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10479results about "Animation" patented technology

Object oriented video system

InactiveUS20070005795A1Reduce colorNo extra data overhead and processing overheadTelevision system detailsPulse modulation television signal transmissionGraphicsData stream
A method of generating an object oriented interactive multimedia file, including encoding data comprising at least one of video, text, audio, music and / or graphics elements as a video packet stream, text packet stream, audio packet stream, music packet stream and / or graphics packet stream respectively, combining the packet streams into a single self-contained object, said object containing its own control information, placing a plurality of the objects in a data stream, and grouping one or more of the data streams in a single contiguous self-contained scene, the scene including format definition as the initial packet in a sequence of packets. An encoder for executing the method is provided together with a player or decoder for parsing and decoding the file, which can be wirelessly streamed to a portable computer device, such as a mobile phone or a PDA. The object controls provide rendering and interactive controls for objects allowing users to control dynamic media composition, such as dictating the shape and content of interleaved video objects, and control the objects received.
Owner:ACTIVESKY

Presentation of document history in a web browsing application

In a collaborative computing environment, a method and system for displaying revisions associated with a hosted electronic document are disclosed. In accordance with the disclosed method and system, select revisions of an electronic document may be displayed to a user, recreating a visual history play-back of the evolution of the electronic document. The electronic document may be displayed in a web-browsing application, utilizing a Document Object Model (“DOM”) retrieving the select revisions via Asynchronous JavaScript and XML (“AJAX”) calls to a remote device / server.
Owner:DOMO

Interactive video display system

A device allows easy and unencumbered interaction between a person and a computer display system using the person's (or another object's) movement and position as input to the computer. In some configurations, the display can be projected around the user so that that the person's actions are displayed around them. The video camera and projector operate on different wavelengths so that they do not interfere with each other. Uses for such a device include, but are not limited to, interactive lighting effects for people at clubs or events, interactive advertising displays, etc. Computer-generated characters and virtual objects can be made to react to the movements of passers-by, generate interactive ambient lighting for social spaces such as restaurants, lobbies and parks, video game systems and create interactive information spaces and art installations. Patterned illumination and brightness and gradient processing can be used to improve the ability to detect an object against a background of video images.
Owner:MICROSOFT TECH LICENSING LLC

Using video image analysis to automatically transmit gestures over a network in a chat or instant messaging session

The system, method, and program of the invention captures actual physical gestures made by a participant during a chat room or instant messaging session or other real time communication session between participants over a network and automatically transmits a representation of the gestures to the other participants. Image processing software analyzes successive video images, received as input from a video camera, for an actual physical gesture made by a participant. When a physical gesture is analyzed as being made, the state of the gesture is also determined. The state of the gesture identifies whether it is a first occurrence of the gesture or a subsequent occurrence. An action, and a parameter for the action, is determined for the gesture and the particular state of the gesture. A command to the API of the communication software, such as chat room software, is automatically generated which transmits a representation of the gesture to the participants through the communication software.
Owner:MICROSOFT TECH LICENSING LLC

Single-handed approach for navigation of application tiles using panning and zooming

The subject invention provides a unique interactive system and method that facilitate single-handed navigation and interaction with applications within a display space on any type of mobile computing device. The system and method include or employ scalable application tiles corresponding to applications, whereby the application tiles can provide or indicate the current state of the corresponding application. The state information provided in each tile can vary as well depending on the current size of the tile. The tiles can be arranged into a plurality of zones such that a user can view one particular zone at a time and obtain more context and information from the application tiles in that zone rather than working with all tiles and all zones at the same time. The view of the display space can be of the world or all application tiles, zone, or application. Panning and zooming among the zones, application tiles and / or views can be performed single-handedly using designated on or off screen controls.
Owner:APPLE INC

System and method for constructing three-dimensional images using camera-based gesture inputs

