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8073 results about "MediaFLO" patented technology

MediaFLO was a technology developed by Qualcomm for transmitting audio, video and data to portable devices such as mobile phones and personal televisions, used for mobile television. In the United States, the service powered by this technology was branded as FLO TV.

Adaptive Real Time Image and Video Processing Using PCM-Enhanced Visual Strategy Caching and Multi-Stage Cognitive Routing

A system and method for adaptive image and video processing using a Persistent Cognitive Machine (PCM) architecture with visual strategy caching. The system receives degraded input media and extracts degradation fingerprints to query a PCM-based visual strategy cache containing previously successful processing strategies. When matching cached strategies are found above a relevance threshold, they are retrieved and applied directly. When no match exists, the input is processed through transform-domain networks to generate new strategies. A pattern synthesizer combines multiple strategies for complex degradation types. The system evaluates processing effectiveness using a feedback controller and stores successful strategies in the hierarchical cache. This cognitive approach enables real-time processing with continuously improving performance as the cache learns from successful patterns. The adaptive architecture eliminates redundant processing while maintaining high-quality output, making it suitable for diverse imaging and video applications requiring efficient enhancement capabilities with superior performance over traditional methods.
Owner:ATOMBEAM TECH INC

System and method for efficient scene continuity in visual and multimedia using generative artificial intelligence

A system and method for generating multimedia artifacts with managed scene continuity in visual and multimedia using an AI-based and scene continuity aware media generation platform. The system receives a user or AI agent specification or simulation result(s), selects or trains generative models based on the specification, preprocesses relevant data, and generates scene narrative or frame-specific, sequence specific or broader continuity aware content using the selected or trained model(s). The generated content may be further enhanced using frame interpolation and view synthesis techniques to create smooth transitions or novel viewpoints or to aid in more efficient transmission or viewing or persistence of resultant content. The system enables efficient and customizable generation of high-quality scene continuity aware content for various applications in visual and multimedia production using neuro-symbolic and simulation enhanced compression, representation and generation processes.
Owner:QOMPLX INC

Multimodal chatbots based on characters

Techniques are disclosed for enabling creators to create multimodal chatbots that are based on or simulate / model characters. The characters may be from audiovisual (AV) media such as films and TV shows or real people. The application leverages a combination of Visual Interpretation AI, Retrieval-Augmented Generation (RAG), Low-Rank Adaptation (LoRA), and function calling to provide rich, interactive experiences. The inferencing performed by an instant multimodal chatbot utilizes base weights, character weights, relationship weights, experience weights as we as environmental inputs. An instant chatbot uses a number of AI models including a video to text model, an image to text model, a sensory to text model, a large language model, a text to video model, a text to image model and a text to voice model. A user can interact with the chatbot in a variety of ways including text, audio and video.
Owner:IGNITE CHANNEL INC

Adaptive intelligent multi-modal media processing and delivery system

This invention introduces an adaptive system for multi-modal media processing and delivery, addressing challenges in modern digital content distribution. The technology dynamically analyzes and processes media content in real-time, optimizing delivery across diverse devices, networks, and content types. Key features include adaptive processing that adjusts compression, encoding, and delivery protocols based on content characteristics and delivery constraints. The system incorporates artificial intelligence for continuous improvement, learning from historical data and user feedback. It addresses network variability and device diversity, adapting to changing conditions and optimizing content for different platforms. Security and personalization features enable protected content distribution and tailored user experiences. The invention's cross-media optimization approach allows efficient handling of various media formats within a unified framework. Its scalable, modular design suits applications from consumer streaming to enterprise-level distribution. This comprehensive solution aims to enhance content distribution efficiency and user experience in the complex, evolving digital media landscape.
Owner:QOMPLX INC

New media-oriented interactive marketing method

The invention discloses a new media-oriented interactive marketing method, which comprises the following steps of: 1, multi-source data acquisition: acquiring behavior data of a user in social media, a short video platform and an e-commerce scene in real time through an API (Application Program Interface), a burying point technology and cross-platform data crawling, comprising click tracks, staying duration, comment content, sharing behaviors and shopping cart operation; through the technical innovation of a dynamic content engine, a real-time feedback closed loop, edge calculation, reinforcement learning, a multi-modal material library, a GAN automatic synthesis technology, federated learning, a block chain and the like, the core benefits of improving the interactive conversion efficiency, data-driven real-time decision, reducing the content generation cost, balancing the safety and the effect, performing scene-based accurate touch and the like are realized; the user conversion rate, the click rate, the marketing response speed, the negative comment processing efficiency, the portrait accuracy and the target user coverage rate are remarkably improved.
Owner:WUHAN SHANYUEHENG TECHNOLOGY CO LTD

