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1050 results about "Metaverse" patented technology

The Metaverse is a collective virtual shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space, including the sum of all virtual worlds, augmented reality, and the internet. The word metaverse is a portmanteau of the prefix "meta" (meaning "beyond") and "universe" and is typically used to describe the concept of a future iteration of the internet, made up of persistent, shared, 3D virtual spaces linked into a perceived virtual universe.

Systems and methods for facilitating shopping in the metaverse

A device may use a device discovery process to automatically determine a configuration of a home network system of the user. A device may store data representative of the determined configuration of a home network system of the user in a data repository. A device may use the data representative of the determined configuration of the home network system of the user to automatically verify a compliance by the user with a condition for receiving the targeted advertisement. A device may provide the targeted advertisement to the user when the determined configuration of the home network system of the user is determined to be in compliance with the condition for receiving the targeted advertisement.
Owner:UNIVERSAL ELECTRONICS INC

Emotional evolution method and terminal for virtual avatar in educational metaverse

Disclosed are an emotional evolution method and terminal for a virtual avatar in educational metaverse. By collecting expression data and audio data of the virtual avatar, and performing emotional feature extraction based on the expression data and the audio data; fusing an extracted sound emotional feature with an extracted expression emotional feature by using an emotional feature fusion model, and performing emotion recognition on a multi-modal emotional feature fusion result obtained by fusion to obtain an emotional category corresponding to the multi-modal emotional feature fusion result; labeling the multi-modal emotional feature fusion result based on a semantic vector of the emotional category to generate an emotional evolution sequence; and driving the virtual avatar to perform emotional expression according to a target emotional evolution pattern extracted from the emotional evolution sequence, a unified and united multi-modal emotional feature fusion result is formed, the emotional self-evolution of the virtual avatar is achieved.
Owner:FUJIAN TQ DIGITAL +1

Systems and methods for healthcare in the metaverse

The present invention relates to systems and methods for integrating real-world functionalities, such as healthcare services, into a virtual environment (metaverse) using digital avatars and data security measures. Users can access services through their avatars, maintaining anonymity and data security. The system securely transmits user requests and data to real-world service providers, who provide services or feedback within the virtual environment. Data security ensures confidential and tamper-proof data transmission and facilitates secure payment transactions. The invention enables the integration of various real-world services into the metaverse, enhancing its functionality and utility while preserving user privacy and security.
Owner:OD VISION INC

Scene self-adaptive adjustment method and system for virtual-real fusion of intelligent internet of things and element universe

The invention provides a scene adaptive adjustment method and system based on intelligent Internet of Things and meta-universe virtual-real fusion, and relates to the technical field of artificial intelligence and Internet of Things, and the method comprises the steps: collecting a scene image and environment parameter data, carrying out the decomposition and partitioning of the image, and recognizing the type of the scene, environment parameter tensors are constructed to form a digital twinborn model, the digital twinborn model is mapped to a virtual space, a proper feature vector is selected according to an identification result to generate a target feature vector, a projection position of a virtual object in an entity space is obtained, and the feature vector is optimized and then combined with the projection position to generate an enhanced feature and a mapping matrix; and generating rendering parameters through the parameter mapping network, rendering the virtual object, and displaying the virtual object on the entity space interface in an overlapping manner.
Owner:HANGZHOU MOXI TECH DEV CO LTD

Virtual-real fusion interaction method and system based on digital twinning

The invention discloses a virtual-real fusion interaction method and system based on digital twinning, particularly relates to the technical field of digital twinning and virtual-real interaction, and is used for solving the problem that semantic drift is difficult to monitor in a virtual-real fusion interaction process in the prior art. The method comprises the following steps: constructing a digital twin model consistent with a current state of a physical entity in a virtual space; accurate mapping of user operation and physical entities is realized through a multi-modal interaction algorithm; analyzing the energy change of an abnormal propagation path by using a multi-scale dissipation power network, and dividing the possibility of semantic drift into global or locality; when the semantic drift is likely to be locality, the semantic entropy value change degree caused by user operation is evaluated in combination with the maximum entropy principle, the change of the semantic graph topological structure is analyzed through the graph matching deformation network, the potential influence of the semantic drift is comprehensively evaluated, the accuracy and stability of virtual-real interaction are effectively improved, and the user experience is improved. And a technical support is provided for semantic drift monitoring and processing in a complex interaction scene.
Owner:YUNTIAN HENGZHI (QINGDAO) TECH CO LTD

