Temple-mounted actuators transmit haptic cues through the neurocranium, improving XR immersion while reducing discomfort and audio interference.
By suppressing display-band capacitive noise, the touch panel supports real-time active pen communication without harming rendering quality.
Visual sender images, icons, and urgency frames help users scan, group, and prioritize emails without reading full message text.
Haptic pulses and accelerometer readings reveal whether a mobile capture device is handheld or stationary, helping block image injection attacks.
Combining gaze fixation with spoken term matching helps assess image analysis proficiency faster and more accurately than trial-and-error training.
Integrated eye tracking and median-cut visual field mapping speed ptosis assessment while improving MRD and superior field measurement.
Segmented electrode pairs are regrouped into driving units to match vibration modes and maximize tactile amplitude with flexible control.
Periodic pulsed spike patterns from a 3D depth map give visually impaired users richer tactile guidance with lower attention demand.
Modular control of see-through display eyewear stabilizes graphics, improves interaction, and cuts power use through integrated wireless and remote control.
Sensor-driven 3D interaction adapts visual properties and immersion in real time to cut input complexity and user confusion in AR and VR.
Combining ear-canal acoustic signatures with earphone motion estimation improves authentication accuracy and blocks unauthorized device access.
Electromagnetic actuators and adaptive control render texture, material feel, and force cues for more immersive XR object interaction.
A shared neural network combines eye segmentation and landmark estimation from off-axis camera views to improve gaze accuracy and reduce overhead.
Stored reference hand posture data lets CG objects stay aligned even when fingertips are occluded in later captured images.
EEG, electrodermal activity, and gaze tracking combine with emoji selection to classify sensory emotions beyond subjective questionnaires.
Maps touch events and motion-sensor signals into contact space, enabling customizable XR controls without extra buttons or surface area.
Frequency adjustment circuitry aligns mismatched task timing across computing tasks to improve synchronized execution in safety-critical systems.
Stabilized variant navigation data smooths jittery view changes in immersive content so followers can track a leader comfortably across devices.
Six-DoF AR smart glasses replace button remotes with gaze and gesture control, making IoT screen navigation faster and more intuitive.
Eye-reflection capture links a floating visual screen with smartphone input, reducing wearable complexity and improving character entry accuracy.
Adaptive sensor-range updates improve glove joint-angle mapping accuracy across users with different finger flexibility and strength.
Additional shutter tuning frames preserve image statistics through mode transitions, improving optical displacement accuracy.
A bracketed haptic sensor assembly isolates actuators from touch sensors to preserve accurate force sensing despite manufacturing tolerances.
Neuromuscular sensing enables discreet in-air text editing in AR and VR, reducing large gestures, energy use, and social awkwardness.
Transparent AR displays, cameras, and inertial sensing align virtual gameplay with room surfaces for more immersive interaction.
Gaze tracking replaces controllers and repeated inputs in AR and VR interfaces, improving feedback, reducing errors, and conserving battery power.
Tap-based item recognition adds non-intrusive video overlays so viewers can access product details and reviews without interrupting playback.
A detachable light unit on an earpiece adds hands-free illumination in dark areas while avoiding permanent complexity in the main wearable.
By comparing a speaker's explanation position with a listener's gaze, this case helps detect understanding gaps and guide real-time pacing.
A movable projector updates projection region, direction, and size from live position data to share user presence without VR headsets or ceiling sensors.
An offset transmitting section routes haptic vibration to the finger position while a buffer limits sensor interference and whole-pen shaking.
Two 3D controller positions calibrate a headset’s external camera without relying on light-sensitive image features, improving alignment accuracy.
Selective control of in-field HMD light sources reduces specular reflection occlusion and improves eye-tracking speed and precision.
When tracked objects leave the user's view, external device handover keeps AR tracking and information display continuous.
Selective high- and low-definition rendering for XR UI objects cuts GPU pressure, lowers power use, and helps reduce screen tearing.
AR overlays show target and predicted cargo placement in the operator's real view, improving unloading accuracy when forward sight is blocked.
Selective display changes in mediated reality headsets cut leaked bright spots, protect privacy, and preserve eye contact.
Indicator-linked receptacles identify, orient, secure, and wirelessly charge wearable accessories while showing user, charge, and availability status.
Visual prompts show a peripheral's position in see-through view, helping headset users switch quickly from gestures to tracking.
Radar-readable display patterns let one device localize another beyond line of sight, improving AR alignment and position authenticity.
Black data storage and repeated black-voltage output cut power in non-driving display areas while keeping critical vehicle information visible.
Galvanic stimulation plus eye tracking assesses vestibular neural viability before implantation, helping avoid ineffective implant selection.
Context-matched recognition profiles identify authorized nearby viewers, reducing false mitigation while protecting sensitive display content.
Special effect triggers, lingering interactions, and score calculation make livestream battles more engaging without adding user-side complexity.
Voice and image analysis estimate meeting participants' interest, understanding, and fatigue, then display score trends and change reasons.
A visual code links image sensors directly to an XR environment, preserving image fidelity while letting users anchor, move, and resize feeds.
A touch sensor used as both trackpad and speaker saves device space while adding haptic feedback and center-channel audio output.
Sensors rank nearby external objects and adjust AR/VR overlays, indicators, sound, and haptics to help HMD users notice hazards.
Primary and secondary gesture decoding lets a BMI select groups first, then elements, improving speed and accuracy for repeated selections.
Integrated PPG and pressure sensors in a variable-stiffness VR facial interface improve forehead monitoring without adding separate hardware.