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86 results about "Role playing game" patented technology

A role-playing game (sometimes spelled roleplaying game; abbreviated RPG) is a game in which players assume the roles of characters in a fictional setting.Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail ...

Game engine

The invention relates to a game engine which comprises a network communication module, a user interface module, a level editing module, a trade editing module, a mission editing module, an interaction editing module and a climate editing module, wherein the network communication module is used for providing network communication in a C/S (Client/Server) mode; the bottom layer of the network communication module is completely packaged; the network communication module supports cloud computing and provides a script interface custom extension function; the user interface module is used for editing a user interface; the level editing module is used for editing level attributes which comprise map scenes, roles, special effects, event trigger and artificial intelligence; the trade editing module is used for editing trade modes between users and a system or between users in a game; the mission editing module is used for editing missions in the game; the interaction editing module is used for editing chat and communication functions in the game; and the climate editing module is used for editing climate variation in the game. Compared with the prior art, the game engine disclosed by the invention provides rich editors for a developer to use, provides a great number of script interfaces for leading in customized game elements and is suitable for development of a large-scale multiplayer online role play game.
Owner:上海墨游信息科技有限公司

Method, device and system for realizing dynamic blocking in three-dimensional role playing game

The invention discloses a method, a device and a system for realizing dynamic blocking in a three-dimensional role playing game. The method comprises the following steps of: setting areas required to be dynamically blocked in a projected two-dimensional game scene in advance, establishing a mapping relationship table between each set dynamically blocked area identifier and a corresponding blocking type, storing the mapping relationship table in a file, distributing the file to a server and a client, storing the mapping relationship table by the client, and establishing a mapping relationship between a three-dimensional game scene and the two-dimensional game scene; when the next found dynamically blocked area comprises a game event, acquiring a dynamically blocked area identifier corresponding to the game event; updating the established mapping relationship table according to blocking type information which carries the dynamically blocked area identifier and is returned from the server; and determining a game path according to the updated mapping relationship table, and acquiring a game operation strategy corresponding to the blocking type of the dynamically blocked area identifier for operation according to the determined game path. By the method, the device and the system, the user cost can be lowered, and the synchronization efficiency can be improved.
Owner:TENCENT TECH (SHENZHEN) CO LTD
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