In-Vehicle Immersive Media Rendering Using Synchronized Components

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Solution Overview

Problem

Drivers face challenges in finding nearby points of interest while driving, as operating mobile devices for media searches is distracting and often prohibited, and existing vehicle media systems are underutilized for immersive experiences.

Innovation Solution

An in-vehicle media system that integrates wide displays and high-quality audio systems to enable immersive media rendering, allowing drivers to discover and consume media content without distraction, using simple haptic gestures and synchronizing vehicle components with audio playback.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If drivers use mobile devices for media searches, then information access capability is improved, but driving safety deteriorates due to distracting interactions

Engineering Contradiction:
Improveinformation access capabilityVSAvoiddriving safety
Core Design Contradiction:
Loss of informationVSReliability

Solution Approach 1:

The vehicle's audio system acts as an intermediary between the driver and media content. Instead of directly interacting with a mobile device screen, the driver uses voice commands or simple controls to search for and play media, with the audio system delivering content without requiring visual attention or complex gestures.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent replaces mechanical interaction with mobile device screens (touch gestures, button presses) with voice-based interaction. This substitution eliminates the need for manual manipulation of devices while driving, allowing information access through speech recognition and natural language processing.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Manufacturing precision

If vehicle media systems are enhanced for immersive experiences, then media rendering quality is improved, but system complexity increases

Engineering Contradiction:
Improvemedia rendering qualityVSAvoidsystem complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The vehicle media system is designed to perform multiple functions using existing components. The audio system serves both traditional media playback and immersive spatial audio experiences, while vehicle components like seats and climate controls are repurposed as haptic feedback mechanisms, eliminating the need for separate dedicated hardware for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent merges the vehicle's existing audio system with spatial audio processing capabilities and combines standard vehicle components (seats, climate controls, windows) with media rendering functions. This integration creates immersive experiences without adding separate complex subsystems, as existing components are repurposed to work together in new ways.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS12508910B2Immersive media rendering with vehicle components
Publication Date: 2025.12.30 VOLKSWAGEN AG
  • US12508910B2 patent drawing
  • US12508910B2 patent drawing
  • US12508910B2 patent drawing

AI summary

Approaches, techniques, and mechanisms are disclosed for immersive media rendering with vehicle components. According to one embodiment, an immersive media content to be played back in a vehicle is identified. Audio data and vehicle component control metadata are determined in the immersive media content. The audio data is used to generate sound waves with audio speakers of the in-vehicle audio system to produce an in-vehicle sound field for a user inside the vehicle to audibly perceive. The vehicle component control metadata is used to perform actions of vehicle components of the vehicle. The actions of the vehicle components are synchronized by way of the vehicle component control metadata to specific playback times in a playback time duration represented in the immersive media content.