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57 results about "Game play" patented technology

An underwater unmanned system swarm test scheme deduction method and computer product

This invention discloses a method and computer product for deriving experimental schemes for underwater unmanned systems (UAVs). The method involves setting the experimental scheme as the test party and the UAV cluster as the tested party, forming two opposing sides in a game. A sequential game model is constructed, and the test party is placed in the first position within the model. Based on the existing experimental scheme, the test party and the tested party engage in k stages of game play sequentially. After the final subgame is completed, a Nash equilibrium is calculated until the overall system reaches equilibrium. After the final stage of the game, the final experimental situation is output, and the optimal action strategy for the UAV cluster is selected from this situation. This invention enables the derivation of experimental schemes for underwater UAVs, providing decision support for experimenters, reducing the degree of manual intervention in planning, and improving the scientific rigor, rationality, and efficiency of experimental scheme design.
Owner:CSIC HAIMU TESTING TECH (HAINAN) CO LTD

VEHICLE CONTROL DEVICE AND METHOD FOR VEHICLE CONTROL

UndeterminedDE102026100805A1SimulationControl theory
A vehicle control device comprises: a sensing device that captures game information from a game played by a vehicle occupant; and a control device that operates a variable damping force absorber located between a wheel and the vehicle body. The control device is capable of switching the variable damping force absorber into a first mode, in which the magnitude of the damping force generated in response to input is set, and into a second mode, in which the damping force generated in response to input is less than in the first mode. The control device sets the variable damping force absorber to the first or second mode depending on a detected game experience status.
Owner:TOYOTA JIDOSHA KK

A mobile phone back heat dissipation fin mounting structure

ActiveCN224459838UAdhesiveSilicon rubber
This utility model relates to the field of installation structure technology and discloses a mobile phone back heat dissipation fin installation structure, including a heat-conducting back plate, heat dissipation fins fixedly installed on the top of the heat-conducting back plate, a magnetic installation mechanism inside the heat-conducting back plate, and limiting mechanisms on both the front and back of the heat-conducting back plate. This mobile phone back heat dissipation fin installation structure, through the positioning of the positioning blocks and the tightening of the mounting bolts, allows the installation of curved pads on the front and back of the heat-conducting back plate. The combination of the curved pads and friction rubber pads limits the position of the heat-conducting back plate, preventing it from sliding up and down when playing games on a horizontal screen. The high-elasticity silicone rubber and the wavy texture increase friction with the phone frame, while the single-sided adhesive silicone pad, a combination of a flexible silicone substrate and a pressure-sensitive adhesive layer, separates fingers from the curved pads to prevent discomfort, improving user comfort.
Owner:SHAN DONG BA JUN TONG XIN KE JI YOU XIAN GONG SI

Vehicle control device and vehicle control method

PendingUS20260200460A1Control engineeringControl theory
A vehicle control device comprises: an acquirer that acquires play information of a game played by an occupant of a vehicle, and a controller that drives one of a front wheel side active stabilizer device and a rear wheel side active stabilizer device whose sway of a vehicle body relative to power consumption is larger, in accordance with the acquired play information.
Owner:TOYOTA JIDOSHA KK

An interactive control method and device, electronic equipment and storage medium

ActiveCN116672710BAnimationEngineering
The present disclosure provides an interactive control method, device, electronic equipment and storage medium. Including: displaying a fishing main interface in the user interface of the first terminal, the fishing main interface is a picture of controlling a virtual fishing rod to fish in a virtual scene; displaying a first auxiliary interface in the user interface of the second terminal, the first auxiliary interface is any one of a plurality of auxiliary interfaces related to the fishing main interface, each auxiliary interface includes an auxiliary fishing tool associated with the virtual fishing rod; in response to a preset event being triggered in the first terminal or the second terminal, displaying a first animation of the virtual fishing rod performing a corresponding action of the preset event in the fishing main interface, and displaying a second animation of the auxiliary fishing tool performing a corresponding action of the preset event in the first auxiliary interface. The present disclosure increases the playability of the game by the way of cooperating the first device and the second device to fish, solves the problem of single game play, and can achieve the effect of simulating fishing when the user operates through the terminal.
Owner:BEIJING ZITIAO NETWORK TECH CO LTD

Gaming machine

PendingJP2026087205ARoulette gamesGame elementGame play
To provide a gaming machine that incorporates novel gameplay elements in the game state as the stages transition. [Solution] The gaming machine has a game state that can transition between multiple stages, and when the game state ends and then transitions to another game state, at least one of the following can be carried over from immediately before the end of the previous game state: the stage the player was in, the number of games played in that stage, the number of game values ​​earned in that stage, the number of points earned in that stage, and the number of times a predetermined game condition was met in that stage.
Owner:ENTERRISE CO LTD

