Gaming machine

JP2026077784A5Pending Publication Date: 2026-06-11SANYO BUSSAN KK

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SANYO BUSSAN KK
Filing Date
2026-02-16
Publication Date
2026-06-11

AI Technical Summary

Benefits of technology

【0008】 本発明によれば、遊技を好適に行うことが可能となる。

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Abstract

To provide a gaming machine that allows for optimal gameplay. [Solution] The performance control device is provided with a sound IC that outputs sound signals such as performance sounds based on a specification from the MPU, a first sound signal path that transmits the sound signal from the sound IC to the speaker unit, and a second sound signal path that transmits the sound signal from the sound IC to the jack unit. The first sound signal path is provided with an SP output control IC that adjusts the volume level of the sound transmitted to the speaker unit. When the player performs an operation to determine whether or not to use headphones, a volume control signal is output from the MPU to the SP output control IC to reduce the output volume of the speaker unit. In other words, the volume level output using the speaker unit is changed according to the status of the jack unit (headphones).
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Claims

[Claim 1] A means for controlling the output of a predetermined sound in accordance with the progress of the game, A first means used with respect to the output of sound including the predetermined sound, A second means, which is used for outputting sound including the predetermined sound and is different from the first means, Means for causing the volume output using the second means to be changed in accordance with the state of the first means, Equipped with, The first means is configured to allow setting a first state and a second state as the volume state, The system is configured such that when the volume state of the first means is the first state, the volume state output using the second means is the first state, and when the volume state of the first means is the second state, the volume state output using the second means is the second state. The system includes means to enable the output volume to be lower in the second situation than in the first situation, In the first situation described above, it is possible to increase the volume of the predetermined sound above the predetermined volume. In the second situation described above, it is not possible to increase the volume of the predetermined sound above the predetermined volume. The volume state of the second means can be changed by a predetermined operation. A gaming machine characterized in that, when the predetermined operation is performed in a situation in which the volume state of the second means can be changed, the volume state of the first means may not be changed.