A system and method for constructing three-dimensional images using camera-based gesture inputs of a system user. The system comprises a computer-readable memory, a video camera for generating video signals indicative of the gestures of the system user and an interaction area surrounding the system user, and a video image display. The video image display is positioned in front of the system users. The system further comprises a microprocessor for processing the video signals, in accordance with a program stored in the computer-readable memory, to determine the three-dimensional positions of the body and principle body parts of the system user. The microprocessor constructs three-dimensional images of the system user and interaction area on the video image display based upon the three-dimensional positions of the body and principle body parts of the system user. The video image display shows three-dimensional graphical objects superimposed to appear as if they occupy the interaction area, and movement by the system user causes apparent movement of the superimposed, three-dimensional objects displayed on the video image display.
Owner:PHILIPS ELECTRONICS NORTH AMERICA

Computer interfaces including physiologically guided avatars

This invention provides user interfaces that more intuitively display physiological data obtained from physiological monitoring of one or more subjects. Specifically, the user interfaces of this invention create and display one or more avatars having behaviors guided by physiological monitoring data. The monitoring data is preferably obtained when the subject is performing normal tasks without substantial restraint. This invention provides a range of implementations that accommodate user having varying processing and graphics capabilities, e.g., from handheld electronic devices to ordinary PC-type computers and to systems with enhanced graphics capabilities.
Owner:ADIDAS

Method and apparatus for the generation of computer graphic representations of individuals

Apparatus for generating computer models of individuals is provided comprising a booth (1) that is connected to a server (2) via the Internet (3). Image data of an individual is captured using the booth (1) and a computer model corresponding to the individual is then generated by comparing the captured image data relative to a stored generic model. Data representative of a generated model is then transmitted to the server (2) where it is stored. Stored data can then be retrieved via the Internet using a personal computer (4) having application software stored therein. The application software on the personal computer (4) can then utilise the data to create graphic representations of an individual in any one of a number of poses.
Owner:CRAMPTON STEPHEN JAMES

User Customized Animated Video and Method For Making the Same

A customized animation video system and method generate a customized or personalized animated video using user input where the customized animated video is rendered in a near immediate timeframe (for example, in less than 10 minutes). The customized animation video system and method of the present invention enable seamless integration of an animated representation of a subject or other custom object into the animated video. That is, the system and method of the present invention enable the generation of an animated representation of a subject that can be viewed from any desired perspective in the animated video without the use of multiple photographs or other 2D depictions of the subject. Furthermore, the system and method of the present invention enables the generation of an animated representation of a subject that is in the same graphic style as the rest of the animated video.
Owner:PANDOODLE CORPORATION

Dynamic interactive voice interface

A dynamic voice user interface system is provided. The dynamic voice user interface system interacts with a user at a first level of formality. The voice user interface system then monitors history of user interaction and adjusts the voice user interface to interact with the user with a second level of formality based on the history of user interaction.
Owner:INTELLECTUAL VENTURES I LLC

Configurable patient monitoring system

A patient monitoring system can display one or more configurable health monitors on a configurable user interface. The health indicators are configured to display a physiological signal from a patient. The patient monitoring system can calculate ranges of values for the health indicator that correspond to a status of the patient. The health indicators can display different outputs based on the value of the physiological signal.
Owner:MASIMO CORP

Geo-location based event gallery

A computer implemented method includes receiving a message and geo-location data for a device sending the message. It is determined whether the geo-location data corresponds to a geo-location fence associated with an event. The message is posted to an event gallery associated with the event when the geo-location data corresponds to the geo-location fence associated with the event. The event gallery is supplied in response to a request from a user.
Owner:SNAPCHAT

Generating, recording, simulating, displaying and sharing user related real world activities, actions, events, participations, transactions, status, experience, expressions, scenes, sharing, interactions with entities and associated plurality types of data in virtual world

