase

Engineering Contradiction:
Improvesensing capabilityVSAvoiddevice complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent combines the spring's mechanical function with the sensor function into a single integrated component. The conductive material is embedded within the spring structure during 3D printing, creating a unified element that both stores mechanical energy and generates electrical signals, thereby reducing device complexity.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The spring is designed to perform multiple functions simultaneously: mechanical energy storage and return, strain sensing through piezoresistance, and potential actuation. This multi-functionality reduces the overall number of components needed in the prosthetic system.

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Measurement precision

If traditional sensors and electronic components are added to prosthetics, then sensing capability is improved, but weight increases

Engineering Contradiction:
Improvesensing capabilityVSAvoidweight
Core Design Contradiction:
Measurement precisionVSWeight of moving object

Solution Approach 1:

The patent merges the spring component with the sensing function by embedding conductive material within the spring structure. This integration allows the spring to simultaneously provide mechanical energy return and generate electrical signals, eliminating the need for separate sensors and reducing overall weight.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent extracts the sensing function from separate electronic components and integrates it directly into the spring structure. By embedding conductive material within the spring, the sensing capability is obtained without adding the weight of traditional sensors, circuit boards, and associated electronics.

Inventive Principle:
Principle #2Taking out (Extraction)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The prosthetic hand enables users to perform tasks with less energy expenditure and greater fine-tuned control by providing haptic feedback proportional to the force applied, simulating the biomechanics of a natural hand, thus improving athletic performance and user experience.

Implementation Method 1

a coil spring that provides energy return... The extent of the deformation or strain of the spring may be determined or estimated by measuring the conductivity or resistivity

Methodology Applied
Scientific EffectElasticity: Elasticity

Implementation Method 2

the springs are made by multi-material 3D printing (additive manufacturing). Such springs made by multi-material 3D printing may include a first material that is electrically non-conductive (insulative) and a second material that electrically conductive. The extent of the deformation or strain of the spring may be determined or estimated by measuring the conductivity or resistivity of the electrically conductive material portion of the spring

Methodology Applied
Scientific EffectPiezoresistive effect: Piezoresistive Effect

Implementation Method 3

A haptic feedback generator may generate haptic feedback to the user proportionate to the conductivity (and the deformation) of the coil spring

Methodology Applied
Scientific EffectElectromagnetic induction: Electromagnetic Induction

Data Source

PatentUS11969362B2Upper extremity prosthetic with energy return system
Publication Date: 2024.04.30 ACCENTURE GLOBAL SOLUTIONS LTD
  • US11969362B2 patent drawing
  • US11969362B2 patent drawing
  • US11969362B2 patent drawing

AI summary

An upper-extremity prosthetic is adapted to engage with an athletic ball. The prosthetic includes one or more springs that provide energy return as a user is throwing the ball using the prosthetic. The springs can have a conductivity that changes in relation to an amount of strain or deformation of the spring. The change in conductivity can be used to provide haptic feedback to the user so the user can sense the amount of force being applied to throw the ball. In some embodiments, the springs are made by a multi-material 3D printing (additive manufacturing) process and include a first material that is electrically non-conductive and a second material that electrically conductive. In some embodiments, the prosthetic also includes one or more cantilevered springs that are also adapted to engage with the ball and to provide energy return while throwing the ball.