The invention provides an automatic game playing implementation method and
system based on a host mechanism, and the method comprises the steps: enabling a
server to execute a host
selection algorithm based on
network delay data after the game playing is started, and determining a current host
client; the host
client side calculates behavior instructions and behavior results of all the AI robots in the scene; the
server receives a calculation result fed back by the host
client and verifies the calculation result; if
verification fails, it is judged that the host cheats and stops the authority of the host, and if
verification passes, whether the current calculation step is a preset key step or not is judged; if yes,
broadcasting calculation results to all the clients and requiring
verification, and arbitrating whether to pass or not according to voting results of the clients; if not, directly
broadcasting the calculation result; and all the clients execute the calculation result finally broadcasted by the
server. According to the method, computing
resource consumption of the server can be reduced, and the
bearing capacity of the
system is improved; and the anti-
cheating capability can be enhanced, and the game fairness is guaranteed.