Programs and Information Processing Systems

JP2026095536APending Publication Date: 2026-06-11COLOPL

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
COLOPL
Filing Date
2026-03-30
Publication Date
2026-06-11

Smart Images

  • Figure 2026095536000001_ABST
    Figure 2026095536000001_ABST
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Abstract

To enhance the enjoyment of the game. [Solution] The program causes the computer to perform the following actions in a game: to move a specific object along a predetermined route; and to prevent the entry of the first character, which is the player's character attempting to move the specific object over the obstacle, until the obstacle placed on the route is removed, and to change the area into an area that can be entered by both the first and second characters once the obstacle is removed, while the entry of the second character, which is hostile to the first character, is prevented until the obstacle is removed.
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Claims

1. On the computer, In games, moving a specific object along a predetermined route, Until the gate placed on the aforementioned route is removed, the entry of the first character, which is the player's character attempting to move the specific object beyond the gate, is prevented, and the area in which the second character, which is hostile to the first character, can enter is changed to an area in which both the first character and the second character can enter once the gate is removed. program.

2. In games, a means of moving a specific object along a predetermined route. The system includes means for preventing a first character, which is the player's character attempting to move a specific object across a barrier, from entering an area where a second character, who is hostile to the first character, can enter, until the barrier placed on the aforementioned route is removed, and for changing the area into an area where both the first and second characters can enter once the barrier is removed. Information processing system.