The invention provides a streaming media playing method and device,
electronic equipment, a medium and a product, and relates to the technical field of
computer software, and the method comprises the steps: in a streaming media playing process, in response to a playback operation of a user, determining a target
timestamp needing to be backtracked; searching a target audio and video frame from the first buffer
queue based on the target
timestamp and starting to play the target audio and video frame; in the streaming media playing process, audio and video frames to be played corresponding to the streaming media are called from the second buffer area
queue, the audio and video frames are played based on the timestamps, after playing is completed, the audio and video frames are sequentially stored in the first buffer area
queue according to the sequence of the timestamps, and when the storage space of the first buffer area queue is full, the audio and video frames are stored in the second buffer area queue according to the sequence of the timestamps. And deleting the audio and video frame at the head of the first buffer queue, so that when a user has a playback demand, the corresponding video data is searched from the first buffer queue based on the
timestamp for playback, and does not need to be loaded from the
video server again, and the playback efficiency and the user experience are improved.