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338 results about "Slicing" patented technology

In fields employing interface design skills, slicing is the process of dividing a single 2D user interface composition layout (comp) into multiple image files (digital assets) of the graphical user interface (GUI) for one or more electronic pages. It is typically part of the client side development process of creating a web page and/or web site, but is also used in the user interface design process of software development and game development.

Implementation method based on 3D (Three Dimensional) printing data processing software platform

The invention discloses an implementation method based on a 3D (Three Dimensional) printing data processing software platform. The implementation method based on the 3D printing data processing software platform comprises the following steps of establishing a 3D model of a part to be processed, and generating a corresponding STL (Standard Template Library) file according to the established model; adopting an OpenGL visualization technology to carry out visualization processing on the generated STL file; carrying out rapid hierarchical slicing processing on a 3D model subjected to the visualization processing according to the position and the topological relationship of a triangular patch in the STL file, and automatically adding a support structure for the 3D model of the part to be processed; according to the result of hierarchical slicing processing and the characteristics of processing materials, adopting a birth-death element method to simulate a processing process based on SLS (Selective Laser Sintering) and SLM (Selective Maping) technology processes for the part to be processed; carrying out parameter selection and model optimization on the part to be processed according to the simulation result, so that optimal printing parameters and an optimal processing model of the part to be processed are obtained. The implementation method based on the 3D printing data processing software platform has the advantages of high efficiency, low cost and good forming quality, and can be widely applied in the field of automatic control.
Owner:广东健齿生物科技有限公司

Preparation process and casting mould for cast product based on 3D printing technology

The invention provides a preparation process and a casting mould for a cast product based on the 3D printing technology, and belongs to the technical field of mould processing. The preparation process comprises the following steps: A, designing a casting mould model by utilizing a three-dimensional software, converting the casting mould model into a STL data format, leading the STL data format into a slicing software to carry out slicing processing, enabling a thickness of a laminate sheet to be 0.01-2mm, and enabling the wall thickness of the casting mould model to be greater than or equal to 0.5mm, thereby obtaining three-dimensional model data of the casting mould; B, leading the three-dimensional model data, obtained in the step A, of the casting mould into 3D printing equipment, carrying out printing and molding, thereby obtaining the casting mould; and C, injecting a fluid raw material into a mould cavity of the casting mould in the step B, thereby obtaining the cast product. The casting mould comprises mould cavity surrounding boards, and a mould cavity defined by the mould cavity surrounding boards, wherein an injection hole and an overflow hole are formed in the top of each mould cavity surrounding board. The preparation process and the casting mould has the advantages such as high processing precision, less material consumption, high production efficiency, simple manufacturing processes, low production cost and the like.
Owner:路文虎

Full-color layered slicing algorithm based on three-dimensional model of texture mapping

The invention relates to a full-color layered slicing algorithm based on a three-dimensional model of texture mapping. The full-color layered slicing algorithm based on the three-dimensional model oftexture mapping includes the steps that a three-dimensional model file of texture mapping is analyzed, a triangular mesh adjacent topological relation based on color information is established, and fast query of triangular mesh adjacent information of the color information is realized; the fast intersection operation of color information triangular meshes and a tangent plane is realized, positioncoordinates and texture coordinates of all vertexes in each layer are obtained, the vertexes are connected in sequence to form a full-color two-dimensional contour, and the full-color two-dimensionalcontour is filled; and a full-color bitmap is generated, the position of the full-color contour in the bitmap is precisely located according to the position of a colourless model in a printing platform, the thickness of the contour is increased appropriately, and the function of layer-upon-layer printing and layer-upon-layer coloring is achieved. The full-color layered slicing algorithm based on the three-dimensional model of texture mapping has high slicing efficiency, the surface colors of the model are realistic, the reduction degree is high, the aftertreatment process of coloring the modelis omitted, the requirement for proficiency of operators is greatly reduced, the forming quality of parts is improved, and a real sense of color three-dimensional printing is realized.
Owner:SHENYANG INST OF AUTOMATION - CHINESE ACAD OF SCI

Method and apparatus for rasterizing in a hierarchical tile order

A method and apparatus for efficiently rasterizing graphics is provided. The method is intended to be used in combination with a frame buffer that provides fast tile-based addressing. Within this environment, frame buffer memory locations are organized into a tile hierarchy. For this hierarchy, smaller low-level tiles combine to form larger mid-level tiles. Mid-level tiles combine to form high-level tiles. The tile hierarchy may be expanded to include more levels, or collapsed to included fewer levels. A graphics primitive is rasterized by selecting an starting vertex. The low-level tile that includes the starting vertex is then rasterized. The remaining low-level tiles that are included in the same mid-level tile as the starting vertex are then rasterized. Rasterization continues with the mid-level tiles that are included in the same high-level tile as the starting vertex. These mid-level tiles are rasterized by rasterizing their component low-level tiles. The rasterization process proceeds bottom-up completing at each lower level before completing at higher levels. In this way, the present invention provides a method for rasterizing graphics primitives that accesses memory tiles in an orderly fashion. This reduces page misses within the frame buffer and enhances graphics performance.
Owner:MICROSOFT TECH LICENSING LLC

GIM file visualization processing method and system, readable storage medium and computer