Method and apparatus for customizing gaming machines with specific visual, olfactory, and audible features providing a sensory immersion invoking a brand likeness

ActiveUS12646375B1Image enhancementImage analysisSensory controlEngineering
Applying a specific visual, olfactory, and audio impression to a game machine which evokes the name, image, likeness, and look and feel of a company or brand's identity to the game machine, in particular slot machines. A controller device which contains a game board, sound board, and a light and lighting board. The controller device can be used in a plurality of machines to control game play but taking inputs from a user interface and connecting them to the game board input of the game board which controls the game play of the machine, and then delivering the result of the input to the machine display via the game board out. Wireless communication access to the controller device and corresponding game board, sound board, and light and lighting board and is not to be used for data collection, the wireless communication is only used for game play.
Owner:M E S DEVELOPMENT ASSOCIATES LLC

Information processing system, recommendation device, and recommendation method

Based on the user's game execution information, it is possible to recommend appropriate music content to the user. [Solution] The information processing system (10) includes a game device (12), a game history server (16), a recommendation server (18), and a user terminal (20), all of which are connected via a network (14) for communication. When a user plays a game on the game device, game execution information is generated and registered with the game history server. The game history server sends the game history in a data format to the recommendation server in response to a request from the recommendation server. The recommendation server generates recommendation information for music content based on the game history and sends the recommendation information to the user terminal. The user terminal displays a home screen (100) in the music application where the user can select music content recommended based on the recommendation information.
Owner:NINTENDO CO LTD

A resource issuing method, device, equipment, medium and product

PendingCN122441103AGame basedGame play
The method comprises: in response to an event of displaying a game scene, obtaining a scene identifier and a play type identifier; determining resource association information from a pre-established position resource database based on the play type identifier and the scene identifier; determining a target calculation mode for a resource placement position according to resource type information, to determine a target placement position of a target resource in the game scene based on a target calculation mode corresponding to each resource association information and place the target resource; and executing a target game based on a game map on which the target resource is placed. The technical solution of the embodiment of the present disclosure determines the target placement position of the target resource in the game scene based on the scene identifier and the play type identifier, completely decouples the game play logic from the position generation logic, and effectively improves the game content iteration flexibility, the development efficiency, and the scene resource scheduling efficiency.
Owner:DUOYI NETWORK CO LTD +2

Game machine, game system, storage medium used in same, and control method

Provided is a game machine in which pieces of music prepared in a music distribution service provided only to members can be utilized in game play. A game machine provides a music selection opportunity to select music for play, such that multiple pieces of music are included as options in a music distribution service, which is provided separately from music games as a service that distributes multiple pieces of music only to user terminal devices that have passed member authentication. In addition, the game machine acquires musical score data for play corresponding to music for play from a game distribution system connected via a network. Furthermore, the game machine acquires music data corresponding to music for play from a music distribution system connected via the network, such that a music game is provided according to the combination of the music data and the musical score data for play.
Owner:KONAMI AMUSEMENT CO LTD

A game product play generation method and terminal

PendingCN122441105AGame playOperations research
The application discloses a game product play generation method and a terminal, which classifies and collects common elements of sweet points in case materials; determines a first combination strategy from preset sweet point combination strategies according to environment composition data of a target product, each sweet point combination strategy is adapted to at least one virtual scene, and each sweet point combination strategy indicates that the probability of adaptation of a sweet point common element to the sweet point combination strategy is higher than the probability of adaptation to other sweet point combination strategies; and generates a game play adapted to the target product based on the environment composition data of the target product and the first combination strategy. The application ensures the pertinence and efficiency of play adjustment by dynamically selecting the most suitable sweet point combination strategy; the method can intelligently adjust according to the environment composition data of the target product, ensure that the generated play can be highly matched with the actual environment of the target game, and further improve the overall experience of the game.
Owner:FUJIAN TQ DIGITAL

Cloud game queueing

ActiveUS12678689B2EngineeringGame play
Some cloud gaming and other remote game environments require a user to wait in a queue before playing a game. During this time, the user may be concerned that they will lose their place in the queue if they close the window displaying the game to do another task on the computing device. If the user decides to do something away from the computing device while waiting in the queue, it is possible that the user will be unaware when they progress out of the queue and miss their opportunity to play the game. This can be a frustrating experience for the user. The embodiments presented herein can be used to address this situation.
Owner:BACKBONE LABS INC

Game server, information processing method, and computer program

We provide game servers, reward distribution methods, and computer programs that enhance users' motivation to continue playing the game. [Solution] The game server 100 according to this embodiment includes a request unit 1111 that requests content viewing when a user meets predetermined conditions in the process of playing the game, a provision unit 1112 that allows the provision of game media to the user when the user views the content in response to the request, and a restriction unit 112 that restricts the execution of requests or the provision of game media when the number of times game media has been provided within a predetermined period reaches a threshold.
Owner:GUMI INC