Metacosmic police service processing system based on multiple modes

InactiveCN119272943AComprehensive monitoring of the on-site situationOptimize policing decisionsMathematical modelsInternal combustion piston enginesData acquisition moduleTime data
The invention discloses a meta universe police service processing system based on multiple modes, and relates to the technical field of data processing. Comprising a data acquisition module used for acquiring multi-modal data of a police service site in real time, including video data, audio data and environment data; the data fusion and analysis module is used for fusing the collected multi-modal data, extracting key event information and detecting abnormal behaviors; the risk prediction and decision support module is used for combining real-time data with historical case data, predicting a potential risk event and generating a coping strategy; and the police service resource scheduling module is used for automatically scheduling police forces, equipment and resources to the site based on the risk prediction and decision suggestions, optimizing site police service operation and updating the task progress in real time. According to the invention, on-site conditions can be comprehensively monitored, risk prediction can be carried out in combination with historical case data, police forces and resources are automatically scheduled, and police service decisions are optimized.
Owner:BEIJING GZT NETWORK TECH +1

Method for processing attachment / removal of item for to-be-dressed NFT model, and system for same

Providing an NFTed avatar that may be used across different metaverses and may be dressed up with different items. There is provided a method for processing dress-up of an NFTed avatar by a computer, and the method comprises the steps of: referencing, by the computer, a smart contract for the avatar and data for displaying the avatar, and displaying the avatar to a user; referencing, by the computer, a smart contract for items and data for displaying the items, and displaying the items to a user; providing the user, by the computer, with a try-on interface for trying items on the avatar; providing the user, by the computer, with an interface for allowing the user to decide items to attach to the avatar; and executing, by the computer, based on the user's decision on items to be attached on the avatar, a writing on the blockchain for associating item NFTs with an avatar NFT for the smart contract for the avatar.
Owner:CORK INC

Immersive space virtual-real interaction method and system based on meta universe

The invention discloses an immersive space virtual-real interaction method and system based on element universe, and relates to the technical field of brain-computer interfaces, and the method comprises the steps: capturing an electroencephalogram signal of a user, and obtaining brain wave data of the user in real time; transmitting the brain wave data to a neural feedback adaptive network for analysis, and generating a corresponding interaction intention; virtual environment elements in the meta universe are adjusted in real time according to the interaction intention; the physical environment of the user is monitored in real time, physical environment parameters are obtained, the physical environment parameters are compared with the virtual environment elements, and bidirectional synchronous adjustment is carried out; dynamically adjusting sensory elements in the virtual environment elements by utilizing electroencephalogram resonance based on the electroencephalogram signal of the user and the synchronized physical environment parameters; through bidirectional synchronous adjustment of the physical environment parameters and the virtual environment elements, high consistency between the virtual environment and the physical environment of the user is ensured, and the immersion and authenticity experience of the user are greatly improved.
Owner:ZHONGYI INSTECH TECH CO LTD

Virtuality and reality combined display system for element universe museum

The invention discloses a virtuality and reality combined display system of a universe museum, and relates to the field of universe technology and museum display technology, the system comprises a data acquisition module, a data analysis and user portrait module, a personalized guide planning module, a virtuality and reality combined display module and a feedback and optimization module; according to the system, user information and cultural relic data are comprehensively and meticulously collected through the data acquisition module, a basis is provided for subsequent personalized display and guide planning, and the data analysis and user portrait module digs potential demands and interests of users, so that displayed contents can accurately match preferences of the users, and the user experience is improved. The virtual-reality combined display module constructs a virtual cultural relic model by using a 3D modeling and rendering technology, realizes seamless joint with an entity exhibit through an AR technology, brings immersive visiting experience to the user, and in addition, due to the existence of the feedback and optimization module, the system can continuously collect user feedback, so that the user experience is improved. And display contents and functions are continuously optimized and perfected.
Owner:XUZHOU COLLEGE OF INDAL TECH

Cross-modal training of a machine-learning model that identifies abuse in audio streams