ActiveCN111161406AConvenient 3D model preview requirementsGeometric CADSpecial data processing applicationsModelSimSoftware engineering
The invention discloses a GIM file visualization processing method and system, a readable storage medium and a computer. The method comprises the steps of obtaining a GIM file; sending the GIM file toan analysis platform for analysis and parametric modeling to generate an intermediate data file, the intermediate data file being a standard 3D model file implanted with a unique identifier and attribute information of a device group of the GIM file; converting the intermediate data file into standard three-dimensional slice data; and sending the standard three-dimensional slice data to a WebGL-based map engine, and displaying a three-dimensional view corresponding to the standard three-dimensional slice data through a browser supporting the WebGL-based map engine. Through the three-dimensional model preview method and device, a user only needs to upload the GIM file to the server without installing specific three-dimensional design software, three-dimensional model preview of the GIM file can be achieved through the browser, the requirement of the user for three-dimensional model preview of the GIM file is greatly met, and application and popularization of the GIM technology in the power grid industry are facilitated.
Owner:江西博微新技术有限公司

Self-layer-thickness-adaptive slicing method and printing system

The invention provides a self-layer-thickness-adaptive slicing method and a printing system. The self-layer-thickness-adaptive slicing method comprises the steps that a 3D model of a to-be-printed object is acquired; the 3D model is dispersed into d1, d2 to dn layers of models with an identical layer thickness; the midperpendicular of the 3D model is acquired; the 3D model is divided with the sameangle by taking the midperpendicular as the center, so that a plurality of vertical slices are obtained; the vertical slices are dispersed into a plurality of layers with the same layer thickness h,so that a plurality of comparison points on the outlines of the vertical slices are acquired; every two adjacent comparison points on each vertical slice are connected to form a slash, and an includedangle a between each slash and the horizontal direction is calculated; and the angles a are compared with a threshold S, and whether two adjacent layers are combined for slicing or not is determined.By adopting the self-layer-thickness-adaptive slicing method, self-adaptive slicing is performed on the 3D model of the to-be-printed object with different layer thicknesses; and the printing systemis provided for directly printing the self-layer-thickness-adaptive layer models; and printing speed is accelerated on the premise of not affecting printing precision and printing object quality.
Owner:J H TECH ELECTRONICS GZ LTD

Volume rendering method and device for meteorological data and computer equipment

The invention provides a volume rendering method and device for meteorological data and computer equipment. The method comprises the steps of forming a plurality of mapping texture slices through a texture mapping mode based on the meteorological data and position information; establishing a bounding box surrounding the plurality of mapping texture slices; an initial light source is set, light is projected into the cube from the initial light source, when the crossing distance n of the light in the cube is smaller than the farthest crossing distance m of the light in the cube, equidistant sampling is carried out, and the RGB color value and transparency of each sampling point are obtained; determining a color fusion coefficient k of the current mapping texture slice; according to each RGB color value, the transparency and the color fusion coefficient k, determining a pixel point color mixing value D (r, g, b, a); and storing the pixel point color mixed value in a frame cache region of the GPU, and drawing and displaying the pixel point color mixed value in a Web map frame. Therefore, according to the method, by setting the color fusion coefficient, the meteorological elements can be displayed more visually, the visualization effect is improved, and the visual experience degree of a user is improved.
Owner:江苏及象生态环境研究院有限公司

3D printing path generation method employing parallel modeling and slicing

The invention relates to a 3D printing path generation method employing parallel modeling and slicing. The method comprises the following steps of: 1) drawing a sweeping path; 2) carrying out discretization to form ordered path points and storing coordinates of various path points; 3) establishing a vector and representing the axis direction from a Pi section to a Pi+1 section through the vector vi; 4) constructing a Rodrigues rotation matrix R, and obtaining a rotation axis k and a rotation angle thetai of spatial rotation change of the Rodrigues rotation matrix R; 5) acquiring section contours of a starting layer and a stop layer; 6) solving point sets of the sections of intermediate layers; 7) repeating the calculation in the step 6), and sequentially solving the point sets of the sections of the intermediate layers; 8) carrying out translation and rotation transformation on the point sets of various layers according to a rotation formula to obtain a space coordinate set M of a final model; and 9) realizing 3D printing employing parallel modeling and slicing according to the corresponding transformation between double-cradle five-axis coordinates and a direct coordinate system.Compared with the prior art, the method has the advantages that slicing and modeling are carried out simultaneously, and the method is suitable for various models.
Owner:TONGJI UNIV

Electric mirror three-dimensional reconstruction method based on SIRT (simultaneous iterative reconstruction technique) algorithm and utilizing CPU (central processing unit)+MIC (many integrated core) cooperative computing mode

The invention provides an electric mirror three-dimensional reconstruction method based on the SIRT (simultaneous iterative reconstruction technique) algorithm and utilizing a CPU (central processing unit)+MIC (many integrated core) cooperative computing mode. A CPU terminal is used for dividing an object in an image required to be subjected to iterative reconstruction into slicing units, transmitting values required in reconstruction to an MIC card, performing framework building, task scheduling and parameter initialization of the CPU+MIC cooperative computing mode, and performing dynamic participation on a calculation task of the whole three-dimensional image construction by sequentially acquiring a reconstructed image value of a slice through a reprojection algorithm and a rear projection algorithm in an Openmp multi-thread mode; and an MIC many-core coprocessor is used for sequentially calculating the acquired reconstructed image value of the slice through the reprojection algorithm and the rear projection algorithm in multi-thread and parallel manners according to the reconstructed image value of the slice and a projected image value of the slice acquired by measuring, and performing calculation by adopting the Openmp multi-thread mode on the MIC card.
Owner:LANGCHAO ELECTRONIC INFORMATION IND CO LTD
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