Card game equipment
The card game device addresses the need for age and skill level adaptability by using notation-based cards and dice, offering adjustable difficulty through card placement and visibility rules, ensuring inclusivity and strategic depth.
JP7763311B1Active Publication Date: 2025-10-31永田 恵子
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Patent Information
- Application Number
- JP2024167502
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2024-09-26
- Publication Date
- 2025-10-31
- Estimated Expiration
- 2044-09-26
AI Technical Summary
Technical Problem
Existing card games lack simplicity and adaptability to accommodate players of all ages and varying skill levels, and do not incorporate elements of offense and defense effectively.
Method used
A card game device using pairs of cards with various notations and dice with different sides, allowing players to collect matching cards based on dice rolls, with adjustable difficulty levels through card placement and visibility rules.
Benefits of technology
Enables a card game that can be played by people of all ages with adjustable difficulty, incorporating offense and defense mechanics, and requiring simple equipment and rules.
✦ Generated by Eureka AI based on patent content.
Abstract
An object of the present invention is to provide a card game tool with simple rules that can be played by people of all ages, with offense and defense, and with adjustable difficulty levels. [Solution] This card game equipment has two dice, each with a number from 1 to 6 written on its face, and a two-digit number combining the numbers from 1 to 6 written on a card. The player can roll the two dice, determining the two-digit number with the number written on one die as the tens digit and the number written on the other die as the ones digit, and winning by collecting a predetermined number of pairs of cards with the same number written on them as the determined two-digit number.
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