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455results about "Card games" patented technology

Hand-forming card shuffler

A card handling device is configured to arrange one or more cards into sets or hands. The card handling device may have a card receiving area, a card infeed mechanism for delivering cards from the receiving area to a receiver for forming the card sets or hands, and an ejector for ejecting cards to a card dispensing area. The receiving area may have a card engaging movable sidewall. The card receiver may be movable and have vertically spaced dividers which define card receiving pockets. A top of the card dispensing area is located above a top of the card receiving area.
Owner:AGS LLC

Universal Game Device with Rapid Purge

A card game device prepares shuffled and verified cards for a range of casino card games that utilize one or more decks, and also accommodates games that utilize pre-formed hands. The device has a first operating mode for automatically discharging play-ready hands used in poker games, and may be programmed to accommodate a number of game variations and number of players. Non-faulty decks are moved to a metering station where they are individually metered to a first discharge portal at high speed while forming the play-ready hands. In a second operating mode, the device discharges shuffled and verified decks to a second discharge portal. The device provides a universal shuffler that simplifies casino maintenance and eliminates downtime between card games. Decks having faulty cards are discharged to the first discharge portal after notification to the device operator. The embodiments also feature a rapid purging capability.
Owner:CURLEY CHARLES M

Management System

To provide a system capable of enhancing security by constantly acquiring and managing holder information of each gaming token and, when a dealer pays a gaming token to a player and the holder of the gaming token is transferred from a casino to the player, by acquiring and recording to which player the possession of the gaming token has been transferred.SOLUTION: A management system for managing gaming tokens 1001 includes: holder identification means, when a gaming token is used, identifying a holder of the gaming token by referring to storage means that stores the holder of the gaming token; player identification means, when a gaming token is used, identifying a player who used the gaming token; and a control device 1003 that generates an error signal when, as for the used gaming token, the holder identified by the holder identification means and the player identified by the player identification means do not match.SELECTED DRAWING: Figure 1
Owner:ANGEL GRP CO LTD

Umbrella ware systems

The umbrella ware system allows for various system devices to be connected to and rotated manually around the pole while resting on the table surface. The system design allows for the installation and removal of system gaming boards, food service trays, and container holders without having to remove the pole. The devices can be rotated 360 degrees around the pole, counterclockwise or clockwise. The system features two (2) halves: one with a female connector design and one with a male connector design. The connectors may utilize permanent magnets to attract and hold the two halves together. The magnets are embedded in the male halves of the rectangular-shaped insertion pins as well as in the female halves of the rectangular-shaped receptacle cavities.
Owner:HEWETT MICHAEL

Game system

The invention provides a game system which is used for playing games using physical game coins and can display images on the upper surface of a game table according to the game coins placed on the upper surface of the game table. The game system (100) is used for playing games using game coins (9) and game cards, and is provided with: a game table (1) having a game table upper surface (11) including a display surface (111) capable of displaying images; cameras (21, 23) which shoot game coins placed on the game table upper surface (11) and generate images; an image recognition device (61) that recognizes the placement content by analyzing the image; a game determination device (3) that reads the content of the game cards distributed to the game table upper surface (11) and determines a game result; and an image control device (7) that displays, on a display surface (111), an image corresponding to the placement content recognized by the image recognition device (61) and the game result determined by the game determination device (3).
Owner:ANGEL GRP CO LTD

Lodge game device

A teaching game device is disclosed which comprises a foldable playing board, with twenty five distinct officer pieces marked with initials and symbols for identification. The game does not have an intended player number but may come with one if necessary. Players move around the board using the officer pieces as well as additional components such as life tokens, a miniature hourglass, and playing cards offering various gameplays like skip, reverse, three-word clue, and Ritual Monitor help. Through the game, players must navigate three different levels of gameplay where each level has opportunities for the player to use cards or lose life tokens for incorrect responses. The goal of the game is to retain the last life token.
Owner:DARROW JAY

Card recognition apparatus and program

PCT designated stageWO2026028406A1Card gamesSoftware engineeringPlaying card
The present invention provides a card recognition technology capable of suppressing a mistake in distribution of cards by a dealer, or the like. A card recognition program AP, by cooperating with various types of hardware of a card recognition apparatus 200, causes a computer device 220 to function as: a detection means for detecting a plurality of playing cards placed in a prescribed area of a game table 100; a determination means for determining a plurality of overlapping playing cards as one group, among the plurality of playing cards; a recognition means for recognizing respective card elements of the playing cards belonging to the group; and a counting means for counting the total value of the playing cards belonging to the group, on the basis of the respective card elements of the playing cards belonging to the group.
Owner:SEGA SAMMY CREATION INC

