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679 results about "Game board" patented technology

Competitive game simulation machine

A competitive game simulation machine includes a plurality of moving objects; a game board on which the plurality of moving objects are to be placed; and a controller for controlling motions of the moving objects on the game board. The game board includes a main area used for moving objects to compete a specified game and an auxiliary area wherein the moving objects are movable between the main area and the auxiliary area.
Owner:KONAMI DIGITAL ENTERTAINMENT CO LTD

Electronic educational game set having communicating elements with a radio-frequency tag

The invention relates to a game set which comprises communicating elements, in the form of pieces, figurines, cards or dice, each having a radio-frequency tag provided with an individual identification code. A game board comprises a digital processing circuit which is connected to a plurality of antennas, arranged such as to form a sensor matrix, for detecting the presence, type and position of the communicating elements. Radio-frequency readers are respectively connected to m corresponding input / output terminals of the digital processing circuit. Each radio-frequency reader is connected to an associated group of antennas, preferably by means of a corresponding multiplexer. The game board may consist of a removable assembly of basic boards, each comprising a basic digital processing circuit which is connected to the antennas of the corresponding basic board.
Owner:FRANCE TELECOM SA

Multiplayer gaming device and methods

A multiplayer gaming device allows two players to collaboratively play, for example, a Monopoly®-style game against the “house.” Each player may have his own game controls, coin dispenser / acceptor, and display screen. A larger display screen may display the game board and player game characters, shared by the two players and operated by the machine. The players may wager a flat fee per game, and are given an amount of game money to use for the duration of the game. Throughout the game, players take turns spinning dice represented on the display of the gaming device, and move around a Monopoly®-style board. As the players move around the board, game money is deducted as they land on properties owned by house players. A player's turn may result in his game piece landing on a game board spot owned by a house player, and cost the player $100 in game money. The game lasts until both players go bankrupt. The total number of game board spaces each player has moved without going bankrupt determines each player's payout.
Owner:WALKER DIGITAL

Class of feature event games suitable for linking to multiple gaming machines

A gaming method, apparatus and system for playing a game of chance is disclosed in which a plurality of gaming machines may be linked together for mutually competitive play. According to one embodiment, two or more gaming machines are linked to a centrally located display exhibiting a game board comprising one or more groups of earmarkable cells in one or more groups. Players on the gaming machines wager and attempt to achieve winning outcomes which earmark cells in the group with designators of their respective gaming machines. When a predetermined number or configuration of cells of a group are earmarked, an award may be distributed to those gaming machines having earmarked cells according to the number of designators within that group associated with each gaming machine. The game of chance may be configured for play on an individual gaming machine.
Owner:IGT

Shared social asset in game

Methods, systems, and computer programs are presented for online game cooperation. One method includes an operation for receiving a first request from a first user to place a game asset in a first game board of the first user. The game asset is associated with a task to be performed in the game. Further, the method includes an operation for receiving a second request from a second user to place the game asset in a second game board of the second user. The first user and the second user make progress by interacting with the game asset in their respective game boards. When the first user or the second user receives a transactional reward for interacting with the game asset, the transactional reward is also given to the other user. A final reward is given to the first user and to the second user upon completion of the task.
Owner:ZYNGA

Party play DVD game

A DVD game that employs a method for randomly shuffling through a large set of video and / or audio clips using a DVD player is disclosed. The DVD game may be used as a parlor-type game including a game board plus moveable play pieces, trivia question cards, random name cards, a numbered die, and a challenge die. Alternatively, the DVD game may be used in a party-play environment, i.e., where a DVD player repeatedly displays clips (including various puzzles and questions) stored on a DVD disc on a display device. The selection of clips from the DVD disc is performed in a random shuffling manner.
Owner:SCREENLIFE

Gaming apparatus with portrait-mode display

Improved electronic gaming apparatus, including a cabinet for housing video and sound generating electronics, coin-handling and pay-out mechanism and a video display screen. The display screen is substantially taller than it is wide and may have a touch screen associated therewith. Although the displayed video presentation may take any form, the display may include graphics replicating the standard play board at top, game board in middle, and principal user input interface below.
Owner:IGT

