Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- SANKYO CO LTD
- Filing Date
- 2023-02-16
- Publication Date
- 2026-07-06
AI Technical Summary
音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。
Smart Images

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Figure 0007885150000003
Abstract
Claims
[Claim 1] A gaming machine that displays variable information and can be controlled to create a favorable state for the player, Game control means, Means of execution of the performance, Equipped with a retained memory means, When the display breaks, a fragment image is displayed, and a predetermined effect can be executed that suggests the system is controlled to the advantageous state. In the aforementioned predetermined performance, when the first display is being performed, there are two display patterns for the fragment images when the first display breaks: a first pattern in which a premonition image of the break is displayed before the fragment image is displayed, and a second pattern in which the fragment image is displayed without displaying the premonition image of the break. In the first pattern, when the fragment image is displayed, a predetermined sound corresponding to the fragment image is output, whereas in the second pattern, when the fragment image is displayed, the predetermined sound is not output. The aforementioned reserved storage means is capable of storing information related to the variable display as reserved storage, up to a predetermined number, based on the occurrence of a starting prize. The game control means can execute the next variable display when a variable display has finished, provided that there is a reserved memory corresponding to the next variable display. The aforementioned performance execution means is When a hold memory is stored, it is possible to display one of several types of hold displays, including a first hold display and a second hold display that is different in form from the first hold display. In a situation where fewer than the predetermined number of reserved memories are stored, If a starting win occurs at the first timing, the first hold display can be displayed in the first start mode, then changed to the first intermediate mode, and then changed to the first completion mode. If a starting win occurs at the first timing, the second hold display can be displayed in the second start mode, then changed to the second intermediate mode, and then changed to the second completion mode. If a starting win occurs at a second timing after the first timing, the first hold display can be displayed in the first start mode, then changed to the first intermediate mode, and then changed to the first completed mode based on the start of the next variable display. If a starting win occurs at the second timing, the second hold display can be displayed in the second start mode, then changed to the second intermediate mode, and then changed to the second completed mode based on the start of the next variable display. If a starting win occurs at a third timing after the second timing, the first hold display can be displayed in the first completion mode without being displayed in the first start mode and the first intermediate mode. If a starting win occurs at the third timing, the second hold display can be displayed in the second completion mode without being displayed in the second start mode and the second intermediate mode. During the period from when the first hold display is displayed in the first completion mode until the hold shift start timing, the display area used for displaying the first hold display is larger than the display area used for changing the first hold display when it starts in the first start mode, gradually changes from the first start mode to the first intermediate mode, and then changes to the first completion mode. During the period from when the second hold indicator is displayed in the second completion mode until the hold shift start timing, the display area used for displaying the second hold indicator is larger than the display area used for changing the second hold indicator when it is started in the second start mode, gradually changing from the second start mode to the second intermediate mode, and then changing to the second completion mode. A gaming machine characterized by the following features.