Fraud detection system at game parlor

A fraud detection system which detects fraud in a game of performing collection and redemption of chips in accordance with a win or lose result includes a camera which captures an image of chips contained in a chip tray of a dealer, an image analyzing apparatus which analyses the image captured by the camera to detect an amount of the chips contained in the chip tray, a card distribution device which determines a win or lose result of a game, and a control device which compares the win or lose result of the game and the amount of the chips contained in the chip tray before and after collection and redemption of the chips to detect fraud.
Owner:ANGEL PLAYING CARDS CO LTD

Game toy

PCT designated stageWO2026074831A1Card gamesVideo gamesCompetitive gameHuman–computer interaction
[Problem] To provide a game toy used for a competitive game that enhances entertainment value for a user. [Solution] A game toy to be played by a first player and a second player comprises: a first type of game article including a two-dimensional character; a second type of game article including a three-dimensional character; and a play field on which the first type of game article and the second type of game article can be arranged. The second type of game article is configured to be placeable on the play field when combined with the first type of game article.
Owner:BANDAI CO LTD

System and method for managing digital wallets

A system for configuring a digital wallet application for implementing a casino player loyalty program includes a memory storing reward configuration data associated with digital wallet awards and a processor configured to: (a) provide an award type user interface for receiving player loyalty award types; (b) receive award type data corresponding to one or more selected player loyalty award types; (c) provide an award threshold user interface for receiving at least one indication corresponding to player loyalty award thresholds; (d) receive award threshold data corresponding to one or more selected player loyalty award thresholds; (e) provide an award trigger user interface for receiving player loyalty award triggers; (f) receive award trigger data corresponding to selected player loyalty award triggers; and (g) configure a rules engine for a mobile wallet based, at least in part, on the award type data, the award threshold data and the award trigger data.
Owner:ARISTOCRAT TECH AUSTRALIA PTY LTD

AI education tools, server equipment, and AI education support equipment

We provide AI education tools, server devices, and AI education support devices that can help promote the use of AI in various activities. [Solution] One aspect of the AI ​​educational tool disclosed herein comprises a worksheet formed with a plurality of activity cards, each having an activity content defined thereon; a plurality of AI cards, each having a task that can be supported by AI (Artificial Intelligence) defined thereon; an activity card placement area in which any one of the plurality of activity cards is placed; and an AI card placement area in which a first AI card, from the plurality of AI cards, is placed, the first AI card having a task defined thereon that is applicable to a task that constitutes a first activity content, which is the activity content defined on any one of the plurality of activity cards.
Owner:DAI NIPPON PRINTING CO LTD

Card dealing machine with shuffling function

The utility model relates to a card dealing machine with shuffling function, which comprises a box body, the box body comprises a card dealing bin, a shuffling device, a card distributing bin and a card dealing device, the card distributing bin is provided with a first card inlet and a first card outlet, the card dealing bin is provided with a second card inlet communicated with the first card outlet, a second card outlet communicated with the first card inlet and a card dealing opening, and the card dealing device is arranged on the box body. The shuffling device comprises a lifting part and a card shifting mechanism, the lifting part can be controlled to lift the cards in the card dealing bin to the second card outlet, the card shifting mechanism is provided with a card shifting part, and the card shifting part can be controlled to shift the cards on the lifting part into the card distributing bin through the first card inlet. The card dealing device is used for dealing cards on the lifting part from the card dealing opening, when the cards are shuffled for multiple times, the lifting part ascends, the card shifting part shifts the cards on the lifting part into the card distributing bin through the first card inlet, the lifting part descends, and then the cards return to the lifting part through the first card outlet in the card distributing bin, so that the operation can be repeated for multiple times, and multiple times of card shuffling is completed.
Owner:CHONGQING YALEPEI TECHNOLOGY DEVELOPMENT CO LTD