Toy top game unit

A toy top game unit is provided, the unit comprising a toy top, driving means for rotating said toy top, a game board for receiving said toy top thereon, means for interacting the toy top and the game with each other, and for imparting a change to an operational mode of the toy top on said game board.The interacting means include first magnet means arranged on the toy top and second magnet means arranged on the game board.
Owner:TOMY CO LTD

Gambling-style board game

InactiveUS20050218591A1Board gamesPlaying cardEngineering
A game system includes playing cards, game cards, dice, and a game board with a game path. The game path has spaces instructing players to play card games and dice games, including a dice pairs game and a multilevel dice game. Players wager on outcomes before playing a game and may place side bets on certain games played by another player. The card games include 5-card draw poker and blackjack. The dice games include a craps-style game, a dice poker game, a win-from-jackpot dice, and a pay-to-jackpot dice game. Various playing areas are provided including a playing area with icons for each combination required to win the multilevel dice game, as well as areas to place side bets in favor of and against a player.
Owner:TORIGIAN MICHAEL A +1

Multiplayer gaming device and methods

A multiplayer gaming device allows two players to collaboratively play, for example, a Monopoly®-style game against the “house.” Each player may have his own game controls, coin dispenser / acceptor, and display screen. A larger display screen may display the game board and player game characters, shared by the two players and operated by the machine. The players may wager a flat fee per game, and are given an amount of game money to use for the duration of the game. Throughout the game, players take turns spinning dice represented on the display of the gaming device, and move around a Monopoly®-style board. As the players move around the board, game money is deducted as they land on properties owned by house players. A player's turn may result in his game piece landing on a game board spot owned by a house player, and cost the player $100 in game money. The game lasts until both players go bankrupt. The total number of game board spaces each player has moved without going bankrupt determines each player's payout.
Owner:WALKER JAY S +3

Methods and apparatus for educational spelling games

InactiveUS20090174142A1Improve his spelling skillsBoard gamesTeaching apparatusInternet basedGame board
Methods and apparatus for educational spelling games wherein players are required to spell words of various levels of spelling difficulty and a player's degree of advancement depends on the difficulty level of the word. One version is a game board with a plurality of playing pieces, a plurality of spelling cards, each spelling card comprising a plurality of spelling words wherein different words on each of those spelling cards comprise different levels of spelling difficulty within at least one educational grade level or age level, preferably within two consecutive educational grade levels, and a die for randomly determining the level of spelling difficulty of the word which a player will be asked to spell. Preferably, there are at least three words of different levels of spelling difficulty on each spelling card. Also disclosed are electronic versions comprising an annunciator to announce the words, game show versions, computer game versions and internet-based versions.
Owner:SULLIVAN RICHARD J

Game using objects and reader

An interactive game is disclosed. The interactive game includes a game board, and a plurality of objects, and an electronic apparatus. The electronic apparatus includes an object reader, a processor unit coupled to the card reader, a memory unit coupled to the processor unit, and a speaker coupled to the processor unit. The memory unit comprises code for prompting a player to select an object, and providing an instruction to the player.
Owner:LEAPFROG ENTERPRISES

Strategy Game

A game set and method for playing a strategy game on a playing surface by one or more persons including a plurality of playing pieces, each playing piece having a predetermined number of edges, wherein each edge is at least one of a exterior edge and a connecting edge; a plurality of playing cards, each playing card containing an indicia corresponding to the shape of one of the plurality of playing pieces; and a playing surface. Each player randomly selects a plurality of playing cards; exchanges each of the playing cards for a corresponding one of a plurality of playing pieces, and places each playing piece obtained by the exchange on a playing surface by (i) orienting an exterior edge according to the exterior of the playing surface and (ii) orienting a connecting edge according to a corresponding connecting edge of an adjacent playing piece. The strategy game may be played in various configurations, including without playing cards, without a playing pieces, without a game board, or with a timer.
Owner:TRUCTO