A metaverse application receives a user-provided audio stream associated with a user. The metaverse application obtains portions of one or more audio streams. The metaverse application divides the user-provided audio stream into a plurality of portions, wherein each portion corresponds to a particular time window of the audio stream. The metaverse application providing the plurality of portions of the user-provided audio stream as input to an audio machine-learning model. The audio machine-learning model outputs, based on the portions of the user-provided audio stream, a determination of abuse in a particular portion of the plurality of portions. The metaverse application performs a remedial action responsive to the determination of abuse in the particular portion.
Owner:ROBLOX CORP

Record and Replay of Game State in a Virtual Environment

A metaverse application receives user input from a user during gameplay of a virtual experience. The metaverse application renders a first game state of gameplay of the virtual experience on a user device based on the user input, wherein the first game state is described by a set of properties. The metaverse application generates a list of changes in properties between the first game state and a second game state, wherein the second game state occurred before the first game state. The metaverse application receives a request from the user to replay the second game state. The metaverse application renders the second game state of gameplay by reversing the list of changes between the first game state and the second game state.
Owner:ROBLOX CORP

Servers, systems, and methods for an industrial metaverse

In some embodiments, the system includes a virtual reality environment that includes a digital twin of at least a portion of a physical industrial environment. In some embodiments, the system is configured to change the virtual reality environment based on changes in the physical industrial environment. In some embodiments, the changes are received by the system through sensors such as temperature and / or pressure sensors, as non-limiting examples. In some embodiments, the changes in the physical environment are detected through the analysis of images. In some embodiments, the system is configured to use artificial intelligence to detect the changes. In some embodiments, the system is configured to predict the effect of changes in the virtual and / or physical environment on other system components through variable changes in virtual models. In some embodiments, the system is configured to display the effects in the virtual environment before they are implemented in the physical environment.
Owner:AVEVA SOFTWARE LLC

Digital twinning system and method for displaying ship spraying robot flow field through universe

The invention discloses a digital twinning system and method for displaying a ship spraying robot flow field through element universe, and belongs to the technical field of intelligent equipment. The digital twinning system comprises a physical entity layer, a data and tool layer, a digital twinning layer and a virtual application layer. The working method comprises the steps that actual parameters of the ship spraying robot are collected, and entity mapping is carried out; building of a virtual physical model of the ship spraying robot is completed; establishing a digital model of the spraying flow field of the ship spraying robot; building a virtual flow field simulation model based on a digital model; checking of ship spraying simulation results is completed through the simulation model, and simulation parameters are optimized; and completing entity improvement and reconstruction of the ship spraying robot. The visual display method for the spraying flow field of the ship spraying robot is constructed for the spraying operation scene in the dock by adopting a virtual simulation method based on the universe and the digital twinning technology. And the working efficiency is improved while the labor cost is reduced.
Owner:DALIAN OCEAN UNIV

Three-dimensional entity reconstruction method and system based on end-to-end three-dimensional entity reconstruction network

The invention discloses a three-dimensional entity reconstruction method and system based on an end-to-end three-dimensional entity reconstruction network, the end-to-end three-dimensional entity reconstruction network comprises a depth estimation module, a pose estimation module, an instance segmentation module, an increment aerial triangulation module, a point cloud fusion module, an entity generation module, a surface optimization module and a texture mapping module; according to the method, the tasks are organically integrated together in a cascading or parallel connection mode between modules, interact with each other and supplement each other, training is carried out in combination with a proposed multi-task loss function, the task precision is improved at the same time, a high-precision three-dimensional entity model is reconstructed in an end-to-end mode, and the real-time performance of the three-dimensional entity model is improved. The method has a wide application prospect in the aspects of live-action three-dimensional construction, digital twinning, universe, smart city and the like.
Owner:HUAZHONG NORMAL UNIV

Digital accessibility in the metaverse

A computer system for metaverse digital accessibility can include one or more processors and non-transitory computer-readable storage media encoding instructions which, when executed by the one or more processors, causes the computer system to create an accessibility characteristics engine programmed to receive one or more accessibility characteristics associated with a user, an environment engine programmed to generate an environment for an avatar associated with the user based on the received one or more accessibility characteristic, and an accessibility support engine programmed to provide an accessibility aide to the avatar associated with the user.
Owner:WELLS FARGO BANK NA

Smart park facility predictive maintenance system based on digital twinborn technology

