Bodily Sensation Multiplexing in Video Content Systems
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Solution Overview
Problem
Current systems for distributing video and audio content fail to effectively replicate the immersive bodily sensations experienced in recreational facilities, such as amusement parks, in home environments, as they lack the capability to synchronize external equipment with video and audio sensitivity information.
Innovation Solution
A content generation and distribution system that includes a content generation apparatus capable of generating and adding bodily sensation elements to video and audio information, separating and reproducing these elements in synchronization with the main content, using numeric conversion and multiplexing techniques to integrate bodily sensation information into existing formats like MPEG 2-TS, allowing for precise control of sensory experiences.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Measurement precision
If sensitivity information is sent in synchronization with video and audio scenes, then the extent of perception or sensitivity can be expressed, but the representation does not match the content producer's intent
Solution Approach 1:
The patent transforms qualitative sensitivity descriptions into quantitative parameters by defining specific numerical ranges for different sensitivity levels (e.g., brightness: 0-255, vibration: 0-100). This parameterization allows precise control and reproduction of the content producer's intent while maintaining synchronization with video and audio scenes.
Solution Approach 2:
The patent introduces an intermediary processing layer that converts creative intent into standardized sensitivity parameters. This intermediary system includes a sensitivity information generation unit that acts as a mediator between the content producer's artistic vision and the technical reproduction system, ensuring accurate representation of intent.
2Adaptability or versatility
If external equipment is connected via home network to reproduce bodily sensation, then immersive experience can be achieved, but the system complexity increases
Solution Approach 1:
The patent creates a universal sensitivity information format that can be processed by various types of external equipment (vibration motors, LED lights, temperature controllers) through a common interface. This multi-functional approach allows different devices to reproduce bodily sensations using the same standardized parameter system, reducing overall system complexity.
Solution Approach 2:
The external equipment is designed to automatically interpret and execute sensitivity parameters without requiring complex manual configuration. The vibration reproduction unit, for example, directly maps received vibration parameters to motor control signals, enabling the system to serve itself rather than requiring user intervention.
3Manufacturing precision
If detailed bodily sensation information is transmitted, then reproduction accuracy improves, but communication line burden increases
Solution Approach 1:
The patent segments bodily sensation information into distinct, independent parameters (vibration, brightness, temperature, sound) that can be transmitted separately. This segmentation allows the system to transmit only the specific sensation parameters that are relevant for each scene, reducing overall data volume while maintaining reproduction accuracy for each individual parameter.
Solution Approach 2:
The patent implements selective transmission of sensitivity parameters based on scene requirements. Not all parameters are transmitted for every scene - only those that are currently relevant (e.g., vibration parameters during action sequences, brightness parameters during visual scenes). This partial action approach reduces communication burden while maintaining accuracy when needed.
Data Source
AI summary
A content provision system provides a content reproduction apparatus with content including main information which is at least either of video information and audio information generated by a content generation apparatus. The content generation apparatus generates a bodily sensation element by applying numeric conversion to characteristics of a bodily sensation given to a user, generates instruction information to reproduce the bodily sensation element in synchronism with reproduction of the main information, generates bodily sensation information by adding the instruction information to the bodily sensation element, and generates content including the bodily sensation information by adding the bodily sensation information to the main information. The content reproduction apparatus separates the main information and the bodily sensation information from the content, reproduces the main information, separates the bodily sensation element and the instruction information from the bodily sensation, and reproduces bodily sensation element based on the instruction information.