Bean bag toss game board set

An improvement on a bean-bag game-board that allows the user to fold up the game boards into a case and easily carry them around with the bean bags inside. The popular game is known by names like “bag toss”, “bags”, “tailgate toss” or “cornhole”. The present invention is a light-weight, easy to use and carry version of the original game that takes up minimal space when consolidated for storage. Lightweight construction allows one game board to fit within the other while forming a case for game bags. A handle for carrying that also acts as a hinge-free and locking fastener for easy assembly when game set is packed for carrying or storage. Folding legs allow the boards to fit together in a small space and have an offset pivot point that provides the strength of having three points of contact when in the open position.
Owner:HANEL CHRISTOPHER BLAKE

Physical-Virtual Game Board and Content Delivery System

A physical-virtual gaming system comprising a game board including a multiplicity of physical locations, a game overlay including a multiplicity of logical locations, and game pieces for moving throughout the logical locations. The system tracks the physical locations of the game pieces and translates these physical locations into the logical locations using pre-known physical-to-logical location mapping information. Game boards, game overlays and game pieces can be individualized with their own unique identifiers. As game pieces are moved, a game database comprising at least current game piece locations and the game state are maintained. Based at least in part upon the current game piece locations and game state the system provides actions including outputting any of virtual content and information on any of a shared or private computing device running a game app. Actions also include causing changes to game devices including wearables.
Owner:AMAN JAMES ANDREW +1

Strategy Game

A game set and method for playing a strategy game on a playing surface by one or more persons including a plurality of playing pieces, each playing piece having a predetermined number of edges, wherein each edge is at least one of an exterior edge and a connecting edge; a plurality of playing cards, each playing card containing an indicia corresponding to the shape of one of the plurality of playing pieces; and a playing surface. Each player randomly selects a plurality of playing cards; exchanges each of the playing cards for a corresponding one of a plurality of playing pieces, and places each playing piece obtained by the exchange on a playing surface by (i) orienting an exterior edge according to a perimeter of the playing surface and (ii) orienting a connecting edge according to a corresponding connecting edge of an adjacent playing piece. The strategy game may be played in various configurations, including without playing cards, without playing pieces, without a game board, or with a timer.
Owner:TRUCTO

Vertically adjustable squares on a game board assembly

A plurality of vertically adjustable squares on a game board assembly having 1) a game board frame assembly provided with a bottom wall section and side wall sections defining an open cavity therebetween; and 2) a plurality of actuator square assemblies mounted within the open cavity of the support base assembly of the game board frame assembly. The bottom wall section has a plurality of actuator support openings therein to receive and support a respective one of the actuator square assemblies therein. Each actuator square assembly includes 1) a stationary block support assembly with a stationary tube member having a lower end anchored in the respective actuator support openings in the bottom wall section; 2) a movable support tube assembly mounted about the stationary tube member and being vertically movable thereof; and 3) a movable game square member secured to and supported on a respective one of the movable support tube assemblies. The movable support tube assembly has a movable tube member with an O-ring mounted therein and engageable against an outer surface of the stationary tube member to hold in a given vertically adjusted position. The movable game square member has an outer square shape and is mounted about the movable tube member for conjoint vertical movement therewith. Each movable game square member is provided with a top wall or game piece support surface operable to receive and support respective game pieces thereon. Each top wall can be moved vertically and independently to its own adjusted height between a lowermost or collapsed position to a maximum vertical position.
Owner:ORTEGA HERBERT A

Gaming board set and gaming kernel for game cabinets

The present invention is a method and apparatus enabling a low cost hardware upgrade path and low cost processor board retrofit for gaming machines. The enabling features include a two-board set made up of an industry standard form factor processor board (a single board system, able to support an operating system) coupled to an I / O adapter board, and further having a specially architected game kernel based on a UNIX-compatible operating system. The game kernel provides a consistent API to game applications, enabling quick and easy use of new hardware features while providing backward compatibility for existing game applications.
Owner:BALLY GAMING INC