The invention discloses a smart park facility predictive maintenance system based on a digital twinborn technology, and relates to the field of smart park facility maintenance. Comprising a data acquisition module, a preprocessing module, a digital twin model construction module, a fault prediction module, a maintenance decision module, a maintenance resource management module, a user interaction module, a system management module, a spatio-temporal data analysis and prediction module and a social-technical system fusion module. The method comprises the following steps: collecting and fusing a risk-dependent frequency modulation rate of quantum sensing, improving speed and precision by means of quantum calculation, fusing a digital twin model into a meta-universe concept and an intelligent agent, predicting a fault by combining quantum machine learning and causal inference, optimizing a maintenance decision based on a game theory and reinforcement learning, and managing resources by using a block chain-Internet of Things fusion technology. The invention discloses a brain-computer interface and holographic projection interaction and quantum encryption dual-protection management system. The system is accurate in data acquisition, vivid in model construction, accurate in fault prediction, scientific in maintenance decision, efficient in resource management, immersive in interactive experience and safe and stable in system, and ensures stable operation of park facilities.
Owner:ANQING MUNICIPAL ZHENGTONG DIGITAL TECHNOLOGY SERVICE CO LTD

Metacosm cross-scene anonymous seamless identity authentication method based on double block chains

The invention provides a meta-universe cross-scene anonymous seamless identity authentication method based on double block chains. The meta-universe cross-scene anonymous seamless identity authentication method comprises an initialization stage, a scene server registration stage, a user registration stage, a stage that a user logs in and creates an avatar in a scene server, and a user cross-scene server authentication stage. The server is set for different application scenes, the load of the server is reduced, and a user can experience various scenes without changing equipment. A fuzzy extractor and block chains are adopted to protect privacy information such as biological information and avatars of a user, meanwhile, a double-block-chain mode is adopted, authentication information of a server and the user is stored on an authentication data chain, the user moves in different services, an interaction data chain stores avatar data of the user in a multi-scene server, and the user experience is improved. And the data consistency is realized. The double block chains realize isolation of user real data and virtual data in the meta universe, privacy data of the user is effectively protected, the user does not need to input information again for login, and seamless authentication is realized.
Owner:NANJING UNIV OF INFORMATION SCI & TECH

Authentication in metaverse

An example computer system for authenticating a user in a metaverse can include one or more processors; and non-transitory computer-readable storage media encoding instructions which, when executed by the one or more processors, causes the computer system to: receive an authentication credential from the user; determine whether the authentication credential is valid; upon determining that the authentication credential is valid, update authentication status of the user; and maintain the authentication status of the user across multiple login attempts by the user.
Owner:WELLS FARGO BANK NA

Cultural transmission content auditing method

The invention relates to the technical field of cultural transmission content auditing, and discloses a cultural transmission content auditing method, which comprises an auditing system and comprises the following operation steps: S1, a preparation stage: initializing and configuring a module; the method comprises the following steps: S101, dynamic strategy engine deployment: accessing a federal learning model, configuring a cross-regional data synchronization rule (for example, dividing data cooperative training groups according to cultural transmission coverage regions), initializing a dynamic risk feature library, importing features such as basic sensitive words and cultural taboo symbols, and associating'cultural sensitivity parameters' of a cultural dimension quantizer; according to the cultural transmission content auditing method, system sustainability is guaranteed through a process closed loop, auditing accuracy is improved through technology fusion, cultural transmission complexity is dynamically adapted and coped with, the requirement for compliance auditing of the cultural transmission content can be met, protection of cultural diversity and innovativeness can be considered, and the method is suitable for popularization and application. And the method is suitable for auditing challenges of emerging scenes such as short videos, cross-culture transmission and meta universe.
Owner:邵子晏

Multi-modal child sensory integration training device based on brain-computer interface

The invention belongs to the field of intelligent rehabilitation medical instruments, and particularly relates to a brain-computer interface-based multi-modal child sensory integration training device, which comprises a brain-computer interface head ring, an intelligent touch floor and AR interactive glasses, the brain-computer interface head ring is connected with a biological signal acquisition module, the intelligent touch floor is connected with a motion trail analysis unit, the AR interactive glasses are connected with a universe scene engine, and the biological signal acquisition module, the motion trail analysis unit and the universe scene engine are connected with a digital twin generator. The digital twin generator is connected with a dynamic mode switching decision tree, and the dynamic mode switching decision tree is connected with a multi-mode feedback actuator; the brain-computer interface head ring is located on the head of the child and collects electroencephalogram, myoelectricity and electrocardiosignals through a biological signal collection module; and the biological signal acquisition module sends a signal to the digital twin generator through wireless transmission. According to the invention, the training efficiency can be improved, the evaluation dimension can be expanded, potential safety hazard early warning can be realized, and the compliance can be enhanced.
Owner:YANBIAN UNIV