Systems and methods for virtual world simulations of the real-world or emulate real-life or real-life activities in virtual world or real life simulator or generating a virtual world based on real environment: host, at a server, a virtual world geography or environment that correspondences the real world geography or environment as a result, as the user continuously moves about or navigates in a range of coordinates in the real world, the user also continuously moves about in a range of coordinates in the real world map or virtual world; generate and access, by the server, a first avatar or representation, that is associated with a first user or entity in the virtual world; monitor, track and store, by the server, plurality types of data associated with user's real life or real life activities, actions, transactions, participated or participating events, current or past locations, checked-in places, participations, expressions, reactions, relations, connections, status, behaviours, sharing, communications, collaborations, interactions with various types of entities in the real world; receive, by the server, first data associated with a mobile device of the first user related to the first activity from the first geo-location co-ordinates or place; determine, by the server, one or more real world activities of the first user based on the first data; generate, record, simulate and update, by the server, virtual world based on said stored data, wherein updating a first avatar, that is associated with the first user or entity, in the virtual world; causing, by the server, a first avatar associated with the first user or entity, to engage in one or more virtual activities in the virtual world, that are at least one of the same as or sufficiently similar to or substantially similar to the determined one or more real world activities, by generating, recording, simulating, updating and displaying, by a simulation engine, simulation or a graphic user interface that presents a user a simulation of said real-life activities; and display in the virtual world, by the server, said real world activity or interacted entity or location or place or GPS co-ordinates related or associated or one or more types of user generated or provided or shared or identified contextual one or more types of contents, media, data and metadata from one or more sources including server, providers, contacts of user and users of network and external sources, databases, servers, networks, devices, websites and applications, wherein virtual world geography correspondences the real world geography. In an embodiment receiving from a user, a privacy settings, instructing to limit viewing of or sharing of said generated simulation of user's real world life or user's real world life activities to selected one or more contacts, followers, all or one or more criteria or filters specific users of network or make it as private.
Owner:RATHOD YOH

System and method for generating an animatable character

InactiveUS7184048B2Generation is simple and effectiveImage enhancementCharacter and pattern recognitionPattern recognitionAnimation
A system and method are disclosed for generating an animatable object. A skeleton of the desired character is constructed by the user utilizing various predetermined components. These predetermined components include a various selection of rods and joints. The rods are static components which remain rigid during motion, while the various joints are moveable components. A static digitized image, for example, an image of the user, is utilized and a constructed skeleton is superimposed onto it. The desired object, such as the image of the user, can then be extracted from the background of the digital image and the resulting personal character can then be animated, for instance by selecting and dragging one of the hands with a mouse.
Owner:MICROSOFT TECH LICENSING LLC

Avatar appearance transformation in a virtual universe

Methods, articles of manufacture, systems, articles and programmable devices are provided for configuring a chameleon avatar in response to data associated with a target avatar within a virtual universe. In response to determining that an engagement of a chameleon avatar with a target avatar is indicated, it is determined whether the chameleon avatar should maintain an initial appearance or be auto-morphed for engagement with the target avatar. Auto-morphing may be accomplished by reading an attribute from metadata associated with the target avatar, selecting a baseline avatar template and auto-morphing the baseline template to incorporate the read attribute. Target avatar attributes include gender, interests, outfits attribute, ethnic data, language and preferences, as well as others. The chameleon may mimic an appearance of the target avatar.
Owner:ACTIVISION PUBLISHING

Image processing apparatus and method

A method of matching a pose of a synthesised representation of a human or animal body to a captured image of that human or animal body is provided, which can be used to generate a graphical model of the body when disposed on a plane, such as a synthesised model of a football player on a field of play. The method includes receiving the captured image data, determining from the captured image data a plurality of limb position estimates, each position estimate corresponding to an amount by which limbs of the body are separated with respect to each other and deriving from the plurality of limb positions an estimated gait phase of the body. The estimated gait phase is then applied to a basis gait model in order to provide an estimated pose of the body, the basis gait model comprising data which defines a displacement of the limbs or parts thereof with respect to a gait cycle period. The estimated pose is then matched to that of the synthesised representation of the body.
Owner:SONY CORP

