VR Glasses 3D Reading Scenario Immersion
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Solution Overview
Problem
Traditional e-book reading scenarios are monotonous, failing to immerse users and leading to reading fatigue and reduced interest, despite existing technologies offering limited customization options like daytime and night modes.
Innovation Solution
A method and apparatus that acquire and establish a 3D reading scenario using VR glasses, based on literature work-specific 3D scenario information, enhancing the reading experience by dynamically updating the environment and incorporating audio files to match the content.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional e-book reading scenarios are used, then device simplicity is maintained, but user immersion and reading interest deteriorate
Solution Approach 1:
The patent combines the e-book reader with VR glasses to create an integrated reading system. The VR glasses display 3D scenario information while the e-book reader provides audio content, merging visual and auditory reading experiences into a unified immersive environment that enhances user engagement without requiring separate complex devices
Solution Approach 2:
The reading system is designed to support multiple reading scenarios (daytime, nighttime, eye-care modes) and can dynamically switch between different 3D environment information and audio content based on user needs and reading context, making the system adaptable to various reading conditions and preferences
2Ease of operation
If predefined reading modes are offered, then ease of operation is improved, but user immersion and satisfaction worsen
Solution Approach 1:
The system dynamically adjusts 3D scenario information and audio content based on the reading progress, time of day, and user preferences. The reading mode can automatically transition between different scenarios (e.g., from daytime to nighttime mode) and update environment information in real-time, providing both ease of operation and deep immersion without requiring manual intervention
Solution Approach 2:
The system incorporates feedback mechanisms that monitor user reading behavior, eye care needs, and environmental conditions to automatically adjust reading parameters. This feedback loop enables the system to optimize immersion and satisfaction while maintaining simple operation through automatic adaptations
3Adaptability or versatility
If monotonous reading presentation is used, then device complexity is reduced, but user reading interest and experience deteriorate
Solution Approach 1:
The patent transitions from traditional 2D e-book displays to 3D immersive scenarios by integrating VR technology. The system generates three-dimensional environment information that surrounds the user visually, while audio content provides spatial sound positioning, creating a multi-dimensional reading experience that significantly enhances interest and engagement
Data Source
AI summary
An object of this disclosure is to provide a technology for providing 3D reading scenarios. The technology includes: acquiring, in a VR reading mode, corresponding 3D scenario information based on a literature work currently read by a user; and establishing, in cooperation with VR glasses, a 3D reading scenario for the literature work based on the 3D scenario information. Compared with the existing technologies, this disclosure can acquire the corresponding 3D scenario information based on the literature work, and establish the 3D reading scenario for the literature work using the 3D scenario information. Moreover, this disclosure in cooperation with VR glasses further realizes an immersed reading experience by reading literature works in a 3D scenario. This not only improves the monotone disadvantage of the traditional reading scenario, but also brings users into an immersed reading environment in the reading process, and greatly enhances the users' reading experience.

