Virtual Try-On Changing Room System with Real-Time Image Capture
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Solution Overview
Problem
In large retail stores, the traditional changing room experience is hindered by the need for customers to repeatedly enter and exit to try on multiple garments, influenced by ambient lighting and room conditions, which negatively impacts the sales process and customer satisfaction.
Innovation Solution
An apparatus comprising a server, internet portal, database, electronic processor, webcams, and a touch-screen monitor with a code reader, enabling real-time virtual try-on, augmented reality, and online purchasing within the changing room, allowing customers to explore similar products and complete transactions without leaving the area.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If customers use traditional changing rooms to try on clothes, then they can see the garments visually, but they must repeatedly enter and exit the changing room to try on multiple garments, increasing queuing time
Solution Approach 1:
The system creates a virtual copy of the changing room environment and the garments themselves through digital imaging and augmented reality technology. Customers can view virtual representations of garments on their bodies via the monitor without physically handling each item, eliminating the need to repeatedly enter and exit the changing room.
Solution Approach 2:
The system transitions from physical three-dimensional garment handling to a two-dimensional digital display interface. The monitor shows flat images and augmented reality overlays that represent the garments, allowing customers to explore multiple items through digital navigation rather than physical manipulation.
2Reliability
If customers try on clothes in traditional changing rooms, then they can assess the garments, but the ambience, lighting conditions and room colour negatively influence the test outcome
Solution Approach 1:
The system introduces a digital intermediary layer between the customer and the physical garment. Instead of directly observing the physical garment under variable room conditions, customers view digitally captured and processed images that can be displayed with controlled, consistent lighting and colour representation on the monitor.
3Adaptability or versatility
If customers are limited to carrying a maximum pre-determined number of garments into the changing room, then the changing room capacity is managed, but customers cannot easily change sizes or try additional items without exiting
Solution Approach 1:
The system makes the changing room universally accessible for trying on any garment from the entire store inventory, not just the limited physical items brought in. The digital interface allows customers to access and try virtual representations of any garment in the store's catalogue, including different sizes and styles, without physical constraints.
Data Source
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AI summary
Apparatus for making a goods sales offer, comprising a server (1) connected to the internet (14), an internet portal (2) for goods offered for sale, a database (3) connected to the server (1), an electronic processor (4) connected to the server (1), a changing room (5) delimiting a user stationing area (6), a monitor (7) installed in the changing room (5) and connected to the processor (4), at least two webcams (8, 9) having opposite frame views of the stationing area (6) and connected to the processor (4), a reader (10) of goods codes, installed in the changing room (5) and connected to the processor (4), and automatic activating and deactivating means of a goods sales offer session on the monitor (7), the monitor (7) having a touch screen (11) for receiving inputs from the users present in the changing room (5), the monitor (7) further exhibiting at least a mirror mode in which it selectively displays in real-time the image captured by the first or second webcam (8, 9) and at least a display mode of goods offered for sale.