The present invention discloses a computer-implemented method (100) includes receiving, via a
network interface, a game entry request along with an associated real-money transaction processed by wallet module (204) to convert into in-game currency, executing, via a matchmaking engine, a room assignment engine (206) configured to allocate a player to active multiplayer session from dynamically maintained
whitelist of rooms, initiating, via spatial gameplay engine (208), a real-time rendering and interaction session in assigned room, executing, via a
server-side validation module, action results based on player interactions, maintaining, via a synchronization module, a consistent game state across distributed clients using
delta state updates and activating, via exit engine (212), a secure removal routine triggered by verified player navigation to a predefined digital location designated as exit zone within map interface to ensures asynchronous latency-tolerant multiplayer interaction while preserving consistent and synchronized gameplay state across distributed clients.