Interactivity with a mixed reality

Methods of interacting with a mixed reality are presented. A mobile device captures an image of a real-world object where the image has content information that can be used to control a mixed reality object through an offered command set. The mixed reality object can be real, virtual, or a mixture of both real and virtual.
Owner:NANT HLDG IP LLC

Configurable patient monitoring system

A patient monitoring system can display one or more configurable health monitors on a configurable user interface. The health indicators are configured to display a physiological signal from a patient. The patient monitoring system can calculate ranges of values for the health indicator that correspond to a status of the patient. The health indicators can display different outputs based on the value of the physiological signal.
Owner:MASIMO CORP

Graphic element with multiple visualizations in a process environment

ActiveUS20070132779A1Graphic element more versatileTechnology managementProgram controlGraphicsDisplay design
Smart graphic elements are provided for use as portions or components of one or more graphic displays, which may be executed in a process plant to display information to users about the process plant environment, such as the current state of devices within the process plant. Each of the graphic elements is an executable object that includes a property or a variable that may be bound to an associated process entity, like a field device, and that includes multiple visualizations, each of which may be used to graphically depict the associated process entity on a user interface when the graphic element is executed as part of the graphic display. Any of the graphic element visualizations may be used in any particular graphic display and the same graphic display may use different ones of the visualizations at different times. The different visualizations associated with a graphic element make the graphic element more versatile, at they allow the same graphic element to be used in different displays using different graphical styles or norms. These visualizations also enable the same graphic element to be used in displays designed for different types of display devices, such as display devices having large display screens, standard computer screens and very small display screens, such as PDA and telephone display screens.
Owner:FISHER-ROSEMOUNT SYST INC

Apparatuses, methods, computer programming, and propagated signals for modeling motion in computer applications

A hierarchical 3D graphics model can be viewed as a hierarchical graph of its nodes and their associated motions, with the mathematical type of motions graphically indicated. A user can click on a displayed motion to edit it. A motion API provides one or more of the following features: (1) spatial predicate functions; (2) functions for scaling motion intensity; (3) classes for shake, spin, and swing motions; (4) motion classes with a GUI interfaced for defining their duty cycle; (5) functions for defining and computing 0through 2<nd >order derivatives of 3D position and orientation as function of time; (6) behaviors that constrain motions by boundaries in which the constraint is a reflection, clamp, andor onto constraint, or in which the boundary is a composite boundary. Motions can be defined by successive calls to an API and then be saved in a file.
Owner:3D OPEN MOTION

Creating a Customized Avatar that Reflects a User's Distinguishable Attributes

A capture system captures detectable attributes of a user. A differential system compares the detectable attributes with a normalized model of attributes, wherein the normalized model of attributes characterize normal representative attribute values across a sample of a plurality of users and generates differential attributes representing the differences between the detectable attributes and the normalized model of attributes. Multiple separate avatar creator systems receive the differential attributes and each apply the differential attributes to different base avatars to create custom avatars which reflect a selection of the detectable attributes of the user which are distinguishable from the normalized model of attributes.
Owner:KING COM

Combining user images and computer-generated illustrations to produce personalized animated digital avatars

Animated frames may illustrate an animated face that has one or more facial features that change during the animation. Each change may be between a photographed facial feature of a real face and a corresponding drawn facial feature of a drawn face. Various related methods are also disclosed.
Owner:JIBJAB CATAPULT CA LLC

Computer-implemented system and method for home page customization and e-commerce support

A computer-implemented system and method for home page customization and e-commerce support is disclosed. The present invention relates to avatar home pages and the combination of a home page customization service with an e-commerce marketplace through which users can purchase home page decorations made by third party developers. Various embodiments include a “chat now” online matching system and a real-time map showing the geographical location of users in an online community.
Owner:AVATAR FACTORY CORP
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