Game System

Provided is a game system capable of determining which of a plurality of stacks of gaming chips that have been placed in the same betting area by a plurality of players are the stacks of each player. This game system is provided with a game table (2) having a betting area (6) in which a plurality of types of betting targets are laid out, a camera (10) for generating a captured image by capturing an image of the game table (2), and an information processing device (12) for identifying, on the basis of the captured image, and on the basis of the positions of stacks (80) of gaming chips (8) within the captured image, the betting target (7) in which each stack (80) has been bet, wherein, if a plurality of stacks (80) of gaming chips (8) have been bet in the same betting area (6), the information processing device (12) determines, on the basis of the captured image (11), which of the stacks (80) are stacks (80) of a main player (3m), and which of the stacks (80) are stacks (80) of a back bet player (3b).
Owner:ANGEL GRP CO LTD

Chinese style image game chemotherapy healing card based on inhabitable hypnosis and use method of Chinese style image game chemotherapy healing card based on inhabitable hypnosis

The invention discloses a Chinese style image game chemotherapy healing card based on inhabitation hypnosis and a use method, and relates to the technical field of psychotherapy healing tools. The curing card initially contains 55 7 types of function cards (reserved version iteration expansion space), the size of a single card is 60mm * 97mm (adaptive to handheld and board game interaction), the cards respectively correspond to 7 steps of life-inhabitation hypnosis and are matched with exclusive dominant tones, Chinese style natural image patterns corresponding to 30 types of emotions are arranged on the cards, and the Chinese style natural image patterns correspond to 30 types of emotions. A Chinese-style coiled cloth bag (designed according to the size of a 60mm * 97mm card and reserved capacity expansion allowance) and a simple board game instruction book are matched; the using method comprises the five steps of ice breaking, emotion positioning, emotion interpretation, emotion conversion and effect landing and is suitable for single-person, double-person and multi-person scenes, and the core process can be compatible with newly-added cards of subsequent versions. According to the method, through step-color-image three-dimensional corresponding logic, the mode of high-price healing after serious pain is broken through, a user can conduct self-dredging or interactive healing through cards daily, healing is converted into a psychological health preserving mode, the method has the advantages of professionality, culture adaptability, universality and iteration flexibility, and the method is suitable for popularization and application. Tests show that the emotional expression time of a small white case owner can be shortened from 30 minutes to 10 minutes, and the participation rate of family members is increased to 90%.
Owner:林兰

Cheating detection system of amusement ground

The invention provides a novel system for detecting cheating behaviors in games on a game site, or errors and cheating behaviors when placing game coins and actuarial. A cheating detection system for detecting cheating behavior in a game in which coin collection and repayment are performed in accordance with a win / loss result is provided with: a camera (2) for capturing an image of coin (9) stored in a coin tray (17) of a dealer (5); an image analysis device (12) that analyzes the image captured by the camera (2) and detects the amount of game coins (9) stored in the game coin tray (17); a card issuing device (13) for determining the result of winning and losing the game; and a control device (14) that detects a cheating behavior by comparing a win-loss result of the game with the amount of the game coins (9) stored in the game coin tray (17) before and after the collection and repayment of the game coins.
Owner:ANGEL GRP CO LTD

Rolling encoding schema for RFID tags

To provide a system for preventing a forged gaming chip from being used.SOLUTION: The gaming chip reader may read one or more gaming chips from the antenna. The drawer can be read from the gaming chip. The version may be identified from the drawer. The memory map may be decrypted and the decrypted memory map may be used to decrypt the data describing the gaming chips from the drawer. The data describing the gaming chips may be matched against a gaming chip inventory data set.SELECTED DRAWING: Figure 2
Owner:ANGEL GRP CO LTD

Rotating mechanism and automatic card machine

ActiveCN224220717UCard gamesMachineDamper
The utility model relates to the technical field of card machines, and particularly discloses a rotating mechanism and an automatic card machine. The device comprises a transmission part which is used for being rotatably matched with an object to be rotated; the power assembly is fixedly arranged at the to-be-rotated object and used for driving the to-be-rotated object to rotate relative to the transmission part; the supporting piece is used for supporting the transmission piece, and a circumferential matching stroke exists between the supporting piece and the transmission piece; and the damping piece is used for realizing indirect contact between the transmission piece and the supporting piece and providing resistance when the transmission piece and the supporting piece rotate relatively at the matched stroke. The circumferential matching stroke design between the supporting piece and the transmission piece allows the transmission piece to rotate relative to the supporting piece within a certain angle range, the indirect contact design of the damping piece can provide resistance during relative rotation, impact in the rotation process and in the start-stop stage is effectively buffered, mechanical vibration and noise are reduced, and the service life of the transmission piece is prolonged. And the service life of the rotating mechanism is prolonged.
Owner:上海财哥科技有限公司

