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16 results about "Educational game" patented technology

System

PendingJP2026028186ACommerceEducational gameEngineering
A system is provided.SOLUTION: A system comprising: means for obtaining information about a user's learning style and interests; means for transmitting the information to a server; means for receiving the information and analyzing the user's learning style and interests; means for generating a educational video game based on the analyzing result; means for transmitting the educational video game to a device; means for displaying the educational video game for the user to play; and means for optimizing a next educational video game based on the playing information.SELECTED DRAWING: Figure 1
Owner:SOFTBANK GROUP CORP

System and method for teaching curriculum as an educational game

ActiveUS12651536B2Electrical appliancesTeaching apparatusEducational gameSystems thinking
An educational game (and learning management system and methods pertaining to the same) can be configured for the effective teaching of advanced educational curriculum, such as STEM subjects for high school and above. The educational game is configured to integrate social context, real scientific principles and strategic tradeoffs within game mechanisms. This covert teaching and testing environment promotes exploration, individualized discovery, repeat engagement, and systems thinking and planning skills. The educational game can be dynamically and procedurally generated.
Owner:PLASMA GAMES LLC

System

An object of a system according to an embodiment is to provide an environment in which an infant can play safely and to reduce the risk of household accidents.SOLUTION: A system according to an embodiment includes a motion sensing unit, a educational video game providing unit, and a music light performance unit. The motion sensing unit senses a motion of the child. The educational video game providing unit provides an educational game based on the motion sensed by the motion sensing unit. The music light producing unit produces pleasant music and light based on the motion sensed by the motion sensing unit.SELECTED DRAWING: Figure 1
Owner:SOFTBANK GROUP CORP

System

PendingJP2026021021ACommerceEducational gameEngineering
A system is provided.SOLUTION: This system is provided with a generation means for generating a new question, an analysis means for analyzing multimedia data transmitted from a terminal and generating contents for education, a disclosure means for receiving the game for education prepared by a user from the terminal and disclosing it to a store and a profit means for monetizing the use of the contents for education and the game.SELECTED DRAWING: Figure 1
Owner:SOFTBANK GROUP CORP

system

PendingJP2026061847AVideo gamesCommerceEducational gameManagement unit
The system according to this embodiment aims to provide educational games tailored to the user's learning style and needs. [Solution] The system according to the embodiment comprises an input unit, a generation unit, a provision unit, a management unit, and a feedback unit. The input unit inputs the user's learning style and needs. The generation unit generates an educational game based on the information input by the input unit. The provision unit provides the educational game generated by the generation unit. The management unit manages the progress of the educational game provided by the provision unit. The feedback unit provides feedback based on the progress managed by the management unit.
Owner:SOFTBANK GROUP CORP

Educational treasure hunting game assembly and method of use

ActiveUS12718704B2Educational gameEngineering
An educational treasure hunting game assembly for providing an entertaining and educational game includes a chest comprising a box with a lockable lid. Each piece of a plurality of pieces is insertable into a respective void of a plurality of voids, which extends into the chest. Each piece is configured to present a challenge question to a player, to recognize a correct answer to the challenge question, and to provide a clue upon receipt of the correct answer to the challenge question. The pieces and the chest can be sequentially hidden by a game planner and sequentially found by the player. A first piece provides a clue to a second piece, and so on, until the last piece, which provides a clue to a location of the chest. Insertion of the pieces into the voids disengages the lock and provides the player access to a reward in the box.
Owner:FAULKNER EDWARD

X-squared math card game

ActiveUS12525142B2Board gamesCard gamesEducational gameOperations research
X-Squared is a unique mathematical card deck and methods for using the deck to play games. This invention fills a large gap in the market for educational games by including physical cards for operands as well as exponents and parentheses. No card game in the public domain contains all of the elements of the Order of Operations (aka PEMDAS). X-Squared does include all of the requisite operators: Parentheses, Exponent, Multiplication, Division, Addition and Subtraction. The card deck has utility for both educational and entertainment purposes. By playing variations of the game as specified, students will gain a richer understanding of mathematical operations. For the general public, the variety of games that may be played (including poker) will bring much enjoyment to those who engage with the X-Squared Card Deck.
Owner:LAKEY PETER

Game board

ActiveCN310046708SEducational gameTesting Methods
1. Name of the product in this design: Game board. 2. Purpose of this design: For use in educational games. 3. The key design features of this product are the combination of shape and pattern. 4. The image or photograph that best illustrates the design's key features: the front view. 5. This design is for a thin product, therefore the left view, right view, top view, and bottom view are omitted.
Owner:赛义夫·阿里·阿卜杜拉·阿尔沙法尔

Board games, board game pieces, educational games, game boards

UndeterminedDE4020252018490001SEducational gameEngineering
Owner:ANTJE SCHMIDL

Card game device

ActiveCN224126532UCard gamesEducational gameHuman–computer interaction
The utility model relates to the technical field of puzzle games, in particular to a card game device which comprises a plurality of cards, each card is provided with an identification area, and each identification area is provided with an identification body. The game train is formed by connecting a train head and a plurality of carriages, and each carriage is provided with a plurality of slots for inserting cards; when the cards are inserted into the insertion grooves, the identification bodies on the cards are exposed out of the insertion grooves, and when a plurality of cards are inserted into the carriage, the cards are sequentially distributed on the carriage, so that the identification bodies on the cards are all exposed. When the cards are inserted into the slots, the identification bodies on the cards are exposed out of the slots, and when the cards are inserted into the carriages, the cards are sequentially distributed on the carriages, so that the cards are more convenient to use. And the identification body on each card is exposed, so that a player can conveniently check the won content on the card.
Owner:CHENGDU DAWEI TECHNOLOGY CO LTD