Audio and video player control method based on voice instruction

The invention relates to the technical field of audio and video control, and discloses an audio and video player control method based on a voice instruction. The method comprises the steps that an original voice instruction stream of a user is collected, the instruction stream comprises a time domain audio signal sequence, an environment noise spectrum and user pronunciation characteristic parameters, and voice information can be comprehensively captured; multi-modal instruction analysis processing is carried out on the original voice instruction stream, a structured control instruction set containing acoustic control intention identification, semantic operation object description and context correlation parameters is generated, and the analysis precision is improved; then executing player state adaptation based on the set, generating a dynamic control response sequence containing an equipment state adjustment command, a media content positioning parameter and an interface interaction logic identifier, driving a player to execute a multi-dimensional control operation and generating real-time play control effect feedback data; and finally, multi-modal analysis parameters are optimized according to feedback data, a self-adaptive instruction analysis strategy is generated, and the control experience of a user on the audio and video player is optimized.
Owner:ONWAY TECH LTD

System and method for using artificial intelligence (AI) to analyze social media content

Systems and methods for reducing the search space by processing media content to refine search parameters. A computing device may obtain the media content in response to receiving a request for inclusion of the media content in a media content knowledge repository, extract an audio component, a video component, and a text component of the media content, and determine attributes within the extracted components. The computing device may determine segment attributes based on a result of correlating the determined audio, video, and text attributes, integrate the segment attributes into the media content knowledge repository, and / or perform any of a variety of responsive actions.
Owner:SOCIAL VOICE LTD

Playback transitions

Examples described herein relate to transitioning a playback session between portable playback devices such as “smart” headphones, earbuds, and handheld speakers with playback devices of a zone-based media playback system. Exemplary techniques facilitate continuity of playback when transitioning between locations (e.g., from at home to on-the-go or vice versa) or between listening paradigms (e.g., personal or out-loud playback of audio content). An example implementation includes detecting a swap trigger, determining the source playback device(s) and target playback device(s), and performing a playback session swap between the source playback device(s) and target playback device(s).
Owner:SONOS INC

Systems and methods for adapting content to the haptic capabilities of the client device

Systems and methods are presented herein for requesting a version of media content from a server that includes haptic feedback rending criteria compatible with the haptics capabilities of a client device. At a server, a request is received for a media asset for interaction on a haptic enabled client device, wherein the media asset comprises haptic feedback rendering criteria. Based on the request, haptic feedback capabilities of the haptic enabled client device associated with the request is determined. The haptic feedback capabilities of the haptic enabled client device are compared to the haptic feedback rendering criteria of one or more versions of the media asset available via the server. In response to the comparing, a version of the media asset comprising haptic feedback rendering criteria compatible with the haptic feedback capabilities of the haptic enabled client device is transmitted from the server to the haptic enabled client device.
Owner:ADEIA GUIDES INC

Player modeling using captured multimedia data

Systems and methods for player modeling using captured multimedia data. A system can include one or more processors to receive, via an interface, digital content including at least one captured media segment corresponding with at least one player. The one or more processors can apply the digital content as input to at least one artificial intelligence (AI) model to generate a player profile including a sport-specific textual representation of the player corresponding to a plurality of performance parameters, and the AI model can be configured based at least on sport vernacular and historical labeled digital content of a sport of the player. The one or more processors can generate a structured data package including the player profile based on organizing at least a portion of the sport-specific textual representation and provide the structured data package to a digital application or a scouting computing system.
Owner:SCOUT SMARTER AI INC

Video generation for short-form content

Methods, systems, and apparatus, including computer programs encoded on computer storage media, for content generation are provided. One of the methods includes receiving one or more user input identifying information associated with one or more media elements and one or more characteristics of the video to be generated; and generating video content based on the received one or more user inputs, the generating comprising: identifying assets to include in the video, the assets including an avatar, generating a script for the video, and assembling a video layout.
Owner:LEMON INC(GB)

Method, apparatus, device and storage medium for content presentation

According to embodiments of the disclosure, methods, apparatuses, devices and storage medium for content presentation are provided. The method includes: presenting a set of media content items on a content presentation page; switching between a plurality of viewing modes based on a mode switching operation for the plurality of viewing modes, the set of media content items being presented in a plurality of different sizes in the plurality of viewing modes; and in response to switching to at least one predetermined viewing mode of the plurality of viewing modes, presenting the set of media content items and information associated with the set of media content items together. In this way, the efficiency of viewing media content can be improved, the diversified demands of users for viewing modes can be met, and the user experience can be improved.
Owner:BEIJING ZITIAO NETWORK TECH CO LTD