Low-delay transmission method and system for realizing virtual-real fusion of intelligent internet of things and universe

The invention provides a low-delay transmission method and system for realizing virtual-real fusion of intelligent Internet of Things and meta-universe, and relates to the technical field of meta-universe level, and the method comprises the steps: obtaining and classifying physical world data, building a mapping relation between a data stream and a virtual space, constructing a double-layer data processing architecture, and setting different transmission priorities. And monitoring network quality in real time and starting a data compensation mechanism. According to the method, real-time interaction between the physical world and the virtual space can be realized, the data transmission efficiency and stability are improved, the system delay is reduced, and the immersion experience of a user is enhanced.
Owner:HANGZHOU MOXI TECH DEV CO LTD

Power dispatching model lightweight method and system under meta universe, and storage medium

The invention relates to a lightweight method and system for a power dispatching model under meta-universe and a storage medium, and the method comprises the following steps: carrying out the intelligent data simplification of a three-dimensional model based on a deep learning adaptive reduction compression technology in combination with an advanced texture mapping and curve thinning algorithm, so as to optimize the details of the model and reduce the data size, thereby achieving the intelligent data simplification of the three-dimensional model; meanwhile, key features are reserved; through power grid cascade loading and visual elimination, display details of a power grid model are dynamically adjusted according to the visual angle of an observer, and model resource management and dynamic scheduling are realized through asynchronous loading and rendering; in combination with an intelligent preloading and prediction mechanism, a multi-level-of-detail technology and a progressive loading technology are applied to realize rapid loading and rendering of the model, and resource allocation and detail management are refined. According to the invention, the lightweight processing of the three-dimensional model of the power dispatching element universe can be realized, and the goals of real-time efficient rendering and rapid interaction of meteorological data, power grid operation information and a plant station equipment model are achieved.
Owner:STATE GRID TIANJIN ELECTRIC POWER COMPANY +2

Using Moderation by Proxy to Identify Abuse in Audio Streams

A metaverse application generates a first abuse score for the audio stream associated with a first user based on rules that analyze user signals, wherein the user signals include one or more selected from the group of one or more second users muting the first user, a history of past moderation actions associated with the first user, one or more third users blocking the first user, and combinations thereof. The metaverse application includes an audio-classifier model that obtains a second abuse score for an audio stream associated with the first user, wherein the audio stream is provided as input to the audio-classifier model. The metaverse application determines that the first user is committing abuse based on one or more selected from the group of the first abuse score, the second abuse score, and combinations thereof exceeding a threshold score value. Responsive to determining that the first user is committing abuse, the metaverse application performs a remedial action.
Owner:ROBLOX CORP

Method and system for defining a semantic framework for a plurality of digital entities in a computer simulated environment

An apparatus and method (200) for defining a semantic framework for a plurality of entities in a computer simulated environment. The method (200) includes receiving data from one or more data acquisition devices (104), translating, the data into one or more executable queries to extract data relating to the one or more elements from the knowledge database (106). The method (200) further includes assembling an entity model with one or more elements identified from the CNL data, each element operationalized using a model ontology and instantiating each element in the entity model using a plurality of instances for each element in the entity model to generate a semantic binding among the plurality of elements. Furthermore, the method (200) includes transforming the semantic binding into a knowledge graph using standard graph databases and translating the semantic description from the knowledge graph into an executable configuration for the metaverse.
Owner:SIEMENS AG

Preventing harassment on metaverse environments

An approach is provided that displays avatars locating in a first virtual area to a first set of users with each user controlling one of the avatars. A request is received from one of the users to escape a situation. In response to the request, the system clones the user's first avatar thus creating a second avatar. The second avatar is visible to the user; however it is invisible to one or more of the set of users. The user controls the second avatar and the first avatar is automatically controlled using artificial intelligence (AI), with the user no longer controlling the first avatar.
Owner:KYNDRYL INC

