The invention relates to the technical field of exhibition hall media control, discloses an exhibition hall media
control system, and aims to solve the problems of single interaction, resource waste and
high energy consumption of an existing
system. The
system comprises a sensing layer, a transmission layer, a
processing layer, an
application layer and a
collaboration mechanism. Three-dimensional user portraits of identities, behaviors and interests are constructed based on multi-dimensional
perception, personalized content pushing is achieved in combination with a
collaborative filtering algorithm, cross-exhibition-area content connection and lamplight and sound equipment
collaboration are triggered through UWB high-precision positioning, coherent immersive experience is provided for users, and the user experience is improved. Meanwhile,
server computing power is dynamically distributed by utilizing an LSTM (
Long Short Term Memory) people flow prediction model and
edge computing, a core
server and
edge node computing
power ratio is optimized at peak time,
dormancy redundancy computing power is realized at low peak time, and multi-condition linkage low-carbon energy-saving logic can be constructed based on people flow density,
natural illumination and equipment non-interaction duration, so that the comprehensive
energy consumption of the
system is reduced, and the energy-saving performance of the system is improved. And user experience interruption caused by energy saving is avoided through a quick wake-up mechanism.