The invention provides a
reconstruction method of a three-dimensional reconstruction model based on two-dimensional
Gaussian splashing, which comprises the following steps: S1, carrying out sparse reconstruction on an input
image sequence through a multi-view stereoscopic vision
algorithm to generate an initial sparse three-dimensional
point cloud and a corresponding camera
pose parameter; s2, inputting an improved two-dimensional
Gaussian radiation field by using the sparse three-dimensional
point cloud and the camera
pose as information; s3, dynamically screening a visible
anchor point subset based on the current
view angle parameter, and generating a rendered image through a differentiable rendering pipeline; s4, calculating a
loss function of the rendering image of the training track and the input image to optimize a reconstruction scene; and S5, starting a special
visualization tool, and inputting a rendering result. According to the method, by introducing a trimmable
anchor point parameterization framework and a multi-scale
feature fusion mechanism, light-weight and high-precision three-dimensional scene modeling is achieved, and the problems that traditional 2D
Gaussian sputtering is insufficient in multi-view
geometric consistency, storage overhead and weak texture region reconstruction and an existing 2D Gaussian splashing method is insufficient in self-adaptive mechanism are solved.