A virtual role game interaction method, device, system and electronic equipment based on network technology

PendingCN122164087AVideo gamesCharacter designGame play
The present invention relates to a network-based virtual character game interaction method, device, system and electronic equipment. The invention aims to improve the online experience of existing escape room games by providing a new visual effect and interaction method, breaking the limitations of traditional escape room games. The core of the invention is to allow users to operate virtual characters through network technology, complete the script interpretation and game play. Creator users can create virtual characters, design game maps and edit scripts using the provided tools, while ordinary users can experience these contents. The system includes a physical information acquisition module, a virtual character display module and a UI interface module, as well as at least one processor and a storage in communication with it, wherein the storage stores instructions executable by the processor to implement the virtual character interaction method. The beneficial effects of the present invention include improving the interactivity and accessibility of the game, reducing the cost and time consumption, and enhancing the player's immersion and game experience.
Owner:黄佳豪

Method and device for supporting game play in electronic device

PendingUS20260183655A1EngineeringElectric devices
A method for supporting game play in a first electronic device comprises obtaining a request for a game control interface to support a touch interaction while a game is being played, mirroring a game control interface screen associated with the game control interface to a second electronic device, in response to the request and applying a first input signal provided in response to a touch input at the second electronic device to control the game.
Owner:SAMSUNG ELECTRONICS CO LTD

Game management system

A game management system that ensures that points are given according to the player's bet amount is provided. The game management system (100), which manages casino games played at a casino facility, consists of: an gaming table (4) for playing games with game tokens (9); a camera (2) that captures the bet game tokens (9) and acquires an image; a control device (50) that specifies the betting amount for each player position in the gaming table (4) based on positions, types, and numbers of the game tokens (9); and a point processing unit (612) that associates member ID of each player identified by the reader / writer device (5) and the bet amount of each player position identified by the reader / writer device (5), and records them in a recording device 62, wherein the point processing unit (612) gives the points according to the bet amount of each player identified by the reader / writer device (5).
Owner:ANGEL PLAYING CARDS CO LTD

Gaming machines implementing various game modes

The present disclosure relates generally to computational devices and, in particular, to a computational device, system, and method of operating a computational device. The method may include implementing various game modes during game play on at least one gaming machine in a bank of linked gaming devices.
Owner:INTERNATIONAL GAME TECHNOLOGY INC

Artificial intelligence (AI) controlled camera perspective generator and AI broadcaster

The present invention relates to artificial intelligence (AI) controlled camera perspective generators and AI broadcasters. A method includes receiving game state data and user data from a plurality of game play sessions of a plurality of players playing a video game. Statistics and facts are generated for a game session of the video game based on the game state data and the user data, where the plurality of game play sessions includes a game play session of the game session. A narration is generated for one or more scenes of the game session based on the game state data and the user data.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC

Platform operating system, platform operating method, and program

We provide a platform operation system, platform operation method, and program that enable individuals to easily become creators. [Solution] A platform operation system comprising: a platform provision unit that provides a platform having a game production environment, a game play environment, and a product production environment; a game production processing unit that receives operations for producing a game from at least one person involved in game production in the game production environment and constructs the game; a game play processing unit that receives game play from at least one person involved in game play in the game play environment and outputs a play log indicating the play content on the platform; and a product production processing unit that receives operations for producing a product based on the play log from at least one person involved in product production in the product production environment and produces the product.
Owner:TOPPAN HOLDINGS INC +1

Server device and information processing device

A server device and information processing system are provided for matching users in a gaming environment based on play tendencies. The server device includes one or more processors configured to acquire game start-up and end information from multiple users, thereby identifying the time periods during which each user plays the game. By analyzing these play time periods, the server identifies users whose schedules satisfy a specified overlap relationship, indicating similar play tendencies. The system may notify users of potential matches and refer users as friend candidates based on overlapping play periods, and optionally based on games played or total play time within a defined period. An information processing device is configured to display play tendency information on a profile screen, enabling users to view activity periods and commonly played games. This technology enhances user engagement by facilitating connections between players with compatible gaming habits, improving the overall social experience.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC

Live electronic table game casino pit with hybrid dealer assistance

The present disclosure relates to systems and methods for a live electronic table game (ETG) pit that comprises a plurality of live ETGs arranged on a casino floor in a pit having an interior area and a perimeter, each live ETG having a physical game component involving one or more of a physical card, a physical ball, and a physical die, wherein at least part of each game played on each live ETG involves the physical game component, a community display, and at least one dealer console for enabling a dealer to manage various aspects of each game; and one or more player consoles physically arranged around each of the plurality of live ETGs, each of the player consoles physically arranged around a live ETG having a graphical user interface for enabling a player to enter bets associated with each game to be played on the live ETG and to resolve the bets based on a result of each game.
Owner:INTERBLOCK DOO