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2744 results about "3D modeling" patented technology

In 3D computer graphics, 3D modeling is the process of developing a mathematical representation of any surface of an object (either inanimate or living) in three dimensions via specialized software. The product is called a 3D model. Someone who works with 3D models may be referred to as a 3D artist. It can be displayed as a two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena. The model can also be physically created using 3D printing devices.

Fast multilevel imagination and reality occlusion method at actuality enhancement environment

The invention relates to a fast multilevel imagination and reality occlusion method at an actuality enhancement environment, comprising the following steps of: acquiring videos of a real scene by using a two-path video camera; extracting a pair of keyframes from a two-path video stream at set intervals to carry out the resolving of a dense depth map, building a three-dimensional model of a real object participating in occlusion, and extracting sparse feature points; tracking the sparse feature points of all middle frames of the two-path video stream, and estimating the posture of a current camera by combining with the positions of the sparse feature points in an image; acquiring the three-dimensional information of the real object according to a model built for the last time; moving and rotating the model of the real object according to the posture of the current camera; carrying out depth relation comparison by utilizing the three-dimensional information of the recently regulated real object with a registered three-dimensional virtual object; and respectively processing the three-dimensional tracking of the middle frames and the three-dimensional reconstruction of the keyframes in parallel at different threads. The invention is suitable for unknown and variable environments without modeling in advance and can meet the requirements for real time.
Owner:BEIJING UNIV OF POSTS & TELECOMM

Virtual reality occlusion handling method, based on virtual model pretreatment, in augmented reality system

InactiveCN103489214AMeet real-time requirementsGood virtual and real occlusion effectImage analysis3D-image renderingOcclusion effectColor image
The invention relates to a virtual reality occlusion handling method, based on a virtual model pretreatment, in augmented reality system. The method comprises the steps of utilizing a depth camera KINECT to obtain a color image and a gray level image representing depth information; converting the color image into a bitmap image capable of being identified and tracked by an augmented reality occlusion system and registering a virtual model in a three-dimension mode; combining the three-dimensional registration position of the virtual model and the self depth of the virtual model to conduct threshold treatment on the gray level image and extracting the peripheral contour of a real object; in the render scene of the virtual model, registering a contour coordinate system in a three-dimensional mode; switching a two-dimensional outline vertex coordinate system into a three-dimensional coordinate corresponding to the actual size, drawing in the contour coordinate system, and using a re-drawn contour as a three-dimensional model to shield the virtual model; combining the color image and the treated virtual model, filling a real object image into an outline internal area, namely, the occlusion part of the virtual model, so as to obtain a virtual reality occlusion effect. According to the method, pre-modeling and comparing the depth information of the virtual model pixel by pixel are not needed, so that the method is suitable for environments with unknown changes and can meet instantaneity requirements.
Owner:BEIJING UNIV OF POSTS & TELECOMM
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