Board game based on stock market concepts

InactiveUS6189886B1Clean and simple in designEasy to learnBoard gamesFinancial transactionGame based
A board game based on stock market concepts comprising a game board (10) having a path of varibly-colored spaces beginning at one top corner, winding up and down across the board, and ending at the opposite top corner. As players move around the board, they make choices and perform transactions relating to the space they have landed on: on colored spaces, they may buy or sell the specified color of stock; on white spaces (12), they may strategically jump to any other white space on the board; on gray news flash spaces (14), they draw a news flash card (22A-22B) and perform the expressed transaction; and when they land on or cross over the market update bar (16), they change the price-per-share cards (18A-18B). Players record their transactions and track their balances on a balance sheet (24). The game ends when one player reaches the agreed upon goal or when all players agree to end the game, in which case, a play-off round is performed.
Owner:MORAN GAYLE MARIE

Strategic pattern building board game with ejecting feature

A game apparatus for a strategic pattern building board game with a feature for ejecting playing markers is defined. The game board has a multiplicity of channels having a first end and an opposite second end for receiving and ejecting playing markers respectively. The multiplicity of channels may be disposed between a first wall having a multiplicity of first apertures that define a matrix within the first wall and a second wall having a multiplicity of second apertures juxtaposed relative to the first wall. One or more openings disposed at the second end allow a player to eject playing markers. A retainer may be used to maintain playing markers in the matrix, and the retainer may comprise a pivoting and shifting set of bars that allows or prevents ejecting and emptying the matrix of playing markers. Some playing markers have indicia that define game play.
Owner:HASBRO INC

Portable collapsible table and game board

A portable collapsible table or tray having multiple wooden panels hinged to each other from underneath by a piece of fabric. The panels fold in a zigzag manner into a compact, folded form which is easily carried in a bag. The panels are secured to form a rigid table surface by inserting removable support rods laterally and crosswise through the wooden panels. The end panels each receive a locking rod at its respective outer side. Support panels having handle cutouts and legs are attached at each end of the table by hinges. These support panels have bores therethrough for inserting the support pins, and are thus locked in place, along with the wooden surface panels when the rods are inserted. The support panels fold with the surface panels when the support rods are removed forming a compact configuration. A game board version without support panels is provided.
Owner:SHARPE MELANIE A +1

Creative comparison card-game w/board-game variant

InactiveUS6328308B1Stake become raisedBoard gamesCard gamesPlaying cardComputer science
The invention involves an array of playing-cards playable by three or more persons, which delightfully spontaneous if unpredictable word, term, phrase, or picture comparison combinations, invites stimulating social-intercourse. Of the two essential sets of cards furnished with the basic OuickPik(TM)-game iteration, an exemplified first set of Apple-cards each bear different pictures or terms generally derived from: "people, events, nature, places, things, etc."; while a set of Orange-cards each may bear a picture or descriptive wording such as the terms-"bumpy, slow, magnificent". Thus, Apple-cards are randomly issued for comparison as to which best typifies the Orange-card over the others,-hence comparing-"apples and oranges"; and a "quick-pick" feature takes the slowest player briefly out of contention,-thereby compelling an exciting rapid-pace. An enhanced 2nd / iteration referred to as MindReader(TM)-game, employs interspersed surprise Mindreader-cards, whereby a player acting as Judge for a round of play selects several Apple-cards for a provisional Picker and Mindreader to compare to the inscription revealed upon a randomly turned-up Orange-card. If the Picker and Mindreader players of that round select the same Apple-card, they each collect bonus Orange-cards, Judge does not;-or instead, the Judge may "stump" those two players and collect the bonus Orange-cards for themself! A more elaborate 3rd / iteration, Jumbo-A&O(TM), includes a gameboard, and a die thrown to determine spatial advances of player pieces along a spiral pathway of special function-squares convergent toward a winner's-circle goal.
Owner:KIRBY MATTHEW A

Bingo-style word game

A method of playing a bingo-style / word game in a game show or computer game format is provided. In accordance with the method, at least two players compete to correctly guess a puzzle phrase by alternately taking turns to reveal hidden clue words on a game board. A player who correctly guesses the puzzle phrase is awarded.
Owner:GAMING REALMS PLC
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