Autonomous Robot Shyness via Familiarity Management

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Solution Overview

Problem

Current robot technologies have not successfully replicated the emotional connection humans experience with pets, as people do not perceive robots as having free will, which is essential for empathy and companionship.

Innovation Solution

An autonomously acting robot that determines its actions based on an external environment and internal state using sensors and familiarity management, allowing it to approach or avoid individuals and objects, mimicking human-like or animal-like behavior to increase empathy and companionship.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a robot autonomously selects actions based on internal state and external environment, then empathy and companionship toward the robot increase, but the complexity of the control system increases

Engineering Contradiction:
Improveempathy and companionshipVSAvoidcontrol system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The robot's autonomous action selection is divided into separate functional modules: a state management unit that handles internal states (including familiarity levels), a recognition unit that detects external objects and their attributes, and a movement determination unit that integrates both inputs to select actions. This segmentation allows complex autonomous behavior to emerge from simpler, manageable components.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The robot maintains internal states that are continuously updated based on external inputs and past actions. The familiarity level with detected objects is dynamically adjusted through feedback loops, where the robot's actions and the objects' responses modify the internal state, which in turn influences future actions. This feedback mechanism enables adaptive, empathetic behavior without requiring complex centralized control.

Inventive Principle:
Principle #23Feedback

2Reliability

If the robot emulates animal-like behavior through shyness actions, then user attachment increases, but the difficulty of detecting and measuring appropriate responses increases

Engineering Contradiction:
Improveuser attachmentVSAvoidresponse detection difficulty
Core Design Contradiction:
ReliabilityVSDifficulty of detecting and measuring

Solution Approach 1:

The robot uses a familiarity parameter that quantifies the level of attachment between the robot and detected objects. This parameter is continuously modified based on interaction history, object attributes, and shyness action outcomes. By transforming complex emotional states into measurable parameters, the system can systematically emulate animal-like shyness behavior and track user attachment levels.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The robot incorporates visual indicators (such as changing display colors or patterns on its surface) that reflect its internal state, including familiarity levels and shyness responses. These visual changes make the robot's emotional state observable to users, facilitating attachment while providing clear, measurable feedback about the robot's response to interactions.

Inventive Principle:
Principle #32Color changes

Data Source

PatentUS11192257B2Autonomously acting robot exhibiting shyness
Publication Date: 2021.12.07 GROOVE X INC
  • US11192257B2 patent drawing
  • US11192257B2 patent drawing
  • US11192257B2 patent drawing

AI summary

Empathy toward a robot is increased by the robot emulating human-like or animal-like behavior. A robot includes a movement determining unit that determines a direction of movement, a drive mechanism that executes a specified movement, and a familiarity managing unit that updates familiarity with respect to a moving object. The robot moves away from a user with low familiarity, and approaches a user with high familiarity. Familiarity changes in accordance with a depth of involvement between a user and the robot.