Electronic device using personal ai model, and operation method thereof

An electronic device includes a memory storing one or more instructions; a communication circuit; and a processor operatively coupled to the memory and the communication circuit, in which the one or more instructions, when executed by the processor, cause the electronic device to: identify a use pattern of specified media items from a plurality of media items stored in the memory, determine, based on the use pattern, a score of each of the specified media items, extract, using a main AI model stored in the memory, a feature corresponding to a characteristic of each of the specified media items, acquire a first AI model trained based on the score and the feature, based on the first AI model, determine a first preference of each of first media items from the plurality of media items, and based on the first preference, perform a function related to the first media items.
Owner:SAMSUNG ELECTRONICS CO LTD

Identifying applications on which content is available

In some embodiments, an electronic device receives an input corresponding to a request for information about a user-specified topic. In response, the electronic device displays information about media that is relevant to the user-specified topic, including concurrently displaying: a representation of respective media that is available for viewing on a first set of applications, the electronic device having a second set of applications downloaded on it, and a respective selectable user interface element associated with the respective media. In some embodiments, if the second set of applications includes at least one application in the first set of applications, the respective selectable user interface element is selectable to initiate a process for launching a respective application of the first set of applications.
Owner:APPLE INC

Methods and user interfaces for auditory features

The present disclosure generally relates to providing auditory features. An example method includes, at a computer system in communication with one or more input devices: while playing an audio media item of a first type, receiving, via the one or more input devices, a request to play an audio media item of a second type; in accordance with a determination that a set of concurrent audio criteria is satisfied, concurrently playing: the audio media item of the first type; and the audio media item of the second type; and in accordance with a determination that the set of concurrent audio criteria is not satisfied: ceasing to play the audio media item of the first type; and playing the audio media item of the second type.
Owner:APPLE INC

Systems and methods for maintaining distributed media content history and preferences

Distributed media content history and preferences can be stored and maintained by media playback systems including one or more blockchain-capable playback devices. Content record sets, such as content experience record sets and content network record sets, can be stored via distributed ledgers and updated at least in part based on media consumption events performed or detected by playback devices, service providers, or other participants. Such distributed data can also be accessed to facilitate playback of media content for particular users, devices, households, or environments.
Owner:SONOS INC

Video streaming bitrate adaptation based on congestion detection

Provided are a method, system, and apparatus for adjusting the bitrate for video streaming may be provided. The method may include: determining whether there is network congestion for a packet based on whether a filtered cell quality indicator provided from a Media Access Control (MAC) Scheduler is lower than a cell quality indicator threshold value, based on whether a scheduling queue delay of a User Equipment (UE) is greater than a queue delay threshold value, or based on UE Assistance Information (UAI) reported by a user equipment (UE); based on a determination that there is network congestion: setting an explicit congestion notification (ECN) bit in an IP packet header and setting the congestion state of a user IP to true; sending the packet; and applying adaptive bitrate to adjust a quality of a video stream based on the congestion state
Owner:RAKUTEN MOBILE INC

Segmentation of media content using vision language models

Disclosed are apparatuses, systems, and techniques for efficient instance segmentation with vision language models (VLMs). In an embodiment, the techniques include processing an input into the VLM to generate a segmentation map of a media item. The input includes the media item, which includes a plurality of media item units (e.g., pixels, groups of pixels), and further includes a prompt associated with the media item. The segmentation map includes identification of media item units associated with individual objects of one or more objects in the media item, and the VLM includes a dynamic portion having parameters that are determined in view of the media item.
Owner:NVIDIA CORP

System And Method For Using Artificial Intelligence (AI) To Analyze Social Media Content

Systems and methods for reducing the search space by processing media content to refine search parameters. A computing device may obtain the media content in response to receiving a request for inclusion of the media content in a media content knowledge repository, extract an audio component, a video component, and a text component of the media content, and determine attributes within the extracted components. The computing device may determine segment attributes based on a result of correlating the determined audio, video, and text attributes, integrate the segment attributes into the media content knowledge repository, and / or perform any of a variety of responsive actions.
Owner:SOCIAL VOICE LTD

New media AI marketing content creation method and device, equipment and medium

The invention relates to a new media AI marketing content creation method and device, equipment and a medium. The method comprises the steps of obtaining user demand configuration, and obtaining a creation intention vector through natural language analysis; based on the platform characteristic knowledge base, extracting a corresponding structure specification and a propagation mechanism according to the target platform, and encoding to obtain a platform characteristic vector; obtaining historical content interaction data corresponding to the audience group, and generating a user-content interaction vector by adopting collaborative filtering and a label similarity algorithm in combination with the content keyword; and calling an artificial intelligence large model, and performing content generation according to the creation intention vector, the platform feature vector and the user-content interaction vector to obtain content creation data. By adopting the method, the goal of automatic, high-quality and personalized new media marketing content creation in a multi-platform environment can be realized by means of natural language analysis, knowledge structure extraction, large model generation constraint and the like.
Owner:JIANGSU XUZHOU HIGHER VOCATIONAL & TECH SCHOOL OF FINANCE & ECONOMICS

