Patents
Literature
Patsnap Copilot is an intelligent assistant for R&D personnel, combined with Patent DNA, to facilitate innovative research.
Patsnap Copilot

2108 results about "Twisted pair" patented technology

Twisted pair cabling is a type of wiring in which two conductors of a single circuit are twisted together for the purposes of improving electromagnetic compatibility. Compared to a single conductor or an untwisted balanced pair, a twisted pair reduces electromagnetic radiation from the pair and crosstalk between neighboring pairs and improves rejection of external electromagnetic interference. It was invented by Alexander Graham Bell.

Method of adding a device to a network

A method of adding a device to an existing or new electrical or electronic automation or multimedia network. The invention facilitates adding a device to the network that can communicate using various protocols such as LonWorks, CEBus, X-10, etc. over media such as AC power line, IR, RF, twisted pair, optical fiber, etc. The method is a mechanism for adding a device to a system that can be used by an ordinary user of network capable electrical devices. The method comprises the steps an installer would perform including the handshaking that needs to occur between devices to accomplish the binding process. A Functional Profile for LonWorks networks is given as an example. This includes a Home Device profile that employs an automated explicit type messaging for all devices intended for use in a home environment. The invention includes adding to the device an install button and a visual indicator for status such as an LED. Alternatively, existing buttons and LEDs on the device may be used for installed and binding purposes. Other methods of binding can be employed by the use of wired or wireless handheld tools, remote controls, etc. Other interfaces and user feedback can be used such as touch screen, personal computers, cellular phones, PDAs, etc which can offer simple ‘virtual’ binding by the press of an icon versus the physical button on the device. The binding can be performed locally or remotely such as via LAN, WAN, Internet, etc.
Owner:LEVITON MFG

Method of adding a device to a network

A method of adding a device to an existing or new electrical or electronic automation or multimedia network. The invention facilitates adding a device to the network that can communicate using various protocols such as LonWorks, CEBus, X-10, etc. over media such as AC power line, IR, RF, twisted pair, optical fiber, etc. The method is a mechanism for adding a device to a system that can be used by an ordinary user of network capable electrical devices. The method comprises the steps an installer would perform including the handshaking that needs to occur between devices to accomplish the binding process. A Functional Profile for LonWorks networks is given as an example. This includes a Home Device profile that employs an automated explicit type messaging for all devices intended for use in a home environment. The invention includes adding to the device an install button and a visual indicator for status such as an LED. Alternatively, existing buttons and LEDs on the device may be used for installed and binding purposes. Other methods of binding can be employed by the use of wired or wireless handheld tools, remote controls, etc. Other interfaces and user feedback can be used such as touch screen, personal computers, cellular phones, PDAs, etc which can offer simple ‘virtual’ binding by the press of an icon versus the physical button on the device. The binding can be performed locally or remotely such as via LAN, WAN, Internet, etc.
Owner:LEVITON MFG

Redundant gaming network mediation

A disclosed gaming communication network provides an enhanced DCU that provides redundant mediation between gaming machines on the gaming communication network and a host server. The enhanced DCU provides a first, primary transmission path and a second, redundant transmission path between the gaming machines and the host server. In the event one transmission path is disrupted, the other provides continuing transmissions between the gaming communication network and the host server. In the event both transmission paths are disrupted, the enhanced DCU functions as a local interim server and stores data received from the gaming machines on the gaming communication network until such time as the data can be transmitted to the host server. In some embodiments, the enhanced DCU acts as a local interim server to the gaming machines using data mirrored from the host server prior to transmission disruption. In some embodiments, the enhanced DCU functions as a download server and stores data received from the host server and asynchronously transmits the data to the gaming machines, so as to mitigate disruption of game play. In some embodiments, the enhanced DCU may also function as a local cache of information that is repeatedly accessed by the gaming machines on the gaming communication network so as to reduce the transmission load on the first and/or second transmission path. In some embodiments, the enhanced DCU provides different network input connection ports to enable utilization of the enhanced DCU with different network formats, such as fiber optic cable, twisted pair cable, or wireless transmission media.
Owner:IGT
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products