Gaming machine

JP2026095552APending Publication Date: 2026-06-11SANSEI R&D KK

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SANSEI R&D KK
Filing Date
2026-03-31
Publication Date
2026-06-11

AI Technical Summary

Benefits of technology

【0007】 本発明によれば、遊技への注目度の向上に寄与できる。

✦ Generated by Eureka AI based on patent content.

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  • Figure 2026095552000001_ABST
    Figure 2026095552000001_ABST
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Abstract

To increase attention to gaming. [Solution] In the ally character selection part of Battle SP, a roulette RL is displayed on the display surface 91 of the image display device 90, which consists of multiple roulette icons 350 arranged in a ring shape. The roulette icons 350 include a character icon 350A composed of a boy 351 and a girl 352 character and a frame 355. The boy 351 and girl 352 that make up the character icon 350 may leave the character icon 350A if a special action of character departure occurs while the roulette RL is spinning, and may be added to the character icon 350A if a special action of character participation occurs while either the boy 351 or the girl 352 has left.
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Claims

[Claim 1] A lottery method for determining whether or not to grant the benefit, A means for granting a prize to a player if the result of the aforementioned lottery is a winning result, A display means capable of executing display effects, Performance control means for controlling the display means and A gaming machine equipped with, The aforementioned performance control means is A performance state control means capable of controlling between a first performance state, a second performance state, and a third performance state, A suggestive performance means capable of executing a first suggestive performance, a second suggestive performance, and a third suggestive performance as suggestive performances that indicate the granting of the aforementioned benefits. It has, The first performance state, the second performance state, and the third performance state are set so that the probability of the aforementioned bonus being granted is the same. The system is configured such that the rate at which the bonus is granted is higher when the first suggestive performance is executed under conditions controlled to the second performance state than when the first suggestive performance is executed under conditions controlled to the first performance state. The rate at which the bonus is granted is the same whether the first suggestive performance is executed under conditions controlled to the first performance state or the first suggestive performance is executed under conditions controlled to the third performance state. Under conditions where the system is controlled to the second performance state, the rate at which the first suggestive performance is executed is lower than under conditions where the system is controlled to the first performance state, while the rate at which the second suggestive performance is executed is higher than under conditions where the system is controlled to the first performance state. A special effect can be executed when switching from the first performance state to the second performance state, and the special effect is not executed when switching from the first performance state to the third performance state. The aforementioned third suggestive presentation is A moving display that moves a specific image displayed on the display means toward a predetermined stop display position, After executing the movement display, the specific image is stopped and displayed at the predetermined stop display position, resulting in a success display that is a successful mode. Failure display is a failure mode in which the movement display of the specified image continues beyond the predetermined stop display position and the specified image is erased without stopping the display. Includes, During the aforementioned moving display, a transparent effect is displayed so as to overlap the specific image and the non-specific image that is stationary at a position corresponding to the predetermined stationary display position from the front side. In the success display, the gaming machine is characterized in that when the specific image is displayed in a paused state, an effect with lower transparency than the effect is displayed in front of the specific image, thereby making the specific image temporarily difficult to see.