Intelligent man-machine interaction system based on element universe

The invention relates to the technical field of man-machine interaction, and discloses an intelligent man-machine interaction system based on meta-universe, which is used for solving the problem of lagging caused by the fact that each virtual module possibly initiates response at the same time during man-machine interaction, and comprises the following steps: constructing a meta-universe scene, collecting multi-modal behavior information of a user in the meta-universe scene, and displaying the multi-modal behavior information of the user in the meta-universe scene. Performing unified formatting processing on the multi-modal behavior information to obtain formatted multi-modal behavior information, and performing joint reasoning on the formatted multi-modal behavior information by adopting a natural language processing engine and a multi-modal fusion model to obtain structured command data; the method comprises the following steps: obtaining a virtual module in a meta universe scene needing to make a response action according to structured command data, recording the virtual module as a driven module, obtaining priority information of all the driven modules, evaluating to obtain a priority index, and driving the modules to make the response action according to the priority index, thereby effectively improving the interaction response efficiency and the user experience continuity.
Owner:HANGZHOU FACTORIAL CLOUD TECHNOLOGY CO LTD

Personalized training plan generation method and system in element universe smart sports

The invention provides a personalized training plan generation method and system in meta-universe smart sports, and relates to the technical field of smart sports, and the method comprises the steps: obtaining user meta-universe scene sports data, calculating an actual sports load based on a human body biomechanical model, carrying out the time sequence analysis through a neural network, and predicting a physiological limit threshold value; and constructing a training knowledge graph, generating a stage training plan adaptive to the user through a graph neural network, and finally presenting the stage training plan in a meta-universe virtual scene form. According to the method, personalized, safe and scientific training guidance can be provided, and the training effect and the user experience are improved.
Owner:HANGZHOU MOXI TECH DEV CO LTD

System for providing financial transaction services in conjunction with metaverse environment and method of operating the same

Various embodiments of the present invention relate to a system for providing financial transaction services in conjunction with a metaverse environment and a method of operating the same. According to various embodiments of the present invention, the present invention may provide financial transaction services that may improve user convenience by providing financial transaction services using an ATM device in the real world and providing financial transaction services using a virtual ATM device within the metaverse environment.
Owner:LEE JONG MYUNG

Intelligent visual design display interaction system based on virtual reality technology

The invention relates to the technical field of virtual reality interaction, in particular to an intelligent visual design display interaction system based on the virtual reality technology, and the system comprises the steps: synchronously collecting space electromagnetic fingerprint data, biomechanical characteristic data and ambient light field distribution data through a multi-mode perception array; generating a primitization scene model with implicit neural representation; inputting the primitization scene model into an adaptive topology sensing network, and generating a delta-dynamic field carrying space-time continuity constraints; constructing an asynchronous space anchor point based on the delta-dynamic field, and outputting a lambda-correction field with a collision avoidance path; and carrying out space-time convolution fusion on the lambda-correction field and real-time biomechanical characteristic data, and generating a three-dimensional visual scene through a physically-guided neural rendering pipeline. According to the method, the element layout and the path in the virtual space are adaptively adjusted, so that potential interactive interference and collision risks are automatically avoided, and the fluency and the safety in the interactive process are ensured.
Owner:WUXI VOCATIONAL INSTITUTE OF COMMERCE

Optimization method based on active reasoning in MEC enabled low-altitude element cosmic system

The invention belongs to the technical field of wireless communication, and discloses an optimization method based on active reasoning in an MEC-enabled low-altitude element cosmic system, which realizes low energy consumption and low delay of Internet of Things equipment on the premise of ensuring user service quality through joint optimization of a flight path and a resource allocation strategy of an unmanned aerial vehicle, and improves user experience. And meanwhile, an auxiliary means is provided for improving the economic benefits of operators. Aiming at the dynamic nature of the network, the uncertainty of information acquisition and the incompleteness of data use, an optimization problem is converted into a Markov decision process, an improved deep learning algorithm based on active reasoning is adopted, factors except the reward dimension are additionally considered on the guidance of dynamic learning, and the dynamic learning algorithm is optimized. And a personalized strategy is explored according to the preference of the intelligent agent.
Owner:XIAN UNIV OF POSTS & TELECOMM