Card shuffler

ActiveEP4514484B1Card games
A card shuffler comprises a card loader, a card storage area, and a card collector. The card storage area comprises a carousel rotatable about an axis. The carousel has a plurality of slots defined by dividing walls wherein at least some of the dividing walls when considered from a side elevation, lie on lines which tangentially meet a circle centred on the axis of the carousel.
Owner:DCMX SAS

Virtual user card strategy generation method and device, equipment and storage medium

The invention discloses a virtual user card strategy generation method and device, equipment and a storage medium, and relates to the technical field of computers. According to the method, a high-personification first card playing strategy is obtained through output of a supervised learning model, a high-competitive-level second card playing strategy is obtained through output of a strategy header of a reinforcement learning model, and the ending probability of a current card game output by the header is predicted according to an end game of the newly added reinforcement learning model. A fusion coefficient is obtained based on the ending probability of the current card game, so that the influence degree of the first card playing strategy and the second card playing strategy on the final card playing strategy is dynamically adjusted; by organically combining the high performance of reinforcement learning and the high anthropomorphic characteristic of supervised learning, not only can the decision-making ability of the game agent in complex games be effectively improved, but also the card playing style of the game agent can be close to that of a real human player, and the game experience of the real player is improved.
Owner:ZHEJIANG CHANGTANG NETWORK CO LTD

Casino system

To strengthen the security management of casino articles to which identification information is given.SOLUTION: A casino system in a casino using a gaming chip (72) to which an RFID tag (721) storing identification information is attached includes a registration device (325) that registers the identification information of the gaming chip used in the casino, and a database (326) that stores a list of the identification information registered by the registration device (325), wherein the list includes status information indicating whether the gaming chip (72) is usable, and the registration device (325) makes the status information usable for the gaming chip (72) already registered.SELECTED DRAWING: Figure 4
Owner:ANGEL GRP CO LTD

Program and game management device

ActiveJP7846197B2Card gamesVideo games
To provide a game that enhances player enjoyment.SOLUTION: A program causes a computer to function as: presentation means for selecting at least one game element by lottery from multiple game elements associated with value information and presenting the selected game elements; and presentation control means for presenting the presented game elements in either a first or second manner in a first phase, and for presenting the presented game elements in a manner corresponding to the value information of the game elements in a second phase subsequent to the first phase.SELECTED DRAWING: Figure 19
Owner:BANDAI CO LTD

Shuffling machine control method, device and equipment and storage medium

PendingCN121490362ACard gamesRandom seedPseudo random number generation
The invention relates to a shuffling machine control method, device and equipment and a storage medium, and belongs to the field of shuffling machines, and the shuffling machine control method comprises the following steps: obtaining entropy sources, and mixing the entropy sources to obtain randomized seeds; generating a control parameter by using a pseudo-random number generation module based on the randomized seed; and controlling the shuffling machine to operate based on the generated control parameters. According to the shuffling machine control method and device, the equipment and the storage medium, by introducing a randomization control algorithm and a real-time feedback mechanism, high randomization and self-adaptive control in the shuffling process are achieved, the shuffling quality is improved, card collision is avoided, and the failure rate of card sticking and one-time rubbing of multiple cards is reduced.
Owner:DONGGUAN SUNTECH ELECTRONICS CO LTD

Cage system and chip management system

To provide a cage system for monitoring the movement of gaming chips in a cage and the movement between the cage and each location in a casino, and a gaming chip management system including the cage system for managing the gaming chips in the casino.SOLUTION: The cage is divided into a plurality of locations including a cashier room. The gaming chip has an RFID tag storing a chip ID. The cage system 1000 that manages the movement of the gaming chips in the cage of the casino hall includes a chip reader that reads the chip ID from the RFID tag of the gaming chip moving between a plurality of locations in the cage, a chip reader that reads the chip ID from the RFID tag of the gaming chip going out from the cage to the casino hall, and a chip management database 101 that records the chip ID read by the chip reader as the movement history of the gaming chip.SELECTED DRAWING: Figure 3
Owner:ANGEL GRP CO LTD

TRADING CARD PACKAGING AND METHOD FOR MANUFACTURING IT

ActiveDE602019085217T2Card games
Owner:ANGEL PLAYING CARDS CO LTD