See-Through Eyewear Control for Stable Display and Lower Power

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Solution Overview

Problem

Existing see-through displayable eyewear lacks an efficient control system, leading to issues such as unstable display effects, excessive power consumption, non-intuitive user interfaces, limited developer support, and poor hardware-software integration, which affect user experience and functionality.

Innovation Solution

A see-through displayable eyewear system comprising a see-through display module, driver circuit, computation unit, memory unit, wireless unit, power unit, and a control module with external and remote sub-modules, enabling efficient control and intuitive interaction, along with developer-friendly tools and integrated hardware-software operation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a control system is added to see-through displayable eyewear, then functionality and user experience are enhanced, but device complexity increases

Engineering Contradiction:
ImprovefunctionalityVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The control system is segmented into distinct functional modules: computation unit for processing, memory unit for storage, wireless unit for communication, driver circuit for display control, and power unit for energy management. This modular segmentation allows each component to perform its specific function efficiently while reducing overall system complexity through clear functional separation.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The computation unit serves multiple functions including processing display content, managing wireless communications, controlling the display module, and coordinating with external devices. This multi-functionality reduces the need for separate dedicated components, thereby enhancing functionality while controlling device complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Illumination intensity

If display brightness is increased for better visibility to passersby, then display effectiveness improves, but power consumption increases

Engineering Contradiction:
Improvedisplay brightnessVSAvoidpower consumption
Core Design Contradiction:
Illumination intensityVSUse of energy by moving object

Solution Approach 1:

The display module employs dynamic brightness adjustment that adapts to ambient lighting conditions and viewing requirements. The computation unit monitors environmental factors and adjusts the display brightness in real-time, ensuring optimal visibility to passersby while minimizing power consumption by reducing brightness when full illumination is not necessary.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes display parameters including brightness level, contrast, and refresh rate based on operational context. When displaying information to passersby, the system increases brightness temporarily, then reduces it during periods when the wearer needs clear vision, thereby optimizing the balance between display effectiveness and power consumption.

Inventive Principle:
Principle #35Parameter changes

3Illumination intensity

If see-through display module allows wearer to view from back surface, then visibility for wearer is maintained, but display contrast for passersby decreases

Engineering Contradiction:
Improvewearer visibilityVSAvoiddisplay contrast
Core Design Contradiction:
Illumination intensityVSReliability

Solution Approach 1:

The display module operates in periodic cycles, alternating between display mode for passersby and transparent mode for wearer viewing. The computation unit controls the display refresh timing to synchronize with the wearer's viewing needs, displaying information in brief intervals that maintain contrast while allowing the wearer to see through the eyewear during other periods.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The display module implements local quality control by adjusting different regions of the display with different transparency levels. Areas displaying information to passersby maintain high contrast, while regions needed for wearer visibility maintain higher transparency, allowing both functions to coexist effectively in different spatial zones of the same display surface.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS12566332B1See-through displayable eyewear and control system thereof
Publication Date: 2026.03.03 LIQXTAL TECH
  • US12566332B1 patent drawing
  • US12566332B1 patent drawing
  • US12566332B1 patent drawing

AI summary

A see-through displayable eyewear and a control system thereof are provided, where the see-through displayable eyewear, at least having a front surface and a back surface, is arranged to display graphic contents to a passersby who is viewing the see-through displayable eyewear from the front surface, while allowing a wearer of the see-through displayable eyewear to view from the back surface. The see-through displayable eyewear includes at least one see-through display module, at least one driver circuit, at least one computation unit, at least one memory unit, a wireless unit, and a power unit. The control system includes a control module outside the see-through displayable eyewear. The control module includes a software sub-module running on the external device, and a backend sub-module running on a remote device. The external device may link to the remote device to allow the see-through displayable eyewear to operate under control of the control module.