System and method for creating, editing, and sharing video content relating to video game events
Technology for video games, events, applied in the field of systems and methods for creating, editing and sharing video content related to video game events
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[0045] The following definitions are used in this specification.
[0046] "Multi-user environment" means any type of networked system in which one or more users interact with the environment and (if two or more users are involved) with each other. For example, in the case of an MMORPG, the multi-user environment is a multiplayer game. The term "user" refers to an individual. In some cases, users are associated with "entities" within the environment; in the case of multiplayer games, the entities are "player characters" ("PCs") or avatars, and users are often associated with such entities. A user can be associated with multiple player characters and multiple multiplayer games. In multiplayer games there are often "non-player characters" ("NPCs"), which are characters generated and manipulated by the environment itself rather than under user control. Note also that the environment in a multiplayer game is often an important feature of the game, and interactions within the env...
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