User interfaces for controlling media capture settings

User interfaces for controlling media capture settings are described, including user interfaces for controlling capture of media with associated depth information (e.g., for applying simulated depth-of-field effects), controlling media capture settings with multiple input types, controlling zoom settings for media capture (e.g., conditionally displaying a secondary preview at a different zoom level), capturing and viewing media using internal and external media storage, and controlling an indicator for level capture guidance.
Owner:APPLE INC

Storing generated digital objects on a distributed ledger

Generative media content (e.g., generative audio) can be dynamically generated based on various inputs, which can include blockchain data. A playback device accesses blockchain data stored via a distributed ledger and generates media content based at least in part on the blockchain data. The playback device can access a library of pre-existing media segments and arrange a selection of pre-existing media segments from the library for playback according to a generative media content model and based at least in part on the blockchain data. The generated media content can then be played back via the playback device.
Owner:SONOS INC

New media content creation and distribution platform

The invention discloses a new media content creation and distribution platform, and the platform comprises a user portrait construction module which is used for collecting user behavior data and generating a multi-dimensional interest label; the multi-modal content generation module supports automatic generation and editing of texts, images, audios and videos; an advanced algorithm is integrated through a multi-modal content generation module, intelligent collaborative production of texts, images, audios and videos is achieved, creation efficiency is improved, title variant generation and style imitation are supported, and the manual creative bottleneck is broken through; the intelligent distribution engine adopts reinforcement learning to dynamically optimize weight distribution and combines a platform feature analyzer and an A / B test unit to improve cross-platform distribution accuracy and traffic conversion rate; the block chain evidence storage and cross-platform crawler system constructs a full-link copyright protection network, so that content fingerprints can be quickly chained, infringement contents can be automatically released, and the right protection efficiency is improved; and the virtual digital human driving module and the multi-mode conversion unit extend the content adaptability, so that the immersion of the user is enhanced.
Owner:WUHAN YUEYING TECHNOLOGY CO LTD

Using Steganographic Watermarking to Prevent Deepfakes

Techniques for utilizing invisible and / or inaudible watermarking techniques in media streams (e.g., video and / or audio streams) as a form of in-band steganography to authenticate the source capture camera and / or microphone to prevent deepfakes in network-based communication systems. User device(s) may establish cloud-based connections to a network-based communication system hosting media stream(s). An encoder of a watermarking component of a user device may receive video / audio data directly from a camera / microphone thereof and encode the video / audio data with watermark(s) representing a signed signature. A decoder of a watermarking component of a recipient user device and / or another device associated with the communication system may extract the watermarks and authenticate the signed signature using public certificate(s) associated with the sending user device to validate authenticity of the capture source(s) of the sending user device and that the video / audio data has not been modified since the time of capture.
Owner:CISCO TECHNOLOGY INC

Digital media content intelligent editing and special effect generating system based on artificial intelligence

The invention relates to the technical field of editing and special effect generation, in particular to a digital media content intelligent editing and special effect generation system based on artificial intelligence. Comprising a content understanding analysis module, an editing decision module, a special effect generation preview module, an audio processing module, a dynamic transition special effect module, a subtitle generation editing module, a virtual interaction module and a content distribution optimization module. The content understanding analysis module is used for video content identification and sentiment analysis; and the editing decision module is used for recommending an editing point and providing a dynamic editing strategy. The video content can be automatically analyzed, the editing point and the special effect adding position can be identified, the editing and special effect generation efficiency is greatly improved, the editing strategy and the special effect type can be dynamically adjusted according to the video content and the sentiment analysis result, the editing and the special effect can better meet the user requirement and the video content, and the user experience is improved. Abundant editing and special effect options are provided, and the editing and special effect generation process is simplified.
Owner:徐心冉

Method for integrating and sharing internal resources of digital media in cloud environment

The invention belongs to the technical field of cloud computing, and discloses a method for integrating and sharing internal resources of digital media in a cloud environment. The method comprises the following specific steps: S1, multi-modal resource discovery and metadata standardization; s2, distributed resource pool construction and intelligent indexing; s3, a dynamic scheduling algorithm driven by AI; s4, a permission and traceability mechanism endowed by the block chain; s5, opening a containerized micro-service interface; s6, resource optimization driven by user behaviors; and S7, edge-cloud collaborative dynamic caching is carried out. The method has the advantages that on one hand, through multi-objective optimization, delay load regulation and control and reinforcement learning, cost is reduced, response is improved, high-quality tasks are guaranteed, and resource scheduling is optimized; on one hand, a trust foundation is built for resource management and copyright is protected from behavior recording and permission grading to tracking protection by utilizing the characteristics of the block chain; in addition, micro-services are packaged, APIs and SDKs are provided, third-party access and integration are promoted, the development efficiency is improved, and all-around enabling is achieved.
Owner:舒畅